static private void LoadPlayers(ContentManager content) { Player = new Characters[5]; Player[1 - 1] = CharactersHandler.getCharacter(0); Player[2 - 1] = CharactersHandler.getCharacter(1); Player[3 - 1] = CharactersHandler.getCharacter(2); Player[4 - 1] = CharactersHandler.getCharacter(3); Player[5 - 1] = CharactersHandler.getCharacter(4); Player[1 - 1].Load(content); Player[2 - 1].Load(content); Player[3 - 1].Load(content); Player[4 - 1].Load(content); Player[5 - 1].Load(content); }
protected override void LoadContent() { MediaPlayer.Volume = 0.5f; SoundManager.InitSoundLists(); background.Load(Content); cameraX = 400; Camera.Scale = 1f; globalSounds.load(Content); magzzz.initializeAmmo(); spriteBatch = new SpriteBatch(GraphicsDevice); spriteFont = Content.Load <SpriteFont>("MyFont"); CharactersHandler.InitList(); MenusHandler.load(Content, this, Camera); TesteMapa = new Map(); TesteMapa.Load(Content); GhostCharacter = CharactersHandler.getCharacter(5); //////mudar esta posicao para a posicao do menu!\\\\\\\\\\\\\\\\\ GhostCharacter.SetCharacterPosition(new Vector2(cameraX, 350)); CharactersHandler.AddPlayer(GhostCharacter); Camera.Focus = CharactersHandler.Players[0]; GhostCharacter.Load(Content); Interface.load(Content); }