protected override void Start()
 {
     base.Start();
     m_GridObject   = GetComponent <GridObject>();
     m_PathWalker   = GetComponent <CharacterPathWalker>();
     m_GridMovement = GetComponent <GridMovement>();
 }
Exemple #2
0
 protected virtual void Awake()
 {
     _gridObject       = GetComponent <GridObject>();
     _pathWalker       = GetComponent <CharacterPathWalker>();
     _health           = GetComponent <Health>();
     _gridMovement     = GetComponent <GridMovement>();
     m_CharacterAttack = GetComponent <TacticsCharacterAttack>();
 }