public Sprite DisplayItem(CharacterItemType itemType) { currentItems.TryGetValue(itemType, out int t); itemPaths.TryGetValue(itemType, out string p); string path = "Character/" + p + "/" + p + t.ToString(); try { Debug.Log(path); return(Resources.Load <Sprite>(path)); } catch { Debug.LogError("File path \"" + path + "\"does not exist!"); return(null); } }
public static GenerateItemInfo GetInfo(Character chara, CharacterItemType type) { return(infos.FirstOrDefault(i => i.From == chara.From && i.ItemType == type)); }