public void InitializeMeltGrid() { int[] tempStats; MeltableList.Clear(); SelectedToMeltList.Clear(); MeltableList = CharectorStats.heroesThatCanMelt(CharectorStats.getTempHero(), xpToBeAdded, SelectedToMeltList); if (GridButtonGameObjs.Count > 0) { foreach (GameObject button in GridButtonGameObjs) { Destroy(button.gameObject); } GridButtonGameObjs.Clear(); } for (int i = 0; i < MeltableList.Count; i++) { tempStats = CharectorStats.UnlockedCharector(MeltableList[i]); GameObject button = Instantiate(buttonTemplate) as GameObject; GridButtonGameObjs.Add(button); button.SetActive(true); button.GetComponent <EnhanceListButton>().SetText(CharectorStats.HeroName(tempStats[1])); button.GetComponent <EnhanceListButton>().SetHeroNum(tempStats[0]); button.GetComponent <EnhanceListButton>().SetIndex(i); button.transform.SetParent(buttonTemplate.transform.parent, false); } }
public void UpdateSlider(int xpToBeAdded) { if (!gridMan.isMaxedActually) { bounds = GetBounds(); } current += xpToBeAdded; if (!gridMan.isMaxedActually) { if (heroCloneToPass[1] < heroLevelCap && (accumHeroXp + xpToBeAdded < CharectorStats.XpOfMaxLevel(CharectorStats.getTempHero()))) { xpBar.SetActive(true); AddSubtractXP(); tempMaxReduced?.Invoke(); } else if (heroCloneToPass[1] < heroLevelCap && (accumHeroXp + xpToBeAdded >= CharectorStats.XpOfMaxLevel(CharectorStats.getTempHero()))) { xpBar.SetActive(false); currentLvlText.text = CharectorStats.findCurrentMaxLevel(CharectorStats.getTempHero()).ToString(); tempMax?.Invoke(); } else if (heroCloneToPass[1] >= heroLevelCap && xpToBeAdded < 0) { xpBar.SetActive(true); AddSubtractXP(); tempMaxReduced?.Invoke(); } } accumHeroXp += xpToBeAdded; }
private void OnEnable() { heroesChosenSuccessfully = false; selectHeroesButton.GetComponent <Button>().onClick.AddListener(OnSelectClick); meltBackButton.GetComponent <Button>().interactable = false; currentHeroArray = CharectorStats.setTempHero(CharectorStats.getTempHero()); selectedHeroTier = CharectorStats.HeroTier(currentHeroArray[0]); determineRequirements(); AGT.GetComponent <Text>().text = heroRequirements.goldReq.ToString(); setIconsNeedFilled(); }
public void CloneHero() { heroCloneToPass = CharectorStats.setTempHero(CharectorStats.getTempHero()); accumHeroXp = heroCloneToPass[2]; if (!gridMan.isMaxedActually) { bounds = GetBounds(); current = accumHeroXp - bounds[0]; } heroLevelCap = CharectorStats.findCurrentMaxLevel(CharectorStats.getTempHero()); }
public void DisplayStats() { int[] heroStats = CharectorStats.setTempHero(CharectorStats.getTempHero()); //displays stats of hero picked from tile but not necessarily selected objects[0].GetComponent <Text>().text = heroStats[2].ToString(); //XP objects[1].GetComponent <Text>().text = heroStats[5].ToString(); //health objects[2].GetComponent <Text>().text = heroStats[4].ToString(); //dmg objects[3].GetComponent <Text>().text = heroStats[7].ToString(); //agi objects[4].GetComponent <Text>().text = heroStats[6].ToString(); //crit objects[5].GetComponent <Text>().text = heroStats[8].ToString(); //def objects[6].GetComponent <Text>().text = heroStats[9].ToString(); //xptonext objects[7].GetComponent <Text>().text = heroStats[1].ToString(); //level }
public void MeltHeros() { CharectorStats.meltHero(SelectedToMeltList, xpToBeAdded); int tempHero = CharectorStats.getTempHero(); if (isMaxedTemp) { CharectorStats.updateHero(tempHero, CharectorStats.XpOfMaxLevel(tempHero), CharectorStats.findCurrentMaxLevel(tempHero)); xpslide.reduceTempMax(); } PlayServices.Instance.SaveData(); OnEnable(); }
public void OpenPanel() { int tempHero = CharectorStats.getTempHero(); if (CharectorStats.HeroIsMaxLvl(tempHero)) { chosenPanel = Panels[1]; //1 is tier up panel } else { chosenPanel = Panels[0]; //0 is melt panel } if (chosenPanel != null) { chosenPanel.gameObject.SetActive(true); } }
private void OnEnable() { isMaxedActually = false; int[] temp = CharectorStats.setTempHero(CharectorStats.getTempHero()); if (CharectorStats.HeroIsMaxLvl(CharectorStats.getTempHero())) { isMaxedActually = true; } MeltPrestButtonDisplay(); xpslide.tempMax += tempMaxHit; xpslide.tempMaxReduced += tempMaxReduced; if (!isMaxedActually) { xpslide.CloneHero(); xpslide.UpdateSlider(0); xpslide.SetCurrentAndBoundText(); } xpToBeAdded = 0; InitializeMeltGrid(); xpslide.SetHeroNameText(); //need to remove selectedButtons if refreshing panel ClearSelectedGameObjs(); }
public void ascendHero() //MAKE UNCLICKABLE UNLESS HEORESCHOSENSUCCESSFUL = TRUE { CharectorStats.buyHeroUpgrade(CharectorStats.getTempHero()); confirmPanel.SetActive(false); gameObject.SetActive(false); }
//these methods can also contain positional logic for displays private void SetToTemp() { disableObjects(); transform.GetChild(CharectorStats.setTempHero(CharectorStats.getTempHero())[0]).gameObject.SetActive(true); }
public void SetHeroNameText() { int[] nameTemp = CharectorStats.setTempHero(CharectorStats.getTempHero()); heroText.text = CharectorStats.HeroName(nameTemp[0]); }
void SetHero() { CharectorStats.SetCurrentHero(CharectorStats.getTempHero()); Debug.Log("Hero is now: " + CharectorStats.SetCurrentHero(CharectorStats.GetCurrentHero())[0] + CharectorStats.HeroName(CharectorStats.SetCurrentHero(CharectorStats.GetCurrentHero())[0])); PlayServices.Instance.SaveData(); }