// Use this for initialization void Start() { characterSelection_Ctrl = GetComponent <CharacterSelection_Ctrl>(); lightGun.SetActive(false); lightBy.SetActive(false); lightRus.SetActive(false); Rus.SetActive(false); Gun.SetActive(false); By.SetActive(false); questionMark.SetActive(true); }
void Start() { highlightOnCharacter.SetActive(false); characterSelection_Ctrl = GameObject.Find("CharacterSelection_Ctrl").GetComponent <CharacterSelection_Ctrl>(); }