public static void Main(string[] args) { Console.WriteLine("Select task of Exercise:"); Console.WriteLine("1. Train:"); Console.WriteLine("2. ChangeList:"); Console.WriteLine("3. HouseParty:"); Console.WriteLine("4. ListOperation:"); Console.WriteLine("5. BombNumbers:"); Console.WriteLine("6. CardGame:"); Console.WriteLine("7. AppendArrays:"); Console.WriteLine("8. AnonymousThreat:"); Console.WriteLine("9. PokemonDontGo:"); Console.WriteLine("10. SoftUniCourse:"); Train train = new Train(); ListOperation listOperation = new ListOperation(); HouseParty houseParty = new HouseParty(); ChangeList changeList = new ChangeList(); CardGame cardGame = new CardGame(); BombNumbers bombNumbers = new BombNumbers(); AppendArrays appendArrays = new AppendArrays(); AnonymousThreat anonymousThreat = new AnonymousThreat(); PokemonDontGo pokemonDontGo = new PokemonDontGo(); SoftUniCourse softUniCourse = new SoftUniCourse(); int switch_on = int.Parse(Console.ReadLine()); switch (switch_on) { case 1: { train.TaskTrain(); break; } case 2: { listOperation.TaskListOperation(); break; } case 3: { houseParty.TaskHouseParty(); break; } case 4: { cardGame.TaskCardGame(); break; } case 5: { changeList.TaskChangeList(); break; } case 6: { appendArrays.TaskAppendArrays(); break; } case 7: { bombNumbers.TaskBombNumbers(); break; } case 8: { anonymousThreat.TaskAnonymousThreat(); break; } case 9: { pokemonDontGo.TaskPokemonDontGo(); break; } case 10: { softUniCourse.TaskSoftUniCourse(); break; } default: Console.WriteLine("Exit:"); break; } }