/// <summary>
    /// Start this instance.
    /// </summary>
    void Start()
    {
        this.ToggleView();

        savedIndex = PlayerPrefs.GetInt(savedIndexPlayerPrefs, savedIndex);

        //m_SelectedCharacter = m_SelectionController.GetObjectAtIndex(savedIndex);
        m_SelectedCharacter.GetComponent <MeshFilter>().mesh       = m_SelectionController.GetObjectAtIndex(savedIndex).GetComponent <MeshFilter>().mesh;
        m_SelectedCharacter.GetComponent <MeshRenderer>().material = m_SelectionController.GetObjectAtIndex(savedIndex).GetComponent <MeshRenderer>().material;
    }