void Start() { AStarScript = AStarRef.GetComponent <Pathfinding>(); animator = GetComponent <Animator>(); //closestNode = FindClosestNode(transform.position); //currentCluster = closestNode.GetComponent<Node>().cluster; if (NPCType + "" == "Chaser") { CBehavior = GetComponent <ChaserBehavior>(); } else if (NPCType + "" == "Runner") { RBehavior = GetComponent <RunnerBehavior>(); } }
static void Main(string[] args) { const ConnectorPin led1Pin = ConnectorPin.P1Pin26; const ConnectorPin led2Pin = ConnectorPin.P1Pin24; const ConnectorPin led3Pin = ConnectorPin.P1Pin22; const ConnectorPin led4Pin = ConnectorPin.P1Pin15; const ConnectorPin led5Pin = ConnectorPin.P1Pin13; const ConnectorPin led6Pin = ConnectorPin.P1Pin11; const ConnectorPin buttonPin = ConnectorPin.P1Pin03; Console.WriteLine("Chaser Sample: Sample a LED chaser with a switch to change behavior"); Console.WriteLine(); Console.WriteLine("\tLed 1: {0}", led1Pin); Console.WriteLine("\tLed 2: {0}", led2Pin); Console.WriteLine("\tLed 3: {0}", led3Pin); Console.WriteLine("\tLed 4: {0}", led4Pin); Console.WriteLine("\tLed 5: {0}", led5Pin); Console.WriteLine("\tLed 6: {0}", led6Pin); Console.WriteLine("\tSwitch: {0}", buttonPin); Console.WriteLine(); var driver = args.GetDriver(); // Declare outputs (leds) var leds = new PinConfiguration[] { led1Pin.Output().Name("Led1").Enable(), led2Pin.Output().Name("Led2"), led3Pin.Output().Name("Led3").Enable(), led4Pin.Output().Name("Led4"), led5Pin.Output().Name("Led5").Enable(), led6Pin.Output().Name("Led6") }; // Assign a behavior to the leds var behavior = new ChaserBehavior(leds) { Loop = args.GetLoop(), RoundTrip = args.GetRoundTrip(), Width = args.GetWidth(), Interval = TimeSpan.FromMilliseconds(args.GetSpeed()) }; // Alternate behaviors... /* * var random = new Random(); * var behavior = new PatternBehavior(leds, Enumerable.Range(0, 5).Select(i => random.Next(511))) * { * Loop = Helpers.GetLoop(args), * RoundTrip = Helpers.GetRoundTrip(args), * Interval = Helpers.GetSpeed(args) * };*/ /* * var behavior = new BlinkBehavior(leds) * { * Count = args.GetWidth(), * Interval = args.GetSpeed() * };*/ // Declare input (switchButton) interacting with the leds behavior var switchButton = buttonPin.Input() .Name("Switch") .Revert() .Switch() .Enable() .OnStatusChanged(b => { behavior.RoundTrip = !behavior.RoundTrip; Console.WriteLine("Button switched {0}", b ? "on" : "off"); }); // Create connection var settings = new GpioConnectionSettings { Driver = driver }; using (var connection = new GpioConnection(settings, leds)) { Console.WriteLine("Using {0}, frequency {1:0.##}hz", settings.Driver.GetType().Name, 1000.0 / args.GetSpeed()); Thread.Sleep(1000); connection.Add(switchButton); connection.Start(behavior); // Starting the behavior automatically registers the pins to the connection, if needed. Console.ReadKey(true); connection.Stop(behavior); } }
//const ConnectorPin Station12OutputPin = ConnectorPin.P1Pin36; static void Main(string[] args) { // Declare outputs (leds) var leds = new PinConfiguration[] { Station1OutputPin.Output().Name("Led1").Enable(), Station2OutputPin.Output().Name("Led2"), Station3OutputPin.Output().Name("Led3").Enable(), Station4OutputPin.Output().Name("Led4"), Station5OutputPin.Output().Name("Led5").Enable(), Station6OutputPin.Output().Name("Led6"), Station7OutputPin.Output().Name("Led7").Enable(), Station8OutputPin.Output().Name("Led8"), Station9OutputPin.Output().Name("Led9").Enable(), Station10OutputPin.Output().Name("Led10"), Station11OutputPin.Output().Name("Led11").Enable(), //Station12OutputPin.Output().Name("Led12") }; Console.WriteLine("Chaser Sample: Sample a LED chaser with a switch to change behavior"); Console.WriteLine(); Console.WriteLine("\tLed 1: {0}", Station1OutputPin); Console.WriteLine("\tLed 2: {0}", Station2OutputPin); Console.WriteLine("\tLed 3: {0}", Station3OutputPin); Console.WriteLine("\tLed 4: {0}", Station4OutputPin); Console.WriteLine("\tLed 5: {0}", Station5OutputPin); Console.WriteLine("\tLed 6: {0}", Station6OutputPin); Console.WriteLine("\tSwitch: {0}", PushButtonInputPin); Console.WriteLine(); // Assign a behavior to the leds int period = 250; var behavior = new ChaserBehavior(leds) { Loop = true, // args.GetLoop(), RoundTrip = true, // args.GetRoundTrip(), Width = 12, // args.GetWidth(), Interval = TimeSpan.FromMilliseconds(period) //TimeSpan.FromMilliseconds(args.GetSpeed()) }; var switchButton = LowPressureFaultInputPin.Input() //.Name("Switch") //.Revert() //.Switch() //.Enable() .OnStatusChanged(b => { behavior.RoundTrip = !behavior.RoundTrip; Console.WriteLine("Button switched {0}", b ? "on" : "off"); }); // Create connection var settings = new GpioConnectionSettings();// { Driver = driver }; using (var connection = new GpioConnection(settings, leds)) { Console.WriteLine("Using {0}, frequency {1:0.##}hz", settings.Driver.GetType().Name, 1000.0 / period); Thread.Sleep(1000); connection.Add(switchButton); connection.Start(behavior); // Starting the behavior automatically registers the pins to the connection, if needed. Console.ReadKey(true); connection.Stop(behavior); } }
static void Main(string[] args) { try { var driver = args.GetDriver(); var mainboard = Board.Current; if (!mainboard.IsRaspberryPi) { Console.WriteLine("'{0}' is not a valid processor for a Raspberry Pi.", mainboard.Processor); return; } // Declare outputs (leds) var leds = new PinConfiguration[] { ConnectorPin.P1Pin26.Output().Name("Led1").Enable(), ConnectorPin.P1Pin24.Output().Name("Led2"), ConnectorPin.P1Pin22.Output().Name("Led3").Enable(), ConnectorPin.P1Pin15.Output().Name("Led4"), ConnectorPin.P1Pin13.Output().Name("Led5").Enable(), ConnectorPin.P1Pin11.Output().Name("Led6") }; // Assign a behavior to the leds var behavior = new ChaserBehavior(leds) { Loop = args.GetLoop(), RoundTrip = args.GetRoundTrip(), Width = args.GetWidth(), Interval = args.GetSpeed() }; // Alternate behaviors... /* * var random = new Random(); * var behavior = new PatternBehavior(leds, Enumerable.Range(0, 5).Select(i => random.Next(511))) * { * Loop = Helpers.GetLoop(args), * RoundTrip = Helpers.GetRoundTrip(args), * Interval = Helpers.GetSpeed(args) * };*/ /* * var behavior = new BlinkBehavior(leds) * { * Count = args.GetWidth(), * Interval = args.GetSpeed() * };*/ // Declare input (switchButton) interacting with the leds behavior var switchButton = ConnectorPin.P1Pin03.Input() .Name("Switch") .Revert() .Switch() .Enable() .OnStatusChanged(b => { behavior.RoundTrip = !behavior.RoundTrip; Console.WriteLine("Button switched {0}", b ? "on" : "off"); }); // Create connection Console.WriteLine("Running on Raspberry firmware rev{0}, board rev{1}, processor {2}", mainboard.Firmware, mainboard.Revision, mainboard.Processor); var settings = new GpioConnectionSettings { Driver = driver }; using (var connection = new GpioConnection(settings, leds)) { Console.WriteLine("Using {0}, frequency {1:0.##}hz", settings.Driver.GetType().Name, 1000.0 / args.GetSpeed()); Thread.Sleep(1000); connection.Add(switchButton); connection.Start(behavior); // Starting the behavior automatically registers the pins to the connection, if needed. Console.ReadKey(true); connection.Stop(behavior); } } catch (Exception ex) { var currentException = ex; while (currentException != null) { Console.WriteLine("{0}: {1}", currentException.GetType().Name, currentException.Message); currentException = currentException.InnerException; } } }