//---------------------------------------------------------------------- #region Override_Methods public override void Start() { //设置当前的Ai状态为Chase(追赶) CharactorAi.SetCurAiState(AiState.Chase); }
public override void Start() { CharactorAi.SetCurAiState(AiState.Idle); }
public override void Start() { _chaseAi = new ChaseAiState(_attackTarget); //设置当前的Ai状态为Attack CharactorAi.SetCurAiState(AiState.Attack); }