Exemple #1
0
 public StatusEventHandler(MergeRequestsRepository mergeRequestsRepository,
                           MergeOperations mergeOperations,
                           ChecksManager checksManager,
                           CommentCreator commentCreator)
 {
     this.mergeRequestsRepository = mergeRequestsRepository;
     this.mergeOperations         = mergeOperations;
     this.checksManager           = checksManager;
     this.commentCreator          = commentCreator;
 }
Exemple #2
0
 public PushEventHandler(
     MergeRequestsRepository mergeRequestRepository,
     MiroMergeCheck miroMergeCheck,
     RepoConfigManager RepoConfigManager,
     ChecksManager checksManager,
     PrUpdater prUpdater)
 {
     this.mergeRequestRepository = mergeRequestRepository;
     this.miroMergeCheck         = miroMergeCheck;
     repoConfigManager           = RepoConfigManager;
     this.checksManager          = checksManager;
     this.prUpdater = prUpdater;
 }
 public PullRequestEventHandler(
     PrDeleter prDeleter,
     MergeRequestsRepository mergeRequestRepository,
     PrStatusChecks prStatusChecks,
     ChecksManager checksManager,
     RepoConfigManager repoConfigManager,
     MiroMergeCheck miroMergeCheck,
     CommentCreator commentCreator,
     MergeOperations mergeOperations)
 {
     this.prDeleter = prDeleter;
     this.mergeRequestRepository = mergeRequestRepository;
     this.prStatusChecks         = prStatusChecks;
     this.checksManager          = checksManager;
     this.repoConfigManager      = repoConfigManager;
     this.miroMergeCheck         = miroMergeCheck;
     this.commentCreator         = commentCreator;
     this.mergeOperations        = mergeOperations;
 }
Exemple #4
0
        /// <summary>
        /// Register common commands once m_console has been set if it is going to be set
        /// </summary>
        public void RegisterCommonCommands()
        {
            if (m_console == null)
            {
                return;
            }

            m_console.Commands.AddCommand(
                "General", false, "show info", "show info", "Show general information about the server", HandleShow);

            m_console.Commands.AddCommand(
                "General", false, "show version", "show version", "Show server version", HandleShow);

            m_console.Commands.AddCommand(
                "General", false, "show uptime", "show uptime", "Show server uptime", HandleShow);

            m_console.Commands.AddCommand(
                "General", false, "get log level", "get log level", "Get the current console logging level",
                (mod, cmd) => ShowLogLevel());

            m_console.Commands.AddCommand(
                "General", false, "set log level", "set log level <level>",
                "Set the console logging level for this session.", HandleSetLogLevel);

            m_console.Commands.AddCommand(
                "General", false, "config set",
                "config set <section> <key> <value>",
                "Set a config option.  In most cases this is not useful since changed parameters are not dynamically reloaded.  Neither do changed parameters persist - you will have to change a config file manually and restart.", HandleConfig);

            m_console.Commands.AddCommand(
                "General", false, "config get",
                "config get [<section>] [<key>]",
                "Synonym for config show",
                HandleConfig);

            m_console.Commands.AddCommand(
                "General", false, "config show",
                "config show [<section>] [<key>]",
                "Show config information",
                "If neither section nor field are specified, then the whole current configuration is printed." + Environment.NewLine
                + "If a section is given but not a field, then all fields in that section are printed.",
                HandleConfig);

            m_console.Commands.AddCommand(
                "General", false, "config save",
                "config save <path>",
                "Save current configuration to a file at the given path", HandleConfig);

            m_console.Commands.AddCommand(
                "General", false, "command-script",
                "command-script <script>",
                "Run a command script from file", HandleScript);

            m_console.Commands.AddCommand(
                "General", false, "show threads",
                "show threads",
                "Show thread status", HandleShow);

            m_console.Commands.AddCommand(
                "Debug", false, "threads abort",
                "threads abort <thread-id>",
                "Abort a managed thread.  Use \"show threads\" to find possible threads.", HandleThreadsAbort);

            m_console.Commands.AddCommand(
                "General", false, "threads show",
                "threads show",
                "Show thread status.  Synonym for \"show threads\"",
                (string module, string[] args) => Notice(GetThreadsReport()));

            m_console.Commands.AddCommand(
                "Debug", false, "debug comms set",
                "debug comms set serialosdreq true|false",
                "Set comms parameters.  For debug purposes.",
                HandleDebugCommsSet);

            m_console.Commands.AddCommand(
                "Debug", false, "debug comms status",
                "debug comms status",
                "Show current debug comms parameters.",
                HandleDebugCommsStatus);

            m_console.Commands.AddCommand(
                "Debug", false, "debug threadpool set",
                "debug threadpool set worker|iocp min|max <n>",
                "Set threadpool parameters.  For debug purposes.",
                HandleDebugThreadpoolSet);

            m_console.Commands.AddCommand(
                "Debug", false, "debug threadpool status",
                "debug threadpool status",
                "Show current debug threadpool parameters.",
                HandleDebugThreadpoolStatus);

            m_console.Commands.AddCommand(
                "Debug", false, "debug threadpool level",
                "debug threadpool level 0.." + Util.MAX_THREADPOOL_LEVEL,
                "Turn on logging of activity in the main thread pool.",
                "Log levels:\n"
                + "  0 = no logging\n"
                + "  1 = only first line of stack trace; don't log common threads\n"
                + "  2 = full stack trace; don't log common threads\n"
                + "  3 = full stack trace, including common threads\n",
                HandleDebugThreadpoolLevel);

//            m_console.Commands.AddCommand(
//                "Debug", false, "show threadpool calls active",
//                "show threadpool calls active",
//                "Show details about threadpool calls that are still active (currently waiting or in progress)",
//                HandleShowThreadpoolCallsActive);

            m_console.Commands.AddCommand(
                "Debug", false, "show threadpool calls complete",
                "show threadpool calls complete",
                "Show details about threadpool calls that have been completed.",
                HandleShowThreadpoolCallsComplete);

            m_console.Commands.AddCommand(
                "Debug", false, "force gc",
                "force gc",
                "Manually invoke runtime garbage collection.  For debugging purposes",
                HandleForceGc);

            m_console.Commands.AddCommand(
                "General", false, "quit",
                "quit",
                "Quit the application", (mod, args) => Shutdown());

            m_console.Commands.AddCommand(
                "General", false, "shutdown",
                "shutdown",
                "Quit the application", (mod, args) => Shutdown());

            ChecksManager.RegisterConsoleCommands(m_console);
            StatsManager.RegisterConsoleCommands(m_console);
        }
Exemple #5
0
 public MergeabilityValidator(ReviewsRetriever reviewsRetriever, ChecksManager checksManager)
 {
     this.reviewsRetriever = reviewsRetriever;
     this.checksManager    = checksManager;
 }