Exemple #1
0
        public void ChangeStatorTorque(float torque)
        {
            var msg = new ChangeStatorTorqueMsg();

            msg.EntityId = Entity.EntityId;
            msg.Torque   = torque;
            Sync.Layer.SendMessageToServer(ref msg);
        }
Exemple #2
0
        private static void OnChangeStatorTorque(MySyncMotorStator block, ref ChangeStatorTorqueMsg msg, MyNetworkClient sender)
        {
            MyMotorStator stator = (MyMotorStator)block.Entity;

            stator.Torque = msg.Torque;
            if (Sync.IsServer)
            {
                Sync.Layer.SendMessageToAll(ref msg);
            }
        }
 private static void OnChangeStatorTorque(MySyncMotorStator block, ref ChangeStatorTorqueMsg msg, MyNetworkClient sender)
 {
     MyMotorStator stator = (MyMotorStator)block.Entity;
     stator.Torque = msg.Torque;
     if (Sync.IsServer)
         Sync.Layer.SendMessageToAll(ref msg);
 }
 public void ChangeStatorTorque(float torque)
 {
     var msg = new ChangeStatorTorqueMsg();
     msg.EntityId = Entity.EntityId;
     msg.Torque = torque;
     Sync.Layer.SendMessageToServer(ref msg);
 }