public virtual ChatMenu GetChatMenu(Character c) { Debug.Log("ChatMenuComponent default GetChatMenu() executed, you need to override this method!"); ChatMenu cm = null; return(cm); }
// Use this for initialization void Start() { enabled = gameObject.GetComponent <PhotonView>().isMine; if (!enabled) { return; } if (instance != null && instance != this) { Destroy(gameObject); } nc = GameObject.Find("NetworkHolder").GetComponent <NetworkController>(); chatMenu = GameObject.Find("Chat").GetComponent <ChatMenu>(); chatMenu.ch = this; Username = nc.PlayerLogin; ConnectionProtocol connectProtocol = ConnectionProtocol.Udp; chatclient = new ChatClient(this, connectProtocol); chatclient.ChatRegion = "EU"; authValues = new ExitGames.Client.Photon.Chat.AuthenticationValues(); authValues.UserId = Username; authValues.AuthType = ExitGames.Client.Photon.Chat.CustomAuthenticationType.None; instance = this; DontDestroyOnLoad(gameObject); Application.runInBackground = true; Connect(); }
public override ChatMenu GetChatMenu(Character c) { ChatMenu chatMenu = new ChatMenu(GetNPCResponseText()); chatMenu.Add(c.appearance); chatMenu.Add(c.profession); return(chatMenu); }
public void updateObserver(ChatMenu newChatMenu, int i) { if (i < newChatMenu.GetChatMenuList().Count) { buttonText.text = newChatMenu.GetChild(i).GetButtonText(); } this.newChatMenu = newChatMenu; this.i = i; }
public static ChatMenu GetRootChatMenu(Character c, string npcResponseText) { ChatMenu rootChatMenu = new ChatMenu(npcResponseText); rootChatMenu.Add(c.appearance); rootChatMenu.Add(c.profession); rootChatMenu.Add(c.lifeEvents); rootChatMenu.Add(c.parents); return(rootChatMenu); }
public override ChatMenu GetChatMenu(Character c) { ChatMenu lifeEventsChatMenu = new ChatMenu(GetNPCResponseText()); lifeEventsChatMenu.Add(c.childhood); lifeEventsChatMenu.Add(c.adolescence); lifeEventsChatMenu.Add(c.adulthood); lifeEventsChatMenu.Add(c.elder); return(lifeEventsChatMenu); }
public override ChatMenu GetChatMenu(Character c) { ChatMenu appearanceChatMenu = new ChatMenu(GetNPCResponseText()); appearanceChatMenu.Add(c.race); appearanceChatMenu.Add(c.gender); appearanceChatMenu.Add(c.age); appearanceChatMenu.Add(c.stats); return(appearanceChatMenu); }
public override ChatMenu GetChatMenu(Character c) { ChatMenu parentsChatMenu = new ChatMenu(GetNPCResponseText()); parentsChatMenu.Add(c.mother); parentsChatMenu.Add(c.father); /** * We need to create a null ChatMenuComponent... */ parentsChatMenu.Add(c.nullChatMenuComponent); parentsChatMenu.Add(c.nullChatMenuComponent); return(parentsChatMenu); }
public void notifyObservers(ChatMenu chatMenu) { /** * This is pretty tricky conceptually. We'll have to loop back around to this. * This is coded a little weird. It'll work for now though. */ for (int i = 0; i < observerList.Count; i++) { if (i < chatMenu.GetChatMenuList().Count) { observerList[i].updateObserver(chatMenu, i); } } //This extra statement is separate, It updates the chatbotresponse. //It always has to do this... without any conditions. observerList[observerList.Count - 1].updateObserver(chatMenu, observerList.Count); }
private void SetupNetworkConnection() { // Setup Access Endpoint var url = "ec2-52-90-46-132.compute-1.amazonaws.com"; // Debug //var url = "localhost:51216/"; var httpEndPoint = $@"http://{url}"; //var httpEndPoint = "http://*****:*****@"ws://{url}/Websocket/WsChatHandler.ashx"; var sessionEventEndpoint = $@"ws://{url}/Websocket/WsSessionEventHandler.ashx"; var connexionEndpoint = $@"ws://{url}/Websocket/WsConnexionHandler.ashx"; // Websocket endpoint WebsocketChatAccess.Instance = new WebsocketChatAccess(chatEndpoint); SessionEventWebsocketAccess.Initialize(sessionEventEndpoint); ConnexionWebsocketAccess.Instance = new ConnexionWebsocketAccess(connexionEndpoint); // Http endpoint UserAccess.Instance = new UserAccess(httpEndPoint); ProfileAccess.Instance = new ProfileAccess(httpEndPoint); FriendAccess.Instance = new FriendAccess(httpEndPoint); GameAccess.Instance = new GameAccess(httpEndPoint); PingAccess.Instance = new PingAccess(httpEndPoint); LeaderboardAccess.Instance = new LeaderboardAccess(httpEndPoint); ZoneAccess.Instance = new ZoneAccess(httpEndPoint); DailyAccess.Instance = new DailyAccess(httpEndPoint); // Setup Chat Chatmenu = new ChatMenu(); ChatPanel.Content = Chatmenu; ChatPanel.Visibility = Visibility.Hidden; // Setup Achievement panel Achievement = new AchievementPanel(); AchievementPanel.Content = Achievement; Achievement.HideAchievement(); // Setup Message Panel var defaultMessage = new MessagePresenter(); SetMessage(defaultMessage); defaultMessage.IsVisible = false; }
private void chatList_ButtonPressEvent(object o, ButtonPressEventArgs args) { TreePath path; if (chatList.GetPathAtPos((int)args.Event.X, (int)args.Event.Y, out path)) { chatList.Selection.SelectPath(path); } else { chatList.Selection.UnselectAll(); } if (args.Event.Button == 3) { ChatMenu menu = new ChatMenu(); menu.Popup(GetSelectedChatRoom()); } }
// Start is called before the first frame update /** * Don't try changing the Start() below to an Awake(). * There's a bunch of shit that needs to happen in the classes * before the driver can start. */ void Start() { playerCommand1 = playerCommandButton1.GetComponent <IObserver>(); playerCommand2 = playerCommandButton2.GetComponent <IObserver>(); playerCommand3 = playerCommandButton3.GetComponent <IObserver>(); playerCommand4 = playerCommandButton4.GetComponent <IObserver>(); chatBotResponse = chatBotResponseCanvas.GetComponent <IObserver>(); randomCharacter = Character.createRandomCharacter(); randomCharacter.registerObserver(playerCommand1); randomCharacter.registerObserver(playerCommand2); randomCharacter.registerObserver(playerCommand3); randomCharacter.registerObserver(playerCommand4); randomCharacter.registerObserver(chatBotResponse); startingChatMenu = ChatMenu.GetRootChatMenu(randomCharacter, randomCharacter.characterName.GetNPCResponseText()); randomCharacter.notifyObservers(startingChatMenu); //PrintCharacter(randomCharacter); }
public override void draw(SpriteBatch b) { if (!didModeSelect) { int x = xPositionOnScreen + width / 4; int y = yPositionOnScreen + (int)(height / 5 * 0.5); int w = width / 2; int h = height / 5; buttonX = x; buttonH = h; buttonW = w; buttonY1 = y; IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 373, 18, 18), x, y, w, h, new Rectangle(x, y, w, h).Contains(Game1.getOldMouseX(), Game1.getOldMouseY()) ? Color.Wheat : Color.White, (float)Game1.pixelZoom, true); SpriteText.drawString(b, "Singleplayer", x + w / 2 - SpriteText.getWidthOfString("Singleplayer") / 2, y + h / 2 - SpriteText.getHeightOfString("Singleplayer") / 2); y += (int)(h * 1.25); buttonY2 = y; IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 373, 18, 18), x, y, w, h, new Rectangle(x, y, w, h).Contains(Game1.getOldMouseX(), Game1.getOldMouseY()) ? Color.Wheat : Color.White, (float)Game1.pixelZoom, true); SpriteText.drawString(b, "Host", x + w / 2 - SpriteText.getWidthOfString("Host") / 2, y + h / 2 - SpriteText.getHeightOfString("Host") / 2); y += (int)(h * 1.25); buttonY3 = y; IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 373, 18, 18), x, y, w, h, new Rectangle(x, y, w, h).Contains(Game1.getOldMouseX(), Game1.getOldMouseY()) ? Color.Wheat : Color.White, (float)Game1.pixelZoom, true); SpriteText.drawString(b, "Client", x + w / 2 - SpriteText.getWidthOfString("Client") / 2, y + h / 2 - SpriteText.getHeightOfString("Client") / 2); } else if (modeInit == null) { int x = buttonX, y = buttonY3, w = buttonW, h = buttonH; String str = (Multiplayer.mode == Mode.Host ? "Listen" : "Connect"); if (ipBox != null) { SpriteText.drawString(b, "IP Address:", ipBox.X - SpriteText.getWidthOfString("IP Address:") - 20, ipBox.Y); ipBox.Draw(b); } if (portBox != null) { SpriteText.drawString(b, "Port:", portBox.X - SpriteText.getWidthOfString("IP Address:") - 20, portBox.Y); portBox.Draw(b); } IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 373, 18, 18), x, y, w, h, new Rectangle(x, y, w, h).Contains(Game1.getOldMouseX(), Game1.getOldMouseY()) ? Color.Wheat : Color.White, (float)Game1.pixelZoom, true); SpriteText.drawString(b, str, x + w / 2 - SpriteText.getWidthOfString(str) / 2, y + h / 2 - SpriteText.getHeightOfString(str) / 2); } else if (Multiplayer.problemStarting) { int x = buttonX, y = buttonY1, w = buttonW, h = buttonH; String str = "Error"; SpriteText.drawString(b, str, x + w / 2 - SpriteText.getWidthOfString(str) / 2, y + h / 2 - SpriteText.getHeightOfString(str) / 2); y = buttonY2; // y = buttonY3; str = "Back"; IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 373, 18, 18), x, y, w, h, new Rectangle(x, y, w, h).Contains(Game1.getOldMouseX(), Game1.getOldMouseY()) ? Color.Wheat : Color.White, (float)Game1.pixelZoom, true); SpriteText.drawString(b, str, x + w / 2 - SpriteText.getWidthOfString(str) / 2, y + h / 2 - SpriteText.getHeightOfString(str) / 2); } else if (Multiplayer.server != null) { int x = buttonX, y = buttonY1, w = buttonW, h = buttonH; String str = "Start"; /*Util.drawStr("Other players: ", x, buttonY1, Color.White); * foreach ( Server.Client client in Multiplayer.server.clients ) * { * String str_ = "<Client " + ( int )( client.id ) + ">"; * if ( client.farmer != null ) * str_ = client.farmer.name; * * y += 30; * Util.drawStr(str_, x + 25, y, Color.White); * }*/ y = buttonY3; IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 373, 18, 18), x, y, w, h, new Rectangle(x, y, w, h).Contains(Game1.getOldMouseX(), Game1.getOldMouseY()) ? Color.Wheat : Color.White, (float)Game1.pixelZoom, true); SpriteText.drawString(b, str, x + w / 2 - SpriteText.getWidthOfString(str) / 2, y + h / 2 - SpriteText.getHeightOfString(str) / 2); } else if (Multiplayer.client != null) { int x = buttonX, y = buttonY1, w = buttonW, h = buttonH; /*Util.drawStr("Other players: ", x, buttonY1, Color.White); * foreach (KeyValuePair< byte, SFarmer > other in Multiplayer.client.others) * { * String str_ = "<Client " + (int)(other.Key) + ">"; * if (other.Value != null) * str_ = other.Value.name; * * y += 30; * Util.drawStr(str_, x + 25, y, Color.White); * }*/ } base.draw(b); ChatMenu.drawChat(false); }
public void updateObserver(ChatMenu cm, int i) { Debug.Log(cm.GetNPCResponseText()); npcResponseText.text = cm.GetNPCResponseText(); }
public ChatWindow(ChatMenu chatMenu) { InitializeComponent(); ChatPanel.Content = chatMenu; _currentChatMenu = chatMenu; }
//////////////////////////////////////// public override void draw(SpriteBatch b) { //////////////////////////////////////// if (loading && timerToLoad <= 1) { if (!didModeSelect) { int x = xPositionOnScreen + width / 4; int y = yPositionOnScreen + (int)(height / 5 * 0.5); int w = width / 2; int h = height / 5; buttonX = x; buttonH = h; buttonW = w; buttonY1 = y; IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 373, 18, 18), x, y, w, h, new Rectangle(x, y, w, h).Contains(Game1.getOldMouseX(), Game1.getOldMouseY()) ? Color.Wheat : Color.White, (float)Game1.pixelZoom, true); SpriteText.drawString(b, "Singleplayer", x + w / 2 - SpriteText.getWidthOfString("Singleplayer") / 2, y + h / 2 - SpriteText.getHeightOfString("Singleplayer") / 2); y += (int)(h * 1.25); buttonY2 = y; IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 373, 18, 18), x, y, w, h, new Rectangle(x, y, w, h).Contains(Game1.getOldMouseX(), Game1.getOldMouseY()) ? Color.Wheat : Color.White, (float)Game1.pixelZoom, true); SpriteText.drawString(b, "Host", x + w / 2 - SpriteText.getWidthOfString("Host") / 2, y + h / 2 - SpriteText.getHeightOfString("Host") / 2); y += (int)(h * 1.25); buttonY3 = y; IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 373, 18, 18), x, y, w, h, new Rectangle(x, y, w, h).Contains(Game1.getOldMouseX(), Game1.getOldMouseY()) ? Color.Wheat : Color.White, (float)Game1.pixelZoom, true); SpriteText.drawString(b, "Client", x + w / 2 - SpriteText.getWidthOfString("Client") / 2, y + h / 2 - SpriteText.getHeightOfString("Client") / 2); } else if (modeInit == null) { int x = buttonX, y = buttonY3, w = buttonW, h = buttonH; String str = (Multiplayer.mode == Mode.Host ? "Listen" : "Connect"); if (ipBox != null) { SpriteText.drawString(b, "IP Address:", ipBox.X - SpriteText.getWidthOfString("IP Address:") - 20, ipBox.Y); ipBox.Draw(b); } if (portBox != null) { SpriteText.drawString(b, "Port:", portBox.X - SpriteText.getWidthOfString("IP Address:") - 20, portBox.Y); portBox.Draw(b); } IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 373, 18, 18), x, y, w, h, new Rectangle(x, y, w, h).Contains(Game1.getOldMouseX(), Game1.getOldMouseY()) ? Color.Wheat : Color.White, (float)Game1.pixelZoom, true); SpriteText.drawString(b, str, x + w / 2 - SpriteText.getWidthOfString(str) / 2, y + h / 2 - SpriteText.getHeightOfString(str) / 2); } else if (Multiplayer.problemStarting) { int x = buttonX, y = buttonY1, w = buttonW, h = buttonH; String str = "Error"; SpriteText.drawString(b, str, x + w / 2 - SpriteText.getWidthOfString(str) / 2, y + h / 2 - SpriteText.getHeightOfString(str) / 2); y = buttonY2; // y = buttonY3; str = "Back"; IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 373, 18, 18), x, y, w, h, new Rectangle(x, y, w, h).Contains(Game1.getOldMouseX(), Game1.getOldMouseY()) ? Color.Wheat : Color.White, (float)Game1.pixelZoom, true); SpriteText.drawString(b, str, x + w / 2 - SpriteText.getWidthOfString(str) / 2, y + h / 2 - SpriteText.getHeightOfString(str) / 2); } else if (Multiplayer.server != null) { int x = buttonX, y = buttonY1, w = buttonW, h = buttonH; String str = "Start"; /*Util.drawStr("Other players: ", x, buttonY1, Color.White); * foreach ( Server.Client client in Multiplayer.server.clients ) * { * String str_ = "<Client " + ( int )( client.id ) + ">"; * if ( client.farmer != null ) * str_ = client.farmer.name; * * y += 30; * Util.drawStr(str_, x + 25, y, Color.White); * }*/ y = buttonY3; IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 373, 18, 18), x, y, w, h, new Rectangle(x, y, w, h).Contains(Game1.getOldMouseX(), Game1.getOldMouseY()) ? Color.Wheat : Color.White, (float)Game1.pixelZoom, true); SpriteText.drawString(b, str, x + w / 2 - SpriteText.getWidthOfString(str) / 2, y + h / 2 - SpriteText.getHeightOfString(str) / 2); } else if (Multiplayer.client != null) { int x = buttonX, y = buttonY1, w = buttonW, h = buttonH; /*Util.drawStr("Other players: ", x, buttonY1, Color.White); * foreach (KeyValuePair< byte, Farmer > other in Multiplayer.client.others) * { * String str_ = "<Client " + (int)(other.Key) + ">"; * if (other.Value != null) * str_ = other.Value.name; * * y += 30; * Util.drawStr(str_, x + 25, y, Color.White); * }*/ } base.draw(b); ChatMenu.drawChat(false); return; } //////////////////////////////////////// IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 373, 18, 18), this.xPositionOnScreen, this.yPositionOnScreen, this.width, this.height + Game1.tileSize / 2, Color.White, (float)Game1.pixelZoom, true); for (int i = 0; i < this.gamesToLoadButton.Count <ClickableComponent>(); i++) { if (this.currentItemIndex + i < this.saveGames.Count <Farmer>()) { IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(384, 396, 15, 15), this.gamesToLoadButton[i].bounds.X, this.gamesToLoadButton[i].bounds.Y, this.gamesToLoadButton[i].bounds.Width, this.gamesToLoadButton[i].bounds.Height, ((this.currentItemIndex + i == this.selected && this.timerToLoad % 150 > 75 && this.timerToLoad > 1000) || (this.selected == -1 && this.gamesToLoadButton[i].containsPoint(Game1.getOldMouseX(), Game1.getOldMouseY()) && !this.scrolling && !this.deleteConfirmationScreen)) ? (this.deleteButtons[i].containsPoint(Game1.getOldMouseX(), Game1.getOldMouseY()) ? Color.White : Color.Wheat) : Color.White, (float)Game1.pixelZoom, false); SpriteText.drawString(b, this.currentItemIndex + i + 1 + ".", this.gamesToLoadButton[i].bounds.X + Game1.pixelZoom * 7 + Game1.tileSize / 2 - SpriteText.getWidthOfString(this.currentItemIndex + i + 1 + ".") / 2, this.gamesToLoadButton[i].bounds.Y + Game1.pixelZoom * 9, 999999, -1, 999999, 1f, 0.88f, false, -1, "", -1); SpriteText.drawString(b, this.saveGames[this.currentItemIndex + i].Name, this.gamesToLoadButton[i].bounds.X + Game1.tileSize * 2 + Game1.pixelZoom * 9, this.gamesToLoadButton[i].bounds.Y + Game1.pixelZoom * 9, 999999, -1, 999999, 1f, 0.88f, false, -1, "", -1); b.Draw(Game1.shadowTexture, new Vector2((float)(this.gamesToLoadButton[i].bounds.X + Game1.tileSize + Game1.tileSize - Game1.pixelZoom), (float)(this.gamesToLoadButton[i].bounds.Y + Game1.tileSize * 2 + Game1.pixelZoom * 4)), new Rectangle?(Game1.shadowTexture.Bounds), Color.White, 0f, new Vector2((float)Game1.shadowTexture.Bounds.Center.X, (float)Game1.shadowTexture.Bounds.Center.Y), 4f, SpriteEffects.None, 0.8f); this.saveGames[this.currentItemIndex + i].FarmerRenderer.draw(b, new FarmerSprite.AnimationFrame(0, 0, false, false, null, false), 0, new Rectangle(0, 0, 16, 32), new Vector2((float)(this.gamesToLoadButton[i].bounds.X + Game1.tileSize / 4 + Game1.tileSize + Game1.pixelZoom * 3), (float)(this.gamesToLoadButton[i].bounds.Y + Game1.pixelZoom * 5)), Vector2.Zero, 0.8f, 2, Color.White, 0f, 1f, this.saveGames[this.currentItemIndex + i]); Utility.drawTextWithShadow(b, this.saveGames[this.currentItemIndex + i].dateStringForSaveGame, Game1.dialogueFont, new Vector2((float)(this.gamesToLoadButton[i].bounds.X + Game1.tileSize * 2 + Game1.pixelZoom * 8), (float)(this.gamesToLoadButton[i].bounds.Y + Game1.tileSize + Game1.pixelZoom * 10)), Game1.textColor, 1f, -1f, -1, -1, 1f, 3); Utility.drawTextWithShadow(b, this.saveGames[this.currentItemIndex + i].farmName + " Farm", Game1.dialogueFont, new Vector2((float)(this.gamesToLoadButton[i].bounds.X + this.width - Game1.tileSize * 2) - Game1.dialogueFont.MeasureString(this.saveGames[this.currentItemIndex + i].farmName + " Farm").X, (float)(this.gamesToLoadButton[i].bounds.Y + Game1.pixelZoom * 11)), Game1.textColor, 1f, -1f, -1, -1, 1f, 3); int num = (int)Game1.dialogueFont.MeasureString(Utility.getNumberWithCommas(this.saveGames[this.currentItemIndex + i].Money) + "g").X; Utility.drawWithShadow(b, Game1.mouseCursors, new Vector2((float)(this.gamesToLoadButton[i].bounds.X + this.width - Game1.tileSize * 3 - Game1.pixelZoom * 25 - num), (float)(this.gamesToLoadButton[i].bounds.Y + Game1.tileSize + Game1.pixelZoom * 11)), new Rectangle(193, 373, 9, 9), Color.White, 0f, Vector2.Zero, (float)Game1.pixelZoom, false, 1f, -1, -1, 0.35f); Utility.drawTextWithShadow(b, Utility.getNumberWithCommas(this.saveGames[this.currentItemIndex + i].Money) + "g", Game1.dialogueFont, new Vector2((float)(this.gamesToLoadButton[i].bounds.X + this.width - Game1.tileSize * 3 - Game1.pixelZoom * 15 - num), (float)(this.gamesToLoadButton[i].bounds.Y + Game1.tileSize + Game1.pixelZoom * 11)), Game1.textColor, 1f, -1f, -1, -1, 1f, 3); Utility.drawWithShadow(b, Game1.mouseCursors, new Vector2((float)(this.gamesToLoadButton[i].bounds.X + this.width - Game1.tileSize * 3 - Game1.pixelZoom * 11), (float)(this.gamesToLoadButton[i].bounds.Y + Game1.tileSize + Game1.pixelZoom * 9)), new Rectangle(595, 1748, 9, 11), Color.White, 0f, Vector2.Zero, (float)Game1.pixelZoom, false, 1f, -1, -1, 0.35f); Utility.drawTextWithShadow(b, Utility.getHoursMinutesStringFromMilliseconds(this.saveGames[this.currentItemIndex + i].millisecondsPlayed), Game1.dialogueFont, new Vector2((float)(this.gamesToLoadButton[i].bounds.X + this.width - Game1.tileSize * 3 - Game1.pixelZoom), (float)(this.gamesToLoadButton[i].bounds.Y + Game1.tileSize + Game1.pixelZoom * 11)), Game1.textColor, 1f, -1f, -1, -1, 1f, 3); if (this.deleteButtons.Count <ClickableTextureComponent>() > i) { this.deleteButtons[i].draw(b, Color.White * 0.75f, 1f); } } } if (this.saveGames.Count <Farmer>() == 0) { SpriteText.drawStringHorizontallyCenteredAt(b, "No Saved Games Found", Game1.graphics.GraphicsDevice.Viewport.Bounds.Center.X, Game1.graphics.GraphicsDevice.Viewport.Bounds.Center.Y, 999999, -1, 999999, 1f, 0.88f, false, -1); } this.upArrow.draw(b); this.downArrow.draw(b); if (this.saveGames.Count <Farmer>() > 4) { IClickableMenu.drawTextureBox(b, Game1.mouseCursors, new Rectangle(403, 383, 6, 6), this.scrollBarRunner.X, this.scrollBarRunner.Y, this.scrollBarRunner.Width, this.scrollBarRunner.Height, Color.White, (float)Game1.pixelZoom, false); this.scrollBar.draw(b); } if (this.deleteConfirmationScreen) { b.Draw(Game1.staminaRect, new Rectangle(0, 0, Game1.viewport.Width, Game1.viewport.Height), Color.Black * 0.75f); SpriteText.drawString(b, "Really delete file: " + this.saveGames[this.selectedForDelete].name + "?", (int)Utility.getTopLeftPositionForCenteringOnScreen(Game1.tileSize * 8, Game1.tileSize, 0, 0).X, (int)Utility.getTopLeftPositionForCenteringOnScreen(Game1.tileSize * 3, Game1.tileSize, 0, 0).Y, 9999, -1, 9999, 1f, 1f, false, -1, "", 4); this.okDeleteButton.draw(b); this.cancelDeleteButton.draw(b); } base.draw(b); if (this.hoverText.Count <char>() > 0) { IClickableMenu.drawHoverText(b, this.hoverText, Game1.dialogueFont, 0, 0, -1, null, -1, null, null, 0, -1, -1, -1, -1, 1f, null); } if (this.selected != -1 && this.timerToLoad < 1000) { b.Draw(Game1.staminaRect, new Rectangle(0, 0, Game1.viewport.Width, Game1.viewport.Height), Color.Black * (1f - (float)this.timerToLoad / 1000f)); } ChatMenu.drawChat(true); }
void Awake() { if (instance != null){ Debug.LogWarning("There are 2 gui managers"); } instance = this; activeControls = new List<GUIControl>(); controlsToRemove = new List<GUIControl>(); controlsToAdd = new List<GUIControl>(); chatMenu = GetComponent<ChatMenu>(); inGameMenu = GetComponent<InGameMenu>(); interactionMenu = GetComponent<InteractionMenu>(); pauseMenu = GetComponent<PauseMenu>(); loadingScreen = GetComponent<LoadingScreen>(); }
public override ChatMenu GetChatMenu(Character c) { ChatMenu chatMenu = ChatMenu.GetRootChatMenu(c, GetNPCResponseText()); return(chatMenu); }
public ArenaControl(ScriptClient client, ChatMenu chatMenu, InGameMenu inGameMenu) { _Client = client ?? throw new ArgumentNullException(nameof(client)); _ChatMenu = chatMenu ?? throw new ArgumentNullException(nameof(chatMenu)); _InGameMenu = inGameMenu ?? throw new ArgumentNullException(nameof(inGameMenu)); _PlayerControls = new KeyDictionary() { { KeyBind.Jump, Jump }, { KeyBind.DrawFists, d => { if (d) { NPCInst.Requests.DrawFists(ScriptClient.Client.Character); } } }, { KeyBind.MoveForward, d => CheckFightMove(d, FightMoves.Fwd) }, { KeyBind.TurnLeft, d => CheckFightMove(d, FightMoves.Left) }, { KeyBind.TurnRight, d => CheckFightMove(d, FightMoves.Right) }, { KeyBind.MoveBack, d => CheckFightMove(d, FightMoves.Parry) }, { KeyBind.MoveLeft, d => CheckFightMove(d, FightMoves.Left) }, { KeyBind.MoveRight, d => CheckFightMove(d, FightMoves.Right) }, { KeyBind.Action, PlayerActionButton }, { KeyBind.DrawWeapon, DrawWeapon }, { KeyBind.ScoreBoard, ToggleScoreBoard }, { KeyBind.ChatAll, d => { if (d) { _ChatMenu.OpenAllChat(); } } }, { KeyBind.ChatTeam, d => { if (d) { _ChatMenu.OpenTeamChat(); } } }, { KeyBind.Inventory, d => { if (d) { Sumpfkraut.Menus.PlayerInventory.Menu.Open(); } } }, { VirtualKeys.P, PrintPosition }, { VirtualKeys.F2, d => Menus.PlayerList.TogglePlayerList() }, { VirtualKeys.F3, ToggleG1Camera }, { VirtualKeys.F5, ToggleScreenInfo }, { VirtualKeys.N1, DrawMeleeWeapon }, { VirtualKeys.N2, DrawRangedWeapon }, { VirtualKeys.RightButton, FreeAim }, { KeyBind.StatusMenu, OpenStatusMenu } }; _SpectatorControls = new KeyDictionary() { { VirtualKeys.Shift, down => speedMultiplier = !down ? defaultSpeed : fastSpeed }, { KeyBind.ChatAll, d => { if (d) { _ChatMenu.OpenAllChat(); } } }, { KeyBind.ChatTeam, d => { if (d) { _ChatMenu.OpenTeamChat(); } } }, { KeyBind.ScoreBoard, ToggleScoreBoard }, { VirtualKeys.F2, d => Menus.PlayerList.TogglePlayerList() }, { VirtualKeys.F3, ToggleG1Camera }, { VirtualKeys.F5, ToggleScreenInfo }, }; }