Exemple #1
0
        void OnCollisionEnter2D(Collision2D collision)
        {
            CharacterType type = collision.gameObject.GetComponent <Controller>().Type;

            if (type == targetType)
            {
                if (targetType == CharacterType.BigCube)
                {
                    handler.ResetBlueCube();
                }
                else if (targetType == CharacterType.SmallCube)
                {
                    handler.ResetRedCube();
                }
                else
                {
                    print(string.Format("This shouldn't ever display. TargetTag={0}", targetType.GetID()));
                }
            }
        }