public void SetTarget(CharacterEyesCamera.states state) { switch (state) { case CharacterEyesCamera.states.OUT: target = target_in_out_camera; break; case CharacterEyesCamera.states.SUBJECTIVE: target = target_in_subjective_camera; break; } }
void CameraChangeView(CharacterEyesCamera.states state) { eyesCamera.CameraChangeView(state); rotateByDrag.SetTarget(state); }