private void RefreshEffects()
        {
            // PlayerControl.ShowEffectsChannel1();
            //PlayerControl.ShowEffectsChannel2();
            //PlayerControl.ShowEffectsChannel3();
            // PlayerControl.ShowEffectsChannel4();

            Channel1Fx.ShowInterface();
            Channel2Fx.ShowInterface();
            Channel3Fx.ShowInterface();
            Channel4Fx.ShowInterface();
        }
 private void DeEsser_2_Click(object sender, EventArgs e)
 {
     Effects.GetorSetFx = Effects.Load.DeEsser0_2;
     //PlayerControl.ShowEffectsChannel3();
     Channel3Fx.ShowInterface();
 }
 private void Compressor_2_Click(object sender, EventArgs e)
 {
     Effects.GetorSetFx = Effects.Load.COMPRESSOR1_2;
     // PlayerControl.ShowEffectsChannel3();
     Channel3Fx.ShowInterface();
 }