public void StartCutscene(List <string> dialog, float autoPlay = 0.0f) { cutsceneFinished = false; portrait1.DiplayExpression(Expressions.Neutral); portrait2.DiplayExpression(Expressions.Neutral); StartCoroutine(PlayCutscene(dialog, autoPlay)); }
public void StartConversation(List <string> dialog) { dialogUIActor1.displayDialog("", NAME_ACTOR_1); dialogUIActor2.displayDialog("", NAME_ACTOR_2); portrait1.DiplayExpression(Expressions.Neutral); portrait2.DiplayExpression(Expressions.Neutral); StartCoroutine(PlayConversation(dialog)); }