public static void BuildEmptyCharacter(int x, int y)
 {
     for (int i = 0; i < EmptyCharacterArr.GetLength(0); i++)
     {
         for (int z = 0; z < EmptyCharacterArr.GetLength(1); z++)
         {
             EmptyCharacterArr[i, z] = " ";
         }
     }
     Console.SetCursorPosition(x, y);
     for (int i = 0; i < CharacterArr.GetLength(1); i++)
     {
         Console.Write(CharacterArr[0, i]);
     }
     Console.SetCursorPosition(x, y + 1);
     for (int i = 0; i < CharacterArr.GetLength(1); i++)
     {
         Console.Write(CharacterArr[1, i]);
     }
     Console.SetCursorPosition(x, y + 2);
     for (int i = 0; i < CharacterArr.GetLength(1); i++)
     {
         Console.Write(CharacterArr[2, i]);
     }
 }
 public static void DrawCharacter(int x, int y)
 {
     Console.SetCursorPosition(x, y);
     for (int i = 0; i < CharacterArr.GetLength(1); i++)
     {
         Console.Write(CharacterArr[0, i]);
     }
     Console.SetCursorPosition(x, y + 1);
     for (int i = 0; i < CharacterArr.GetLength(1); i++)
     {
         Console.Write(CharacterArr[1, i]);
     }
     Console.SetCursorPosition(x, y + 2);
     for (int i = 0; i < CharacterArr.GetLength(1); i++)
     {
         Console.Write(CharacterArr[2, i]);
     }
 }
        public static string[,] CreateCharacter()
        {
            for (int i = 0; i < CharacterArr.GetLength(0); i++)
            {
                for (int x = 0; x < CharacterArr.GetLength(1); x++)
                {
                    CharacterArr[i, x] = " ";
                }
            }
            CharacterArr[0, 2] = "@";
            CharacterArr[0, 3] = ">";
            CharacterArr[1, 0] = "-";
            CharacterArr[1, 1] = "-";
            CharacterArr[1, 3] = "-";
            CharacterArr[1, 4] = "-";

            CharacterArr[1, 2] = "0";
            CharacterArr[2, 1] = "/";
            CharacterArr[2, 3] = "\\";
            return(CharacterArr);
        }