public Character(CharAttacks attacks, CharBio bio, CharInv inv, CharStats stats) { this.attacks = attacks; this.bio = bio; this.inv = inv; this.stats = stats; }
public PlayerCharacter(CharAttacks attacks, CharBio bio, CharInv inv, CharStats stats, Equipment equipment) : base(attacks, bio, inv, stats) { this.equipment = equipment; }
public Enemy(CharAttacks attacks, CharBio bio, CharInv inv, CharStats stats) : base(attacks, bio, inv, stats) { }