Exemple #1
0
    static void Init()
    {
        ChangeShader changeShader = DisplayWizard <ChangeShader>(
            "Change Shader", "닫기");

        changeShader.InitConfig();
    }
Exemple #2
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    static void AddWindow()
    {
        textAsset = AssetDatabase.LoadAssetAtPath("Assets/Resources/shader.txt", typeof(TextAsset)) as TextAsset;

        lineArray = textAsset.text.Split(new char[] { '\n' }, System.StringSplitOptions.RemoveEmptyEntries);

        Rect         wr     = new Rect(0, 0, 500, 300);
        ChangeShader window = (ChangeShader)EditorWindow.GetWindowWithRect(typeof(ChangeShader), wr, true, "Change Shader");

        window.Show();
    }
Exemple #3
0
 void Awake()
 {
     instance = this;
 }
 void Start()
 {
     Heart_Objs   = GameObject.FindGameObjectsWithTag("heart");
     changeshader = GameObject.Find("Heart").GetComponent <ChangeShader>();
 }