Exemple #1
0
    public GameFacade OnInit()
    {
        UISystem           = new UISystem();
        ArchievementSystem = new ArchievementSystem();
        CampSystem         = new CampSystem();
        CharacterSystem    = new CharacterSystem();
        EnergySystem       = new EnergySystem();
        GameEventSystem    = new GameEventSystem();
        StageSystem        = new StageSystem();


        UISystem.OnInit();
        CampSystem.OnInit();
        CharacterSystem.OnInit();
        EnergySystem.OnInit();
        GameEventSystem.OnInit();
        StageSystem.OnInit();
        ArchievementSystem.OnInit();

        this.LoadMemento();

        return(this);
    }