public ChatCoopConnection CreateChatConnection() { ChatCoopConnection chatCoopConnection = new ChatCoopConnection(); coopStage.SetChatConnection(chatCoopConnection); coopRoom.SetChatConnection(chatCoopConnection); return(chatCoopConnection); }
public void CreateRoomChatWithCoopIfNeeded() { if (roomChat == null || roomChat.connection is ChatCoopConnection) { ChatCoopConnection conn = MonoBehaviourSingleton <CoopManager> .I.CreateChatConnection(); CreateRoomChat(conn); } }
public void Clear() { status = ROOM_STATUS.NONE; isOfflinePlay = false; isOwnerFirstClear = false; isOwnerCleared = false; forceRetire = false; ownerRetire = false; roomLeaveCnt = 0; chatConnection = null; DestroyAllClient(); }
public void SwitchRoomChatConnectionToCoopConnection() { ChatCoopConnection connection = MonoBehaviourSingleton <CoopManager> .I.CreateChatConnection(); SwitchRoomChatConnection(connection); }
public void CreateRoomChatWithCoop() { ChatCoopConnection conn = MonoBehaviourSingleton <CoopManager> .I.CreateChatConnection(); CreateRoomChat(conn); }
public void SetChatConnection(ChatCoopConnection chat_connection) { chatConnection = chat_connection; }