Exemple #1
0
    public void GetStarted(int numberOfCheckpoints, Dictionary <int, List <Hexagon> > checkpointTiles, Tiles tiles, Camera cam, CheckpointCounter checkpointCounter)
    {
        this.tiles                = tiles;
        this.checkpointTiles      = checkpointTiles;
        this.numberOfCheckpoints  = numberOfCheckpoints;
        this.checkpointTilesColor = tiles.GetComponent <TileColorsPermanent>().GetCheckpointTilesColor();
        this.cam = cam;
        this.checkpointCounter = checkpointCounter;

        checkpointCounter.Appear();
        checkpointCounter.SetCounter(numberOfCheckpoints);
        cam.orthographicSize = (cam.orthographicSize + cam.GetComponent <CameraFollow>().GetOffset().y) / 2.25f;
        Debug.Log("Choose " + numberOfCheckpoints + " path tiles as checkpoints now");
    }
Exemple #2
0
    // Start is called before the first frame update
    void Start()
    {
        Checkpoint[] checkpoints = FindObjectsOfType <Checkpoint>();

        foreach (Checkpoint cp in checkpoints)
        {
            if (cp.checkpointNumber > lastCheckpoint)
            {
                lastCheckpoint = cp.checkpointNumber;
            }
        }

        raceTimer = FindObjectOfType <RaceTimer>();
        counter   = FindObjectOfType <CheckpointCounter>();
    }