Exemple #1
0
    public void ReceiveChat(string text, ChatType type)
    {
        if (Filtered(type))
        {
            return;
        }
        FilterColour(type);
        ChatMessageBody cm = new ChatMessageBody();

        cm.text = "<color=#" + ChatMessageColour + ">" + text + "</color>";
        cm.type = type;

        ChatMessage newText = Instantiate(TextObject, ChatPanel.transform).GetComponent <ChatMessage>();

        newText.Info = cm;

        chatMessages.Add(newText);

        if (chatMessages.Count > MaxChatMessages)
        {
            Destroy(chatMessages[0].gameObject);
            chatMessages.RemoveAt(0);
        }
        if (cm.type == ChatType.Announcement)
        {
            MainEventChatLabel.text = cm.text;
            MainEventChatTime       = Time.time + 5;
        }
    }
Exemple #2
0
        public static byte[] Create(ChatMessageBody messageBody)
        {
            var message = new ChatMessage
            {
                Body   = messageBody,
                Header = new ChatHeader
                {
                    PacketType = messageBody.PacketType
                }
            };

            using (MemoryStream stream = new MemoryStream())
            {
                _serializer.Serialize(stream, message);
                return(stream.ToArray());
            }
        }
Exemple #3
0
    public void ReceiveChat(string text, ChatType type)
    {
        if (Filtered(type))
        {
            return;
        }

        ChatMessageBody cm = new ChatMessageBody();

        cm.text = text;
        cm.type = type;

        ChatMessage newText = Instantiate(TextObject, ChatPanel.transform).GetComponent <ChatMessage>();

        newText.Info = cm;

        chatMessages.Add(newText);

        if (chatMessages.Count > MaxChatMessages)
        {
            Destroy(chatMessages[0].gameObject);
            chatMessages.RemoveAt(0);
        }
    }