void Start() { Load(); if (_type == ModelType.MODEL) { _model = _info.getCharacterParameter.modelType; _image.sprite = _states[(int)_model]; } else if (_type == ModelType.COSTUME) { _costume = _info.getCharacterParameter.costumeType; _image.sprite = _states[(int)_costume]; } else if (_type == ModelType.DECORATION) { _decoration = _info.getCharacterParameter.decorationType; _image.sprite = _states[(int)_decoration]; } }