protected internal override void run() { CLogger.getInstance().info("O jogador " + this.getClient().getPlayer().getPlayerName() + " escreveu " + this.chat.chat); Account player = this.getClient().getPlayer(); Room room = player.getRoom(); if (room != null) { for (int slot = 0; slot < 15; ++slot) { Account playerBySlot = room.getPlayerBySlot(slot); if (playerBySlot != null) { playerBySlot.sendPacket((SendBaseGamePacket) new S_LOBBY_CHATTING(this.chat, this.getClient().getPlayer())); } } } else { Channel channel = ChannelInfoHolder.getChannel(this.getClient().getChannelId()); if (channel != null) { for (int index = 0; index < channel.getWaitPlayers().Count; ++index) { if (channel.getWaitPlayers()[index] != null) { channel.getWaitPlayers()[index].sendPacket((SendBaseGamePacket) new S_LOBBY_CHATTING(this.chat, this.getClient().getPlayer())); } } } } }
protected internal override void run() { Account player = this.getClient().getPlayer(); if (player == null) { return; } Room room = player.getRoom(); room.setTimeLost(this._timeLost); if (this._timeLost >= 1 || player.player_id != room.getLeader().player_id) { return; } CLogger.getInstance().info("[GAME]: O TEMPO ACABOU!!!"); room.setState(ROOM_STATE.ROOM_STATE_BATTLE_END); room.CalculateBattleResult(player); for (int id = 0; id < 16; ++id) { Account playerFromPlayerId = ChannelInfoHolder.getChannel(this.getClient().getChannelId()).getPlayerFromPlayerId(room.getSlot(id)._playerId); if (playerFromPlayerId != null) { playerFromPlayerId.sendPacket((SendBaseGamePacket) new S_BATTLE_ENDBATTLE(playerFromPlayerId)); } } }
protected internal override void run() { bool flag = base.getClient() != null; if (flag) { bool flag2 = base.getClient().getPlayer() != null; if (flag2) { Account playerFromPlayerId = ChannelInfoHolder.getChannel(base.getClient().getChannelId()).getPlayerFromPlayerId(base.getClient().getPlayer().player_id); bool flag3 = playerFromPlayerId != null && playerFromPlayerId.getRoom() != null; if (flag3) { ChannelInfoHolder.getChannel(base.getClient().getChannelId()).getRoomInId(playerFromPlayerId.getRoom().getRoomId()).removePlayer(playerFromPlayerId); } bool flag4 = base.getClient().getPlayer() != null; if (flag4) { Account player = base.getClient().getPlayer(); player.setClient(base.getClient()); player.setOnlineStatus(true); int channelId = base.getClient().getChannelId(); bool flag5 = channelId > -1; if (flag5) { ChannelInfoHolder.getChannel(channelId).addPlayer(player); } } } base.getClient().sendPacket(new PROTOCOL_LOBBY_ENTER_ACK()); base.getClient().sendPacket(new PROTOCOL_AUTH_FRIEND_INFO_CHANGE_ACK(base.getClient().getPlayer())); } }
protected internal override void write() { this.writeH((short)2049); this.writeD(5404); this.writeB(IPAddress.Parse(Config.GAME_HOST).GetAddressBytes()); this.writeH((short)this._gc.getCryptKey()); this.writeH((short)32759); for (int index = 0; index < 10; ++index) { this.writeC((byte)ChannelInfoHolder.getChannel(index).getTypeChannel()); } this.writeC((byte)1); int count1 = 2; this.writeD(count1 + 1); for (int index = 0; index < 2; ++index) { this.writeD(1); //2 this.writeB(IPAddress.Parse(Config.GAME_HOST).GetAddressBytes()); this.writeH((short)Config.GAME_PORT); this.writeC((byte)1); //TIPO DE CANAL this.writeH((short)ChannelInfoHolder.getChannel(index).getMaxPlayers()); //MAXIMO DE JOGADORES NO CANAL this.writeD(ChannelInfoHolder.getChannel(index).getAllPlayers().Count); //QUANTIDADE DE JOGADORES NO CANAL } this.writeD(2); //2 this.writeB(IPAddress.Parse(Config.GAME_HOST).GetAddressBytes()); this.writeH((short)Config.GAME_PORT); this.writeC((byte)1); //TIPO DE CANAL this.writeH((short)ChannelInfoHolder.getChannel(0).getMaxPlayers()); //MAXIMO DE JOGADORES NO CANAL this.writeD(ChannelInfoHolder.getChannel(0).getAllPlayers().Count); //QUANTIDADE DE JOGADORES NO CANAL }
protected internal override void run() { if (this.getClient() == null) { return; } if (this.getClient().getPlayer() != null) { Account playerFromPlayerId = ChannelInfoHolder.getChannel(this.getClient().getChannelId()).getPlayerFromPlayerId(this.getClient().getPlayer().player_id); if (playerFromPlayerId != null && playerFromPlayerId.getRoom() != null) { ChannelInfoHolder.getChannel(this.getClient().getChannelId()).getRoomInId(playerFromPlayerId.getRoom().getRoomId()).removePlayer(playerFromPlayerId); } if (this.getClient().getPlayer() != null) { Account player = this.getClient().getPlayer(); player.setClient(this.getClient()); player.setOnlineStatus(true); int channelId = this.getClient().getChannelId(); if (channelId > -1) { ChannelInfoHolder.getChannel(channelId).addPlayer(player); } } } this.getClient().sendPacket((SendBaseGamePacket) new S_LOBBY_ENTER()); }
public void close() { this._prepareToClose = true; try { AccountManager.getInstance().get(this.getPlayer().name).setOnlineStatus(false); if (this.getPlayer() != null) { if (this.getPlayer().getRoom() != null) { UdpHandler.getInstance().RemovePlayerInRoom(this.getPlayer()); ChannelInfoHolder.getChannel(this.getChannelId()).getRooms()[this.getPlayer().getRoom().getRoomId()].removePlayer(this.getPlayer()); this.getPlayer().setRoom((Room)null); } if (this.getChannelId() >= 0) { ChannelInfoHolder.getChannel(this.getChannelId()).removePlayer(this.getPlayer()); } } AccountManager.getInstance().get(this.getPlayer().name).setClient((GameClient)null); GameClientManager.getInstance().removeClient(this); if (this._client.Connected) { this._client.Close(); this._stream = (NetworkStream)null; } CLogger.getInstance().info("Jogador desconectado."); } catch (Exception ex) { CLogger.getInstance().warning(ex.ToString()); } }
protected internal override void run() { Account player = base.getClient().getPlayer(); Room room = player.getRoom(); bool flag = player != null && room != null; if (flag) { bool flag2 = room._aiLevel < 10; if (flag2) { room._aiLevel++; } for (int i = 0; i < 16; i++) { Account playerFromPlayerId = ChannelInfoHolder.getChannel(base.getClient().getChannelId()).getPlayerFromPlayerId(room.getSlot(i)._playerId); bool flag3 = playerFromPlayerId != null; if (flag3) { playerFromPlayerId.sendPacket(new PROTOCOL_BATTLE_AI_COLLISION_ACK(room)); } } UdpHandler.getInstance().PingUdpServer(); } }
protected internal override void run() { bool flag = base.getClient() != null; if (flag) { Account player = base.getClient().getPlayer(); Channel channel = ChannelInfoHolder.getChannel(base.getClient().getChannelId()); bool flag2 = channel.getRooms().Count == 0; if (flag2) { base.getClient().sendPacket(new PROTOCOL_LOBBY_QUICKJOIN_ROOM_ACK()); } else { bool flag3 = player != null; if (flag3) { Random random = new Random(); int value = channel.getRooms().Count - 1; int num = random.Next(Convert.ToInt32(0), Convert.ToInt32(value)); CLogger.getInstance().info("[Room] id chosen: " + num); Room room = channel.getRooms()[num]; Room roomInId = ChannelInfoHolder.getChannel(base.getClient().getChannelId()).getRoomInId(num); bool flag4 = roomInId != null; if (flag4) { int slot = roomInId.addPlayer(player); CLogger.getInstance().info("[Room] " + player.player_name + " walked into a room."); player.setSlot(slot); player.setRoom(roomInId); for (int i = 0; i < 16; i++) { int playerId = roomInId.getSlot(i)._playerId; bool flag5 = playerId > 0; if (flag5) { Account playerFromPlayerId = ChannelInfoHolder.getChannel(base.getClient().getChannelId()).getPlayerFromPlayerId(playerId); bool flag6 = playerFromPlayerId != null && playerFromPlayerId.player_id != base.getClient().getPlayer().player_id; if (flag6) { playerFromPlayerId.sendPacket(new PROTOCOL_ROOM_PLAYER_ENTER_ACK(player)); } } } player.sendPacket(new PROTOCOL_LOBBY_JOIN_ROOM_ACK((long)num, player)); } else { player.sendPacket(new PROTOCOL_LOBBY_JOIN_ROOM_ACK((2147479548L), null)); } } else { player.sendPacket(new PROTOCOL_LOBBY_JOIN_ROOM_ACK((2147479548L), null)); } } } }
protected internal override void run() { Account p = this.getClient().getPlayer(); if (p != null) { Channel ch = ChannelInfoHolder.getChannel(this.getClient().getChannelId()); p.sendPacket((SendBaseGamePacket) new S_ROOM_LOBBY_USER_LIST(ch)); } }
protected internal override void run() { if (this.getClient() == null) { return; } Channel channel = ChannelInfoHolder.getChannel(this.getClient().getChannelId()); this.getClient().sendPacket((SendBaseGamePacket) new S_LOBBY_QUICKJOIN(channel)); }
protected internal override void write() { this.writeH((short)2572); this.writeD(10); this.writeD(300); for (int channelId = 0; channelId < 10; ++channelId) { this.writeD(ChannelInfoHolder.getChannel(channelId).getAllPlayers().Count); } }
protected internal override void run() { if (this.getClient() == null) { return; } Channel channel = ChannelInfoHolder.getChannel(this.getClient().getChannelId()); channel.RemoveEmptyRooms(); this.getClient().sendPacket((SendBaseGamePacket) new S_UPDATE_ROOMLIST()); }
protected internal override void run() { bool flag = base.getClient() != null; if (flag) { Channel channel = ChannelInfoHolder.getChannel(base.getClient().getChannelId()); channel.RemoveEmptyRooms(); base.getClient().sendPacket(new PROTOCOL_LOBBY_GET_ROOMLIST_ACK(channel)); } }
protected internal override void run() { Account player = base.getClient().getPlayer(); bool flag = player != null; if (flag) { Channel channel = ChannelInfoHolder.getChannel(base.getClient().getChannelId()); player.sendPacket(new PROTOCOL_ROOM_GET_LOBBY_USER_LIST_ACK(channel)); } }
protected internal override void run() { Account player = base.getClient().getPlayer(); bool flag = base.getClient() != null; if (flag) { player.getRoom().setState(ROOM_STATE.ROOM_STATE_PRE_BATTLE); player.getRoom().changeSlotState(base.getClient().getPlayer().getSlot(), SLOT_STATE.SLOT_STATE_PRESTART, true); player.sendPacket(new PROTOCOL_ROOM_CHANGE_ROOMINFO_ACK(player.getRoom())); bool flag2 = player.getRoom().server_type == 1 && player.getRoom().server_type == 2 && player.getRoom().server_type == 3; if (flag2) { Account[] array = ChannelInfoHolder.getChannel(base.getClient().getChannelId()).getRoomInId(player.getRoom().getRoomId()).getAllPlayers().ToArray(); for (int i = 0; i < array.Length; i++) { Account account = array[i]; bool flag3 = account.getRoom().getSlot(account.getSlot()).state == SLOT_STATE.SLOT_STATE_PRESTART; if (flag3) { player.sendPacket(new PROTOCOL_BATTLE_PRESTARTBATTLE_ACK(account)); } } bool flag4 = player.player_id != player.getRoom().getLeader().player_id; if (flag4) { player.getRoom().getLeader().sendPacket(new PROTOCOL_BATTLE_PRESTARTBATTLE_ACK(player)); } } else { bool flag5 = player.player_id == player.getRoom().getLeader().player_id; if (flag5) { player.sendPacket(new PROTOCOL_BATTLE_PRESTARTBATTLE_ACK(player)); Account[] array2 = ChannelInfoHolder.getChannel(base.getClient().getChannelId()).getRoomInId(player.getRoom().getRoomId()).getAllPlayers().ToArray(); for (int j = 0; j < array2.Length; j++) { Account account2 = array2[j]; bool flag6 = account2.player_id != player.player_id && account2.getRoom().getSlot(account2.getSlot()).state == SLOT_STATE.SLOT_STATE_PRESTART; if (flag6) { player.sendPacket(new PROTOCOL_BATTLE_PRESTARTBATTLE_ACK(account2)); } } } else { player.sendPacket(new PROTOCOL_BATTLE_PRESTARTBATTLE_ACK(player)); } } } }
public List <Account> getAllPlayers() { List <Account> list = new List <Account>(); bool flag = this.getPlayer().getPlayerId() > 0; if (flag) { Account playerFromPlayerId = ChannelInfoHolder.getChannel(this.id).getPlayerFromPlayerId(this.getPlayer().getPlayerId()); list.Add(playerFromPlayerId); } return(list); }
public Account getLeader() { if (this.getAllPlayers().Count <= 0) { return((Account)null); } if (this._leader == -1) { this.setNewLeader(-1); } return(ChannelInfoHolder.getChannel(this._channelId).getPlayerFromPlayerId(this.getSlot(this._leader)._playerId)); }
protected internal override void run() { GameClient client = base.getClient(); PlayerTemplate playerTemplate = PlayerTemplateHolder.getPlayerTemplate(Config.PlayerTemplateId); bool flag = !AccountManager.getInstance().isPlayerNameExist(this.name); if (flag) { AccountManager.getInstance().get(base.getClient().getPlayer().name).setRank(playerTemplate._rank); AccountManager.getInstance().get(base.getClient().getPlayer().name).setExp(playerTemplate._exp); AccountManager.getInstance().get(base.getClient().getPlayer().name).setGP(playerTemplate._gp); AccountManager.getInstance().get(base.getClient().getPlayer().name).setPlayerName(this.name); PlayerInventory playerInventory = new PlayerInventory(base.getClient().getPlayer().getPlayerId()); Account account = AccountManager.getInstance().get(base.getClient().getPlayer().name); int num = AccountManager.getInstance().CreatePlayer(client.getPlayer().name, account); bool flag2 = num >= 0; if (flag2) { for (int i = 0; i < playerTemplate._startInventory.Count; i++) { ItemsModel item = new ItemsModel { id = playerTemplate._startInventory[i].id, slot = playerTemplate._startInventory[i].slot }; playerInventory.getItemsAll().Add(item); } account.setInventory(playerInventory); base.getClient().setAccount(account.player_id); base.getClient().sendPacket(new PROTOCOL_LOBBY_CREATE_NICK_NAME_ACK(0L)); ChannelInfoHolder.getChannel(base.getClient().getChannelId()).addPlayer(account); } else { bool flag3 = num == -1; if (flag3) { base.getClient().sendPacket(new PROTOCOL_LOBBY_CREATE_NICK_NAME_ACK(2147483373L)); } else { base.getClient().sendPacket(new PROTOCOL_LOBBY_CREATE_NICK_NAME_ACK(2147483373L)); } } } else { base.getClient().sendPacket(new PROTOCOL_LOBBY_CREATE_NICK_NAME_ACK(2147483373L)); } CLogger.getInstance().debug("[Create Player] Player Name: " + this.name); }
protected internal override void run() { bool flag = base.getClient() != null; if (flag) { Room roomInId = ChannelInfoHolder.getChannel(base.getClient().getChannelId()).getRoomInId(this.roomId); bool flag2 = roomInId != null && roomInId.getLeader() != null; if (flag2) { base.getClient().sendPacket(new PROTOCOL_LOBBY_GET_ROOMINFOADD_ACK(roomInId)); } } }
protected internal override void run() { Account player = base.getClient().getPlayer(); bool flag = player != null; if (flag) { Room roomInId = ChannelInfoHolder.getChannel(base.getClient().getChannelId()).getRoomInId(this.roomID); bool flag2 = roomInId != null; if (flag2) { bool flag3 = roomInId.password.Length > 0 && this.password != roomInId.password && player.getRank() != 53; if (flag3) { CLogger.getInstance().info("[Room] " + player.player_name + " wrong password to enter the room."); player.sendPacket(new PROTOCOL_LOBBY_PASSWORD_ERROR_ACK()); } else { int slot = roomInId.addPlayer(player); CLogger.getInstance().info("[Room] " + player.player_name + " walked into a room."); player.setSlot(slot); player.setRoom(roomInId); for (int i = 0; i < 16; i++) { int playerId = roomInId.getSlot(i)._playerId; bool flag4 = playerId > 0; if (flag4) { Account playerFromPlayerId = ChannelInfoHolder.getChannel(base.getClient().getChannelId()).getPlayerFromPlayerId(playerId); bool flag5 = playerFromPlayerId != null && playerFromPlayerId.player_id != base.getClient().getPlayer().player_id; if (flag5) { playerFromPlayerId.sendPacket(new PROTOCOL_ROOM_PLAYER_ENTER_ACK(player)); } } } player.sendPacket(new PROTOCOL_LOBBY_JOIN_ROOM_ACK((long)this.roomID, player)); } } else { player.sendPacket(new PROTOCOL_LOBBY_JOIN_ROOM_ACK((2147479548L), null)); } } else { player.sendPacket(new PROTOCOL_LOBBY_JOIN_ROOM_ACK((2147479548L), null)); } }
protected internal override void run() { if (this.getClient() == null) { return; } Room roomInId = ChannelInfoHolder.getChannel(this.getClient().getChannelId()).getRoomInId(this.roomId); if (roomInId == null || roomInId.getLeader() == null) { return; } this.getClient().sendPacket((SendBaseGamePacket) new S_LOBBY_GET_ROOMINFO(roomInId)); }
public List <Account> getAllPlayers() { List <Account> list = new List <Account>(); for (int index = 0; index < this._slots.Length; ++index) { if (this._slots[index]._playerId > 0) { Account playerFromPlayerId = ChannelInfoHolder.getChannel(this._channelId).getPlayerFromPlayerId(this._slots[index]._playerId); list.Add(playerFromPlayerId); } } return(list); }
protected internal override void run() { Account player = base.getClient().getPlayer(); Channel channel = ChannelInfoHolder.getChannel(base.getClient().getChannelId()); for (int i = 0; i < channel.getWaitPlayers().Count; i++) { bool flag = channel.getWaitPlayers()[i] != null; if (flag) { channel.getWaitPlayers()[i].sendPacket(new SM_INVITE_FROM_ROOM_MESSAGE(player.getPlayerName(), player.getRoom().getRoomId())); } } base.getClient().getPlayer().sendPacket(new SM_INVITE_ROOM_RETURN()); }
public List <Account> getAllPlayers() { List <Account> list = new List <Account>(); for (int i = 0; i < this._slots.Length; i++) { bool flag = this._slots[i]._playerId > 0; if (flag) { Account playerFromPlayerId = ChannelInfoHolder.getChannel(this._channelId).getPlayerFromPlayerId(this._slots[i]._playerId); list.Add(playerFromPlayerId); } } return(list); }
public List <Account> getPlayerInRoom(GameClient client) { List <Account> list = new List <Account>(); for (int id = 0; id < 15; ++id) { int playerId = this.getSlot(id)._playerId; if (playerId > 0) { Account playerFromPlayerId = ChannelInfoHolder.getChannel(client.getChannelId()).getPlayerFromPlayerId(playerId); list.Add(playerFromPlayerId); } } return(list); }
protected internal override void run() { Account player = this.getClient().getPlayer(); Thread.Sleep(2000); if (this.getClient() == null) { return; } player.getRoom().setState(ROOM_STATE.ROOM_STATE_PRE_BATTLE); player.getRoom().changeSlotState(this.getClient().getPlayer().getSlot(), SLOT_STATE.SLOT_STATE_PRESTART, true); player.sendPacket((SendBaseGamePacket) new S_BATTLE_ROOMINFO(player.getRoom())); if (player.getRoom().server_type == 1) { foreach (Account p in ChannelInfoHolder.getChannel(this.getClient().getChannelId()).getRoomInId(player.getRoom().getRoomId()).getAllPlayers().ToArray()) { if (p.getRoom().getSlot(p.getSlot()).state == SLOT_STATE.SLOT_STATE_PRESTART) { CLogger.getInstance().info("Send: PROTOCOL_BATTLE_PRESTARTBATTLE_ACK info_player=" + p.getPlayerName() + " send player " + player.player_name); player.sendPacket((SendBaseGamePacket) new S_BATTLE_PRESTARTBATTLE(p)); } } if (player.player_id == player.getRoom().getLeader().player_id) { return; } CLogger.getInstance().info("Send: PROTOCOL_BATTLE_PRESTARTBATTLE_ACK info_player=" + player.getPlayerName() + " send player " + player.getRoom().getLeader().player_name); player.getRoom().getLeader().sendPacket((SendBaseGamePacket) new S_BATTLE_PRESTARTBATTLE(player)); } else if (player.player_id == player.getRoom().getLeader().player_id) { CLogger.getInstance().info("Send: PROTOCOL_BATTLE_PRESTARTBATTLE_ACK info_player=" + player.getPlayerName() + " send player " + player.player_name); player.sendPacket((SendBaseGamePacket) new S_BATTLE_PRESTARTBATTLE(player)); foreach (Account p in ChannelInfoHolder.getChannel(this.getClient().getChannelId()).getRoomInId(player.getRoom().getRoomId()).getAllPlayers().ToArray()) { if (p.player_id != player.player_id && p.getRoom().getSlot(p.getSlot()).state == SLOT_STATE.SLOT_STATE_PRESTART) { CLogger.getInstance().info("Send: PROTOCOL_BATTLE_PRESTARTBATTLE_ACK info_player=" + p.getPlayerName() + " send player " + player.player_name); player.sendPacket((SendBaseGamePacket) new S_BATTLE_PRESTARTBATTLE(p)); } } } else { CLogger.getInstance().info("Send: PROTOCOL_BATTLE_PRESTARTBATTLE_ACK info_player=" + player.getRoom().getLeader().player_name + " send player " + player.player_name); player.sendPacket((SendBaseGamePacket) new S_BATTLE_PRESTARTBATTLE(player)); } }
protected internal override void run() { if (this.getClient() == null) { return; } Account player = this.getClient().getPlayer(); Channel channel = ChannelInfoHolder.getChannel(this.getClient().getChannelId()); if (channel != null && player != null && channel.getAllPlayers().Contains(player.player_id)) { channel.removePlayer(player); } this.getClient().sendPacket((SendBaseGamePacket) new S_LOBBY_LEAVE()); CLogger.getInstance().info("O jogador " + this.getClient().getPlayer().getPlayerName().ToString() + " saiu do lobby."); }
public List <Account> getPlayerInRoom(GameClient client) { List <Account> list = new List <Account>(); for (int i = 0; i < 16; i++) { int playerId = this.getSlot(i)._playerId; bool flag = playerId > 0; if (flag) { Account playerFromPlayerId = ChannelInfoHolder.getChannel(client.getChannelId()).getPlayerFromPlayerId(playerId); list.Add(playerFromPlayerId); } } return(list); }
protected internal override void write() { this.writeH((short)2049); this.writeD(5404); this.writeB(IPAddress.Parse(Config.GAME_HOST).GetAddressBytes()); this.writeH((short)this._gc.getCryptKey()); this.writeH((short)32759); for (int index = 0; index < 10; ++index) { this.writeC((byte)ChannelInfoHolder.getChannel(index).getTypeChannel()); } this.writeC((byte)1); int count1 = 1; this.writeD(count1 + 1); for (int index = 0; index < 2; ++index) { this.writeD(1); //2 this.writeB(IPAddress.Parse(Config.GAME_HOST).GetAddressBytes()); this.writeH((short)Config.GAME_PORT); this.writeC((byte)1); //TIPO DE CANAL this.writeH((short)ChannelInfoHolder.getChannel(index).getMaxPlayers()); //MAXIMO DE JOGADORES NO CANAL this.writeD(ChannelInfoHolder.getChannel(index).getAllPlayers().Count); //QUANTIDADE DE JOGADORES NO CANAL } for (int i = 0; i < count1; i++) { writeB(new byte[17]); // Попробуем не посылать. ибо нах оно тут? } int count2 = 0; // ХЗ небыло пока > 0 this.writeH((short)count2); for (int i = 0; i < count2; i++) { this.writeH((short)0); this.writeD(0); this.writeD(0); } int count3 = 2; this.writeC((byte)count3); // ХЗ на руоффе тут 2 for (int i = 0; i < count3; i++) { this.writeB(new byte[12]); // Всегда в конце нули. Руофф. } }
protected internal override void run() { bool flag = base.getClient() != null; if (flag) { Account player = base.getClient().getPlayer(); Channel channel = ChannelInfoHolder.getChannel(base.getClient().getChannelId()); bool flag2 = channel != null && player != null && channel.getAllPlayers().Contains(player.getPlayerId()); if (flag2) { channel.removePlayer(player); } base.getClient().sendPacket(new PROTOCOL_LOBBY_LEAVE_ACK()); CLogger.getInstance().info("[Lobby] " + base.getClient().getPlayer().getPlayerName().ToString() + " out of the lobby."); } }