Exemple #1
0
    void OnTriggerExit2D(Collider2D other)
    {
        cDoAction = null;

        if (SwitchTriggerType == SwitchTriggerTypeEnum.Touch && isPressed &&
            SwitchType == SwitchTypeEnum.Toggle)
        {
            Trigger();
            isPressed = false;
        }
    }
Exemple #2
0
 void OnTriggerEnter2D(Collider2D other)
 {
     cDoAction = other.GetComponent <CharacterDoAction>();
 }