public void createCharacters(string TargetName) { CharacterRule.CharacterInfo info = this.CharacterRule.getCharacterInfo(TargetName); CharacterData data = createData(info); this.AllCharacters.Add(data); }
private CharacterData createData(CharacterRule.CharacterInfo info) { CharacterData newData = new CharacterData(); newData.Name = info.Name; newData.Speed = info.Speed; newData.Blood = info.Blood; newData.Attack = info.Attack; return(newData); }