public string FacePartConfigToJson(CharacterConstants.FacePart facePart)
{
    string material = "";
    switch (facePart)
    {
        case CharacterConstants.FacePart.Eye_Brows:
            material = this.eyeBrows;
            break;
        case CharacterConstants.FacePart.Eyes:
            material = this.eyes;
            break;
        case CharacterConstants.FacePart.Lip:
            material = this.lip;
            break;
    }
    string json = "{'tipe':'"+ facePart.ToString() +"','element':'"+ material +"'}";
    return json;
}
public string BodyPartConfigToJson(CharacterConstants.BodyPart bodyPart)
{
    string element = "";
    string material = "";
    switch (bodyPart)
    {
        case CharacterConstants.BodyPart.Body:
            element = this.body;
            material = this.bodyMaterial;
            break;
        case CharacterConstants.BodyPart.Hair:
            element = this.hair;
            material = this.hairMaterial;
            break;
        case CharacterConstants.BodyPart.Hand:
            element = this.hand;
            material = this.handMaterial;
            break;
        case CharacterConstants.BodyPart.Hat:
            element = this.hat;
            material = this.hatMaterial;
            break;
        case CharacterConstants.BodyPart.Pants:
            element = this.pants;
            material = this.pantsMaterial;
            break;
        case CharacterConstants.BodyPart.Shoes:
            element = this.shoes;
            material = this.shoesMaterial;
            break;
    }
    string json = "{'tipe':'"+ bodyPart.ToString() +"','element':'"+ element +"','material':'"+ material +"'}";

    return json;
}