public Dialogue() { this.character = new CharacterData.Info(); this.appearMeth = AppearMethod.FADE; this.sentenceList = new List <Sentence>(1); this.time = new Time(); this.isLeft = true; this.answerChoiceList = new List <AnswerChoice>(); this.disappearMeth = AppearMethod.FADE; }
public void UpdateCharacterInfo(ref CharacterData.Info characterInfo) { for (int i = 0; i < characterData.characterList.Count; i++) { if (characterInfo.name == characterData.characterList[i].name) { characterInfo.spriteList = characterData.characterList[i].spriteList; characterInfo.charPosList = characterData.characterList[i].charPosList; } } }
public Dialogue(CharacterData.Info character, AppearMethod appearMeth, List <Sentence> sentenceList, bool isLeft, bool isOutScreen, List <AnswerChoice> answerChoiceList, AppearMethod disappearMeth) { this.character = character; this.appearMeth = appearMeth; this.sentenceList = sentenceList; this.time = new Time(); this.isLeft = isLeft; this.answerChoiceList = answerChoiceList; this.disappearMeth = disappearMeth; }