public void UpdateMovementTest() { Character_Accessor target = new Character_Accessor(); // TODO: Initialize to an appropriate value KeyboardState aCurrentKeyboardState = new KeyboardState(); // TODO: Initialize to an appropriate value target.UpdateMovement(aCurrentKeyboardState); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void UpdateMovementTestLeft() { Character_Accessor target = new Character_Accessor(); KeyboardState aCurrentKeyboardState = new KeyboardState(Keys.Left); target.UpdateMovement(aCurrentKeyboardState); Assert.IsTrue(target.mSpeed.X.Equals(150) && target.mDirection.X.Equals(-1));//Check if direction and speed are correct }