private void SendData(ChannelSession channel, byte[] buffer, int length) { if (length == buffer.Length) { channel.SendData(buffer); } else { channel.SendData(buffer.Take(length).ToArray()); } }
private void SendData(ChannelSession channel, byte[] buffer) { channel.SendData(buffer); }
partial void SendData(ChannelSession channel, string command) { channel.SendData(System.Text.Encoding.Default.GetBytes(command)); }