private void OnMsgTextReceived(object sender, TextMessageArgs e) { //selecting the required chatDisplay from contact ChatDisplay cd = contacts[e.msg.ipToken].chatDisplay; cd.addReceivedMessageToUI(e.msg); }
public ContactTab(string token, string name) { InitializeComponent(); nameText.Text = name; tokenText.Text = token; chatDisplay = new ChatDisplay(token, MiddleController.getInstance().fileShareController); //add previous msges or add previous chat display this.token = token; }
public void addChatDisplayAndBrigFront(ChatDisplay cd) { if (cd != null) { container.Controls.Remove(currentChatDisplay); container.Controls.Add(cd); cd.Dock = DockStyle.Right; currentChatDisplay = cd; } }
private void Start() { if (_instance != null && _instance != this) { Destroy(_instance.gameObject); } _instance = this; display = GetComponent <ChatDisplay>(); inputText.onEndEdit.AddListener(OnSendNewMessage); myPlayerName = PlayerPrefs.GetString("Name"); DontDestroyOnLoad(gameObject); }
private void Client_GotPrivateMessage(IrcMessage message) { // When the user receives a PRIVMSG command... BeginInvoke((Action)(() => { // and if it is intended to be for this tab's target... if (message.args[0] == tabTarget) { // Display the message along with the sender. ChatDisplay.AppendText(message.sender + ": " + message.trail + "\r\n"); } })); }
private void chatBox_KeyUp(object sender, KeyEventArgs e) { // If the user pressed enter, if (e.KeyCode == Keys.Enter) { // Build a message object IrcMessage message = new IrcMessage( "PRIVMSG", new string[] { tabTarget }, chatBox.Text); // PRIVMSG <nickname> <channel/user> :<message text> client.SendMessage(message); // Send the message to the server, ChatDisplay.AppendText(client.Nickname + ": " + chatBox.Text + "\r\n"); // Display it on the client side, chatBox.Text = String.Empty; // Then clear the chatbox. } }
private void Client_OtherJoinedChannel(IrcMessage message) { // When another user joins the channel BeginInvoke((Action)(() => { // and the message is for the tab's dedicated channel if (message.args[0] == tabTarget) { // Display a message ChatDisplay.AppendText(message.sender + " has joined " + tabTarget + "\r\n"); // and add the user to the user list. userListBox.Items.Add(message.sender); } })); }
private void Client_OtherPartedChannel(IrcMessage message) { // When another user parts from a channel BeginInvoke((Action)(() => { // and if the message is for the tab's dedicated channel if (message.args[0] == tabTarget) { // Display a message ChatDisplay.AppendText(message.sender + " parted from " + tabTarget + "\r\n"); // and remove the user from the list userListBox.Items.Remove(message.sender); } })); }
//background work of sending message to client private void backgroundWorker2_DoWork(object sender, DoWorkEventArgs e) { if (client.Connected) { write.WriteLine(texttosend); this.ChatDisplay.Invoke(new MethodInvoker(delegate () { ChatDisplay.AppendText("Me: " + texttosend + "\n"); })); } else { MessageBox.Show("Sending failed"); } backgroundWorker2.CancelAsync(); }
//background work of receiving message from client private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e) { while (client.Connected) { try { texttorecieve = read.ReadLine(); this.ChatDisplay.Invoke(new MethodInvoker(delegate () { ChatDisplay.AppendText("Client: " + texttorecieve + "\n"); })); texttorecieve = ""; } catch (Exception er) { MessageBox.Show(er.Message.ToString()); } } }
public AudioRecorder(ChatDisplay cd) { InitializeComponent(); path = getPath(); filePath = getPath() + "\\recorded" + DateTime.Now.Ticks + ".wav"; recordingIcon.Visible = false; timer = new Timer(); timer.Interval = 25; timer.Tick += timerTick; player = new System.Media.SoundPlayer(filePath); timeLabel.Text = ""; stopWatch = new Stopwatch(); chatDisplay = cd; }
//client side connection with sever private void button1_Click(object sender, EventArgs e) { client = new TcpClient(); IPEndPoint ipconnection = new IPEndPoint(IPAddress.Parse(textBox1.Text), int.Parse(textBox2.Text)); try { client.Connect(ipconnection); if (client.Connected) { ChatDisplay.AppendText("Connected to Server" + "\n"); read = new StreamReader(client.GetStream()); write = new StreamWriter(client.GetStream()); write.AutoFlush = true; backgroundWorker1.RunWorkerAsync(); backgroundWorker2.WorkerSupportsCancellation = true; } } catch (Exception er) { MessageBox.Show(er.Message.ToString()); } }
public void DisplayText(string text) { ChatDisplay.AppendText(text + "\r\n"); }