Exemple #1
0
    public void LoadNow()
    {
        Debug.Log("filename " + filename);
        f = Resources.Load(filename);
        Transform oldChild = target.GetChild(0);

        GameObject o = Instantiate(f, oldChild.position, oldChild.rotation, target) as GameObject;

        Destroy(oldChild.gameObject);
        o.transform.SetParent(target);
        o.transform.SetAsFirstSibling();
        changeColor.InitColors();
        changeColor.EndMenu();
        changeColor.ChangeSelectedObject(null, o);
        inputHandler.touchObject = o;

        TrackableBehaviour.Status status =
            target.gameObject.GetComponent <ImageTargetBehaviour>().CurrentStatus;
        if (!(status == TrackableBehaviour.Status.DETECTED ||
              status == TrackableBehaviour.Status.TRACKED ||
              status == TrackableBehaviour.Status.EXTENDED_TRACKED))
        {
            foreach (MeshRenderer rend in o.GetComponentsInChildren <MeshRenderer>())
            {
                rend.enabled = false;
            }
        }

        iface.SetActive(false);
    }