private void ChangeEvent(float time) { if (iter >= data.Length) { return; } IEVDData evddata = data[iter]; while (time >= evddata.Time) { switch (evddata.EventType) { case EventType.ChangeBPM: var cbe = evddata as ChangeBPMEvent; BPMManager.TargetBPM = cbe.BPM; break; case EventType.ChangeSoundPlayMode: var cspme = evddata as ChangeSoundPlayModeEvent; keepPlayings[cspme.Channel - 1] = cspme.KeepPlaying; break; case EventType.ChangeVolume: var cve = evddata as ChangeVolumeEvent; if (cve.Channel == 0) { if (ChangeMovieVolume != null) { ChangeMovieVolume.Invoke(-100 * (100 - cve.Volume)); } } else if (cve.Channel > 0 && cve.Channel <= 10) { volumePercents[cve.Channel - 1] = cve.Volume; } break; case EventType.RapidChangeBPM: var rcbe = evddata as RapidChangeBPMEvent; if (rcbe.Rapid) { BPMManager.CurrentBPM = rcbe.BPM; } BPMManager.TargetBPM = rcbe.BPM; break; case EventType.ChangeReleaseSound: var crse = evddata as ChangeReleaseSoundEvent; releaseSounds[crse.Channel - 1] = crse.ReleaseSound; break; } iter++; if (iter >= data.Length) { return; } evddata = data[iter]; } }
public void retry() { iter = 0; if (ChangeMovieVolume != null) { ChangeMovieVolume.Invoke(-1000); } for (int i = 0; i < volumePercents.Length; i++) { volumePercents[i] = 90; keepPlaying[i] = false; releaseSounds[i] = false; } currentbpm = defaultbpm; targetbpm = defaultbpm; }
public void Retry() { iter = 0; if (ChangeMovieVolume != null) { ChangeMovieVolume.Invoke(-1000); } for (int i = 0; i < volumePercents.Length; i++) { volumePercents[i] = 90; keepPlayings[i] = false; releaseSounds[i] = false; } BPMManager.CurrentBPM = defaultbpm; BPMManager.TargetBPM = defaultbpm; }