Exemple #1
0
 // Start is called before the first frame update
 void Start()
 {
     rigidBody      = GetComponent <Rigidbody>();
     skinController = GetComponent <CharacterSkinController>();
     animator       = GetComponent <Animator>();
     soundsPlayer   = transform.Find("Sounds").GetComponent <SoundsPlayer>();
 }
Exemple #2
0
 void Awake()
 {
     camera         = GameObject.Find("Main Camera").gameObject;
     playerName     = transform.Find("Canvas").Find("Name").GetComponent <TextMeshProUGUI>();
     skinController = GetComponent <CharacterSkinController>();
     animator       = GetComponent <Animator>();
     rigidBody      = GetComponent <Rigidbody>();
     soundsPlayer   = transform.Find("Sounds").GetComponent <SoundsPlayer>();
 }
 private void Awake()
 {
     _instance = this;
 }