private bool API_AddGroup(string group) { if (ChatGroup.Find(group) != null) { return(false); } ChatGroups.Add(new ChatGroup(group)); SaveData(ChatGroups); return(true); }
private void CmdChat(IPlayer player, string cmd, string[] args) { cmd = player.LastCommand == CommandType.Console ? cmd : $"/{cmd}"; if (args.Length == 0) { player.Reply($"{cmd} <group|user>"); return; } string argsStr = string.Join(" ", args); var commands = new Dictionary <string, Action <string[]> > { ["group add"] = a => { if (a.Length != 1) { player.Reply($"Syntax: {cmd} group add <group>"); return; } string groupName = a[0].ToLower(); if (ChatGroup.Find(groupName) != null) { player.ReplyLang("Group Already Exists", new KeyValuePair <string, string>("group", groupName)); return; } ChatGroup group = new ChatGroup(groupName); ChatGroups.Add(group); if (!permission.GroupExists(group.GroupName)) { permission.CreateGroup(group.GroupName, string.Empty, 0); } SaveData(ChatGroups); player.ReplyLang("Group Added", new KeyValuePair <string, string>("group", groupName)); }, ["group remove"] = a => { if (a.Length != 1) { player.Reply($"Syntax: {cmd} group remove <group>"); return; } string groupName = a[0].ToLower(); ChatGroup group = ChatGroup.Find(groupName); if (group == null) { player.ReplyLang("Group Does Not Exist", new KeyValuePair <string, string>("group", groupName)); return; } ChatGroups.Remove(group); SaveData(ChatGroups); player.ReplyLang("Group Removed", new KeyValuePair <string, string>("group", groupName)); }, ["group set"] = a => { if (a.Length != 3) { player.Reply($"Syntax: {cmd} group set <group> <field> <value>"); player.Reply($"Fields:{Environment.NewLine}{string.Join(", ", ChatGroup.Fields.Select(kvp => $"({kvp.Value.UserFriendyType}) {kvp.Key}").ToArray())}"); return; } string groupName = a[0].ToLower(); ChatGroup group = ChatGroup.Find(groupName); if (group == null) { player.ReplyLang("Group Does Not Exist", new KeyValuePair <string, string>("group", groupName)); return; } string field = a[1]; string strValue = a[2]; switch (group.SetField(field, strValue)) { case ChatGroup.Field.SetValueResult.Success: SaveData(ChatGroups); player.ReplyLang("Group Field Changed", new Dictionary <string, string> { ["group"] = group.GroupName, ["field"] = field, ["value"] = strValue }); break; case ChatGroup.Field.SetValueResult.InvalidField: player.ReplyLang("Invalid Field", new KeyValuePair <string, string>("field", field)); break; case ChatGroup.Field.SetValueResult.InvalidValue: player.ReplyLang("Invalid Value", new Dictionary <string, string> { ["field"] = field, ["value"] = strValue, ["type"] = ChatGroup.Fields[field].UserFriendyType }); break; } }, ["group list"] = a => { player.Reply(string.Join(", ", ChatGroups.Select(g => g.GroupName).ToArray())); }, ["group"] = a => player.Reply($"Syntax: {cmd} group <add|remove|set|list>"), ["user add"] = a => { if (a.Length != 2) { player.Reply($"Syntax: {cmd} user add <username|id> <group>"); return; } IPlayer targetPlayer = GetPlayer(a[0], player); if (targetPlayer == null) { return; } string groupName = a[1].ToLower(); ChatGroup group = ChatGroup.Find(groupName); if (group == null) { player.ReplyLang("Group Does Not Exist", new KeyValuePair <string, string>("group", groupName)); return; } if (permission.UserHasGroup(targetPlayer.Id, groupName)) { player.ReplyLang("Player Already In Group", new Dictionary <string, string> { ["player"] = targetPlayer.Name, ["group"] = groupName }); return; } group.AddUser(targetPlayer); player.ReplyLang("Added To Group", new Dictionary <string, string> { ["player"] = targetPlayer.Name, ["group"] = groupName }); }, ["user remove"] = a => { if (a.Length != 2) { player.Reply($"Syntax: {cmd} user remove <username|id> <group>"); return; } IPlayer targetPlayer = GetPlayer(a[0], player); if (targetPlayer == null) { return; } string groupName = a[1].ToLower(); ChatGroup group = ChatGroup.Find(groupName); if (group == null) { player.ReplyLang("Group Does Not Exist", new KeyValuePair <string, string>("group", groupName)); return; } if (!permission.UserHasGroup(targetPlayer.Id, groupName)) { player.ReplyLang("Player Not In Group", new Dictionary <string, string> { ["player"] = targetPlayer.Name, ["group"] = groupName }); return; } group.RemoveUser(targetPlayer); player.ReplyLang("Removed From Group", new Dictionary <string, string> { ["player"] = targetPlayer.Name, ["group"] = groupName }); }, ["user"] = a => player.Reply($"Syntax: {cmd} user <add|remove>") }; var command = commands.First(c => argsStr.ToLower().StartsWith(c.Key)); string remainingArgs = argsStr.Remove(0, command.Key.Length); command.Value(remainingArgs.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries).ToArray()); }
private Dictionary <string, object> API_GetGroupFields(string group) => ChatGroup.Find(group)?.GetFields() ?? new Dictionary <string, object>();
private ChatGroup.Field.SetValueResult?API_SetGroupField(string group, string field, string value) => ChatGroup.Find(group)?.SetField(field, value);
private bool API_GroupExists(string group) => ChatGroup.Find(group) != null;