public void Test_GetCharacterClassLevel_ByCharacterID_BadResult()
        {
            int CharacterID = 0;
            CharacterClassLevel objCharacterClassLevel = new CharacterClassLevel();

            objCharacterClassLevel.GetCharacterClassLevel(CharacterID);

            Assert.IsTrue(objCharacterClassLevel.ClassLevel == 0 && objCharacterClassLevel.ClassID == 0 && objCharacterClassLevel.CharacterID == 0);
        }
        public void Test_GetCharacterClassLevel_ByCharacterID_GoodResult()
        {
            int CharacterID = 1;
            CharacterClassLevel        objCharacterClassLevel = new CharacterClassLevel();
            List <CharacterClassLevel> lstCharClassLevel      = new List <CharacterClassLevel>();

            lstCharClassLevel = objCharacterClassLevel.GetCharacterClassLevel(CharacterID);

            Assert.IsTrue(lstCharClassLevel.Count > 0);
        }
        public void Test_GetCharacterClassLevel_GoodResult()
        {
            bool blnIsInList = false;
            CharacterClassLevel        objCharacterClassLevel = new CharacterClassLevel();
            List <CharacterClassLevel> lstCharacterClassLevel = new List <CharacterClassLevel>();

            lstCharacterClassLevel = objNewCharacterClassLevel.GetCharacterClassLevel(1);
            objCharacterClassLevel = lstCharacterClassLevel[0];

            blnIsInList = CharacterClassLevel.IsCharacterClassLevelInList(objCharacterClassLevel, lstCharacterClassLevel);

            Assert.IsTrue(blnIsInList);
        }