Exemple #1
0
    //On Click
    public void OnClick()
    {
        ResetAllButtons();
        Selected = true;
        if (Border)
        {
            Border.color = BorderColorHighlight;
        }

        //play sfx
        GlobalAudioPlayer.PlaySFX(PlaySFXOnClick);

        //set selected player prefab
        CharSelection Cs = GameObject.FindObjectOfType <CharSelection>();

        if (Cs)
        {
            Cs.SelectPlayer(PlayerPrefab);
        }
    }
Exemple #2
0
    public void OnClick()
    {
        ResetAllButtons();
        Selected = true;
        if (Border)
        {
            Border.color = BorderColorHighlight;
        }

        //播放点击音效
        GlobalAudioPlayer.PlaySFX(PlaySFXOnClick);

        //设置两个角色的预制体
        CharSelection Cs = GameObject.FindObjectOfType <CharSelection>();

        if (Cs)
        {
            Cs.SelectPlayer(PlayerPrefab);
        }

        //为此玩家设置平视显示器图标
        GlobalPlayerData.PlayerHUDProtrait = HUDPortrait;
    }