public PlayerMobile()
        {
            #region GeNova: Mondain's Legacy
            m_Quests = new List<BaseQuest>();
            m_Chains = new Dictionary<QuestChain, BaseChain>();
            m_DoneQuests = new List<QuestRestartInfo>();
            m_Collections = new Dictionary<Collection, int>();
            m_CollectionTitles = new List<object>();

            m_Peaced = DateTime.Now;
            #endregion

            m_VisList = new List<Mobile>();
            m_PermaFlags = new List<Mobile>();
            m_AntiMacroTable = new Hashtable();

            m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            m_GameTime = TimeSpan.Zero;
            m_ShortTermElapse = TimeSpan.FromHours(8.0);
            m_LongTermElapse = TimeSpan.FromHours(40.0);

            m_JusticeProtectors = new List<Mobile>();
            m_GuildRank = Guilds.RankDefinition.Lowest;

            m_ChampionTitles = new ChampionTitleInfo();

            InvalidateMyRunUO();
        }
		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize(reader);
			int version = reader.ReadInt();

			switch (version)
			{
                case 29:
					{
						m_GauntletPoints = reader.ReadDouble();

						m_SSNextSeed = reader.ReadDateTime();
						m_SSSeedExpire = reader.ReadDateTime();
						m_SSSeedLocation = reader.ReadPoint3D();
						m_SSSeedMap = reader.ReadMap();

						m_LevelExp = reader.ReadLong();
						m_Exp = reader.ReadLong();
						m_Level = reader.ReadInt();
						m_ExpTitle = reader.ReadString();

						m_VASTotalMonsterFame = reader.ReadInt();

						m_Quests = QuestReader.Quests(reader, this);
						m_Chains = QuestReader.Chains(reader);

						m_Collections = new Dictionary<Collection, int>();
						m_CollectionTitles = new List<object>();

						for (int i = reader.ReadInt(); i > 0; i--)
						{
							m_Collections.Add((Collection)reader.ReadInt(), reader.ReadInt());
						}

						for (int i = reader.ReadInt(); i > 0; i--)
						{
							m_CollectionTitles.Add(QuestReader.Object(reader));
						}

						m_SelectedTitle = reader.ReadInt();

						goto case 28;
					}
				case 28:
					{
						m_PeacedUntil = reader.ReadDateTime();

						goto case 27;
					}
				case 27:
					{
						m_AnkhNextUse = reader.ReadDateTime();

						goto case 26;
					}
				case 26:
					{
						m_AutoStabled = reader.ReadStrongMobileList();

						goto case 25;
					}
				case 25:
					{
						int recipeCount = reader.ReadInt();

						if (recipeCount > 0)
						{
							m_AcquiredRecipes = new Dictionary<int, bool>();

							for (int i = 0; i < recipeCount; i++)
							{
								int r = reader.ReadInt();
								if (reader.ReadBool()) //Don't add in recipies which we haven't gotten or have been removed
								{
									m_AcquiredRecipes.Add(r, true);
								}
							}
						}
						goto case 24;
					}
				case 24:
					{
						m_LastHonorLoss = reader.ReadDeltaTime();
						goto case 23;
					}
				case 23:
					{
						m_ChampionTitles = new ChampionTitleInfo(reader);
						goto case 22;
					}
				case 22:
					{
						m_LastValorLoss = reader.ReadDateTime();
						goto case 21;
					}
				case 21:
					{
						m_ToTItemsTurnedIn = reader.ReadEncodedInt();
						m_ToTTotalMonsterFame = reader.ReadInt();
						goto case 20;
					}
				case 20:
					{
						m_AllianceMessageHue = reader.ReadEncodedInt();
						m_GuildMessageHue = reader.ReadEncodedInt();

						goto case 19;
					}
				case 19:
					{
						int rank = reader.ReadEncodedInt();
						int maxRank = RankDefinition.Ranks.Length - 1;
						if (rank > maxRank)
						{
							rank = maxRank;
						}

						m_GuildRank = RankDefinition.Ranks[rank];
						m_LastOnline = reader.ReadDateTime();
						goto case 18;
					}
				case 18:
					{
						m_SolenFriendship = (SolenFriendship)reader.ReadEncodedInt();

						goto case 17;
					}
				case 17: // changed how DoneQuests is serialized
				case 16:
					{
						m_Quest = QuestSerializer.DeserializeQuest(reader);

						if (m_Quest != null)
						{
							m_Quest.From = this;
						}

						int count = reader.ReadEncodedInt();

						if (count > 0)
						{
							m_DoneQuests = new List<QuestRestartInfo>();

							for (int i = 0; i < count; ++i)
							{
								Type questType = QuestSerializer.ReadType(QuestSystem.QuestTypes, reader);
								DateTime restartTime;

								if (version < 17)
								{
									restartTime = DateTime.MaxValue;
								}
								else
								{
									restartTime = reader.ReadDateTime();
								}

								m_DoneQuests.Add(new QuestRestartInfo(questType, restartTime));
							}
						}

						m_Profession = reader.ReadEncodedInt();
						goto case 15;
					}
				case 15:
					{
						m_LastCompassionLoss = reader.ReadDeltaTime();
						goto case 14;
					}
				case 14:
					{
						m_CompassionGains = reader.ReadEncodedInt();

						if (m_CompassionGains > 0)
						{
							m_NextCompassionDay = reader.ReadDeltaTime();
						}

						goto case 13;
					}
				case 13: // just removed m_PayedInsurance list
				case 12:
					{
						m_BOBFilter = new BOBFilter(reader);
						goto case 11;
					}
				case 11:
					{
						if (version < 13)
						{
							var payed = reader.ReadStrongItemList();

							for (int i = 0; i < payed.Count; ++i)
							{
								payed[i].PayedInsurance = true;
							}
						}

						goto case 10;
					}
				case 10:
					{
						if (reader.ReadBool())
						{
							m_HairModID = reader.ReadInt();
							m_HairModHue = reader.ReadInt();
							m_BeardModID = reader.ReadInt();
							m_BeardModHue = reader.ReadInt();
						}

						goto case 9;
					}
				case 9:
					{
						SavagePaintExpiration = reader.ReadTimeSpan();

						if (SavagePaintExpiration > TimeSpan.Zero)
						{
							BodyMod = (Female ? 184 : 183);
							HueMod = 0;
						}

						goto case 8;
					}
				case 8:
					{
						m_NpcGuild = (NpcGuild)reader.ReadInt();
						m_NpcGuildJoinTime = reader.ReadDateTime();
						m_NpcGuildGameTime = reader.ReadTimeSpan();
						goto case 7;
					}
				case 7:
					{
						m_PermaFlags = reader.ReadStrongMobileList();
						goto case 6;
					}
				case 6:
					{
						NextTailorBulkOrder = reader.ReadTimeSpan();
						goto case 5;
					}
				case 5:
					{
						NextSmithBulkOrder = reader.ReadTimeSpan();
						goto case 4;
					}
				case 4:
					{
						m_LastJusticeLoss = reader.ReadDeltaTime();
						m_JusticeProtectors = reader.ReadStrongMobileList();
						goto case 3;
					}
				case 3:
					{
						m_LastSacrificeGain = reader.ReadDeltaTime();
						m_LastSacrificeLoss = reader.ReadDeltaTime();
						m_AvailableResurrects = reader.ReadInt();
						goto case 2;
					}
				case 2:
					{
						m_Flags = (PlayerFlag)reader.ReadInt();
						goto case 1;
					}
				case 1:
					{
						m_LongTermElapse = reader.ReadTimeSpan();
						m_ShortTermElapse = reader.ReadTimeSpan();
						m_GameTime = reader.ReadTimeSpan();
						goto case 0;
					}
				case 0:
					{
						if (version < 26)
						{
							m_AutoStabled = new List<Mobile>();
						}
						break;
					}
			}

			if (version < 29)
			{
				m_SSNextSeed = m_SSSeedExpire = DateTime.UtcNow;
				m_SSSeedLocation = Point3D.Zero;
			}

			if (m_RecentlyReported == null)
			{
				m_RecentlyReported = new List<Mobile>();
			}

			#region QueensLoyaltySystem
			if (version < 29)
			{
				m_LevelExp = 2000;
				m_Exp = 0;
				m_Level = 0;

				m_ExpTitle = "Friend of TerMur";
			}
			#endregion

			#region Mondain's Legacy
			if (m_Quests == null)
			{
				m_Quests = new List<BaseQuest>();
			}

			if (m_Chains == null)
			{
				m_Chains = new Dictionary<QuestChain, BaseChain>();
			}

			if (m_DoneQuests == null)
			{
				m_DoneQuests = new List<QuestRestartInfo>();
			}

			if (m_Collections == null)
			{
				m_Collections = new Dictionary<Collection, int>();
			}

			if (m_CollectionTitles == null)
			{
				m_CollectionTitles = new List<object>();
			}
			#endregion

			// Professions weren't verified on 1.0 RC0
			if (!CharacterCreation.VerifyProfession(m_Profession))
			{
				m_Profession = 0;
			}

			if (m_PermaFlags == null)
			{
				m_PermaFlags = new List<Mobile>();
			}

			if (m_JusticeProtectors == null)
			{
				m_JusticeProtectors = new List<Mobile>();
			}

			if (m_BOBFilter == null)
			{
				m_BOBFilter = new BOBFilter();
			}

			if (m_GuildRank == null)
			{
				m_GuildRank = RankDefinition.Member;
				//Default to member if going from older version to new version (only time it should be null)
			}

			if (m_LastOnline == DateTime.MinValue && Account != null)
			{
				m_LastOnline = ((Account)Account).LastLogin;
			}

			if (m_ChampionTitles == null)
			{
				m_ChampionTitles = new ChampionTitleInfo();
			}

			var list = Stabled;

			for (int i = 0; i < list.Count; ++i)
			{
				BaseCreature bc = list[i] as BaseCreature;

				if (bc != null)
				{
					bc.IsStabled = true;
					bc.StabledBy = this;
				}
			}

			CheckAtrophies(this);

			if (Hidden) //Hiding is the only buff where it has an effect that's serialized.
			{
				AddBuff(new BuffInfo(BuffIcon.HidingAndOrStealth, 1075655));
			}
		}
		public PlayerMobile()
		{
			m_AutoStabled = new List<Mobile>();

			m_VisList = new List<Mobile>();
			m_PermaFlags = new List<Mobile>();
			m_AntiMacroTable = new Hashtable();
			m_RecentlyReported = new List<Mobile>();

			m_BOBFilter = new Engines.BulkOrders.BOBFilter();

			m_GameTime = TimeSpan.Zero;
			m_ShortTermElapse = TimeSpan.FromHours( 8.0 );
			m_LongTermElapse = TimeSpan.FromHours( 40.0 );

			m_JusticeProtectors = new List<Mobile>();
			m_GuildRank = Guilds.RankDefinition.Lowest;

			m_ChampionTitles = new ChampionTitleInfo();

			InvalidateMyRunUO();
		}
		public PlayerMobile(Serial s)
			: base(s)
		{
			AllFollowers = new List<Mobile>();
			AutoStabled = new List<Mobile>();
			RecentlyReported = new List<Mobile>();
			SkillGainMods = new List<SkillGainMod>();
			m_VisList = new List<Mobile>();
			m_PermaFlags = new List<Mobile>();
			m_AntiMacroTable = new Hashtable();

			BOBFilter = new BOBFilter();

			ChampionTitles = new ChampionTitleInfo();

			Learning = (SkillName)(-1);
			LastHelped = DateTime.MinValue;
			StatEnd = DateTime.MinValue;

			EventMsgFlag = true;

            //InvalidateLegends();
		}
		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize(reader);

			int version = reader.ReadInt();

			//46+ (This should ALWAYS come just after the version!)
			if (version >= 46)
			{
				DeserializeSnapshot(reader);
			}

			if (LostStabledPetRecorder.Enabled)
			{
				LostStabledPetRecorder.PlayerMobiles.Add(this);
			}

			switch (version)
			{
                case 51:
                    {
                        HalloweenPaintExpirationOrange = reader.ReadTimeSpan();

                        if (HalloweenPaintExpirationOrange > TimeSpan.Zero)
                        {
                            BodyMod = (Female ? 184 : 183);
                            HueMod = 1358;
                        }

                        HalloweenPaintExpirationPurple = reader.ReadTimeSpan();

                        if (HalloweenPaintExpirationPurple > TimeSpan.Zero)
                        {
                            BodyMod = (Female ? 184 : 183);
                            HueMod = 1378;
                        }
                    }
                    goto case 50;
                case 50:
                    {
                        ZombiePaintExperationBooger = reader.ReadTimeSpan();

                        if (ZombiePaintExperationBooger > TimeSpan.Zero)
                        {
                            BodyMod = (Female ? 184 : 183);
                            HueMod = 61;
                        }

                        ZombiePaintExperationVesper = reader.ReadTimeSpan();

                        if (ZombiePaintExperationVesper > TimeSpan.Zero)
                        {
                            BodyMod = (Female ? 184 : 183);
                            HueMod = 1159;
                        }
                    }
                    goto case 49;
                case 49:
                    {
                        BattlePaintExpirationShadow = reader.ReadTimeSpan();

                        if (BattlePaintExpirationShadow > TimeSpan.Zero)
                        {
                            BodyMod = (Female ? 184 : 183);
                            HueMod = 1175;
                        }

                        BattlePaintExpirationRed = reader.ReadTimeSpan();

                        if (BattlePaintExpirationRed > TimeSpan.Zero)
                        {
                            BodyMod = (Female ? 184 : 183);
                            HueMod = 1157;
                        }
                    }
                    goto case 48;
                case 48:
			    {
			        NewbieQuestCompleted = reader.ReadBool();
			    }
                    goto case 47;
				case 47:
					{
						if (reader.ReadBool())
						{
							BodyValue = Race.Body(this);
						}
					}
					goto case 46;
				case 46:
				case 45:
					{
						EventMsgFlag = reader.ReadBool();
						EventPoints = reader.ReadInt();
					}
					goto case 44;
				case 44:
					{
						int titleCount = reader.ReadInt();

						if (titleCount > 0)
						{
							_ValorTitles = new List<string>();

							for (int i = 0; i < titleCount; i++)
							{
								string title = reader.ReadString();
								_ValorTitles.Add(title);
							}
						}
					}
					goto case 43;
				case 43:
					{
						Lastkilled = reader.ReadDateTime();
						goto case 42;
					}
				case 42:
					_ValorRating = reader.ReadInt();
					goto case 41;
				case 41:
					ValorQuests = reader.ReadInt();
					goto case 40;
				case 40:
					ValorTitle = reader.ReadString();
					goto case 39;
				case 39:
					ValorRank = reader.ReadInt();
					goto case 38;
				case 38:
					MurderersKilled = reader.ReadInt();
					goto case 37;
				case 37:
					ValorPoints = reader.ReadInt();
					goto case 36;
				case 36:
					LongTermLastDecayGameTime = reader.ReadTimeSpan();
					goto case 35;
				case 35:
					Companion = reader.ReadBool();
					goto case 34;
				case 34:
					{
						// don't check stat loss decay here, just on login
						GameParticipant = reader.ReadBool();
					}
					goto case 33;
				case 33:
					{
						// don't check stat loss decay here, just on login
						StatEnd = reader.ReadDateTime();
					}
					goto case 32;
				case 32:
					reader.ReadInt(); //m_InStat = reader.ReadInt(); 
					// TODO: Remove
					goto case 31;
				case 31:
					KMUsed = reader.ReadInt();
					goto case 30;
				case 30:
					MurderBounty = reader.ReadInt();
					goto case 29;
				case 29:
					{
						int skillgaincount = reader.ReadEncodedInt();

						for (int i = 0; i < skillgaincount; i++)
						{
							SkillGainMods.Add(new SkillGainMod(this, reader));
						}

						goto case 28;
					}
				case 28:
					PeacedUntil = reader.ReadDateTime();
					goto case 27;
				case 27:
					AnkhNextUse = reader.ReadDateTime();
					goto case 26;
				case 26:
					{
						AutoStabled = reader.ReadStrongMobileList();

						CustomFlags = (CustomPlayerFlag)reader.ReadEncodedInt();

						if (GetCustomFlag(CustomPlayerFlag.VisibilityList))
						{
							int length = reader.ReadInt();

							for (int i = 0; i < length; i++)
							{
								VisibilityList.Add(reader.ReadMobile());
							}
						}

						if (GetCustomFlag(CustomPlayerFlag.StaffLevel))
						{
							AccessLevelToggler.m_Mobiles.Add(this, new AccessLevelMod((AccessLevel)reader.ReadInt()));
						}

						if (GetCustomFlag(CustomPlayerFlag.StaffRank))
						{
							m_StaffRank = (StaffRank)reader.ReadInt();
						}

						if (GetCustomFlag(CustomPlayerFlag.DisplayStaffRank))
						{
							m_StaffTitle = reader.ReadString();
						}
					}
					goto case 25;
				case 25:
					{
						int recipeCount = reader.ReadInt();

						if (recipeCount > 0)
						{
							m_AcquiredRecipes = new Dictionary<int, bool>();

							for (int i = 0; i < recipeCount; i++)
							{
								int r = reader.ReadInt();

								//Don't add in recipies which we haven't gotten or have been removed
								if (reader.ReadBool())
								{
									m_AcquiredRecipes.Add(r, true);
								}
							}
						}
					}
					goto case 24;
				case 24:
					reader.ReadDeltaTime(); //m_LastHonorLoss = reader.ReadDeltaTime();
					// TODO: Remove
					goto case 23;
				case 23:
					ChampionTitles = new ChampionTitleInfo(reader);
					goto case 22;
				case 22:
					reader.ReadDateTime(); //m_LastValorLoss = reader.ReadDateTime();
					// TODO: Remove
					goto case 21;
				case 21:
					{
						ToTItemsTurnedIn = reader.ReadEncodedInt();
						ToTTotalMonsterFame = reader.ReadInt();
					}
					goto case 20;
				case 20:
					{
						AllianceMessageHue = reader.ReadEncodedInt();
						GuildMessageHue = reader.ReadEncodedInt();
					}
					goto case 19;
				case 19:
					{
						int rank = reader.ReadEncodedInt();
						int maxRank = RankDefinition.Ranks.Length - 1;

						if (rank > maxRank)
						{
							rank = maxRank;
						}

						m_GuildRank = RankDefinition.Ranks[rank];
						LastOnline = reader.ReadDateTime();
					}
					goto case 18;
				case 18:
					SolenFriendship = (SolenFriendship)reader.ReadEncodedInt();
					goto case 17;
				case 17: // changed how DoneQuests is serialized
				case 16:
					{
						Quest = QuestSerializer.DeserializeQuest(reader);

						if (Quest != null)
						{
							Quest.From = this;
						}

						int count = reader.ReadEncodedInt();

						DoneQuests = new List<QuestRestartInfo>(count);

						if (count > 0)
						{
							for (int i = 0; i < count; ++i)
							{
								Type questType = QuestSerializer.ReadType(QuestSystem.QuestTypes, reader);
								DateTime restartTime = version < 17 ? DateTime.MaxValue : reader.ReadDateTime();

								DoneQuests.Add(new QuestRestartInfo(questType, restartTime));
							}
						}

						Profession = reader.ReadEncodedInt();
					}
					goto case 15;
				case 15:
					reader.ReadDeltaTime(); //m_LastCompassionLoss = reader.ReadDeltaTime();
					// TODO: Remove
					goto case 14;
				case 14:
					{
						// TODO: Remove
						if (reader.ReadEncodedInt() > 0)
						{
							reader.ReadDeltaTime(); //m_NextCompassionDay = reader.ReadDeltaTime();
						}
					}
					goto case 13;
				case 13: // removed PaidInsurance list
				case 12:
					BOBFilter = new BOBFilter(reader);
					goto case 11;
				case 11:
					{
						if (version < 13)
						{
							List<Item> paid = reader.ReadStrongItemList();

							foreach (Item i in paid)
							{
								i.PaidInsurance = true;
							}
						}
					}
					goto case 10;
				case 10:
					{
						if (reader.ReadBool())
						{
							m_HairModID = reader.ReadInt();
							m_HairModHue = reader.ReadInt();
							m_BeardModID = reader.ReadInt();
							m_BeardModHue = reader.ReadInt();
						}
					}
					goto case 9;
				case 9:
					{
						SavagePaintExpiration = reader.ReadTimeSpan();

						if (SavagePaintExpiration > TimeSpan.Zero)
						{
							BodyMod = (Female ? 184 : 183);
							HueMod = 0;
						}
					}
					goto case 8;
				case 8:
					{
						NpcGuild = (NpcGuild)reader.ReadInt();
						NpcGuildJoinTime = reader.ReadDateTime();
						NpcGuildGameTime = reader.ReadTimeSpan();
					}
					goto case 7;
				case 7:
					m_PermaFlags = reader.ReadStrongMobileList();
					goto case 6;
				case 6:
					NextTailorBulkOrder = reader.ReadTimeSpan();
					goto case 5;
				case 5:
					NextSmithBulkOrder = reader.ReadTimeSpan();
					goto case 4;
				case 4:
				case 3:
				case 2:
					Flags = (PlayerFlag)reader.ReadInt();
					goto case 1;
				case 1:
					{
						m_ShortTermElapse = reader.ReadDateTime();
						m_GameTime = reader.ReadTimeSpan();
					}
					goto case 0;
				case 0:
					break;
			}

			if (RecentlyReported == null)
			{
				RecentlyReported = new List<Mobile>();
			}

			// Professions weren't verified on 1.0 RC0
			if (!CharacterCreation.VerifyProfession(Profession, Expansion))
			{
				Profession = 0;
			}

			if (m_PermaFlags == null)
			{
				m_PermaFlags = new List<Mobile>();
			}

			if (BOBFilter == null)
			{
				BOBFilter = new BOBFilter();
			}

			if (m_GuildRank == null)
			{
				//Default to member if going from older version to new version (only time it should be null)
				m_GuildRank = RankDefinition.Member;
			}

			if (LastOnline == DateTime.MinValue && Account != null)
			{
				LastOnline = ((Account)Account).LastLogin;
			}

			if (ChampionTitles == null)
			{
				ChampionTitles = new ChampionTitleInfo();
			}

			if (AccessLevel > AccessLevel.Player)
			{
				IgnoreMobiles = true;
			}

			List<Mobile> list = Stabled;

			foreach (BaseCreature bc in list.OfType<BaseCreature>())
			{
				bc.IsStabled = true; //Charge date set in BaseCreature
			}

			CheckAtrophies(this);

			if (Hidden) //Hiding is the only buff where it has an effect that's serialized.
			{
				AddBuff(new BuffInfo(BuffIcon.HidingAndOrStealth, 1075655));
			}
		}
		public PlayerMobile()
		{
			m_VisList = new List<Mobile>();
			m_PermaFlags = new List<Mobile>();
			m_AntiMacroTable = new Hashtable();

			m_BOBFilter = new Engines.BulkOrders.BOBFilter();

			m_GameTime = TimeSpan.Zero;
			m_ShortTermElapse = TimeSpan.FromHours( 8.0 );
			m_LongTermElapse = TimeSpan.FromHours( 40.0 );

			m_JusticeProtectors = new List<Mobile>();
			m_GuildRank = Guilds.RankDefinition.Lowest;

			m_ChampionTitles = new ChampionTitleInfo();

            //######################## -- Mobile Settings Start <<<
            #region -- Mobile Settings --
            m_Settings = new MobileSettings(this);
            #endregion
            //######################## -- Mobile Settings End <<<

			InvalidateMyRunUO();
		}
		public PlayerMobile()
		{
			AllFollowers = new List<Mobile>();
			AutoStabled = new List<Mobile>();
			RecentlyReported = new List<Mobile>();
			SkillGainMods = new List<SkillGainMod>();
			m_VisList = new List<Mobile>();
			m_PermaFlags = new List<Mobile>();
			m_AntiMacroTable = new Hashtable();

			BOBFilter = new BOBFilter();

			ChampionTitles = new ChampionTitleInfo();

			Learning = (SkillName)(-1);
			LastHelped = DateTime.MinValue;
			StatEnd = DateTime.MinValue;

			EventMsgFlag = true;

			m_GameTime = TimeSpan.Zero;
			m_ShortTermElapse = DateTime.UtcNow + ShortTermDuration;
			LongTermLastDecayGameTime = TimeSpan.Zero;

			m_GuildRank = RankDefinition.Lowest;

            //InvalidateLegends();
		}
Exemple #8
0
        public static string ComputeTitle(Mobile beholder, Mobile beheld)
        {
            StringBuilder title = new StringBuilder();

            int fame  = beheld.Fame;
            int karma = beheld.Karma;

            bool showSkillTitle = beheld.ShowFameTitle && ((beholder == beheld) || (fame >= 5000));

            /*if ( beheld.Murderer )
             * {
             *      title.AppendFormat( beheld.Fame >= 10000 ? "The Murderer {1} {0}" : "The Murderer {0}", beheld.Name, beheld.Female ? "Lady" : "Lord" );
             * }
             * else*/
            if (beheld.ShowFameTitle || (beholder == beheld))
            {
                for (int i = 0; i < m_FameEntries.Length; ++i)
                {
                    FameEntry fe = m_FameEntries[i];

                    if (fame <= fe.Fame || i == (m_FameEntries.Length - 1))
                    {
                        KarmaEntry[] karmaEntries = fe.Karma;

                        for (int j = 0; j < karmaEntries.Length; ++j)
                        {
                            KarmaEntry ke = karmaEntries[j];

                            if (karma <= ke.Karma || j == (karmaEntries.Length - 1))
                            {
                                title.AppendFormat(ke.Title, beheld.Name, beheld.Female ? "Lady" : "Lord");
                                break;
                            }
                        }

                        break;
                    }
                }
            }
            else
            {
                title.Append(beheld.Name);
            }

            if (beheld is PlayerMobile && ((PlayerMobile)beheld).DisplayChampionTitle)
            {
                ChampionTitleInfo info = ((PlayerMobile)beheld).ChampionTitles;

                if (info.Harrower > 0)
                {
                    title.AppendFormat(": {0} of Evil", HarrowerTitles[Math.Min(HarrowerTitles.Length, info.Harrower) - 1]);
                }
                else
                {
                    int highestValue = 0, highestType = 0;
                    for (int i = 0; i < ChampionSpawnInfo.Table.Length; i++)
                    {
                        int v = info.GetValue(i);

                        if (v > highestValue)
                        {
                            highestValue = v;
                            highestType  = i;
                        }
                    }

                    int offset = 0;
                    if (highestValue > 800)
                    {
                        offset = 3;
                    }
                    else if (highestValue > 300)
                    {
                        offset = highestValue / 300;
                    }

                    if (offset > 0)
                    {
                        ChampionSpawnInfo champInfo = ChampionSpawnInfo.GetInfo((ChampionSpawnType)highestType);
                        title.AppendFormat(": {0} of the {1}", champInfo.LevelNames[Math.Min(offset, champInfo.LevelNames.Length) - 1], champInfo.Name);
                    }
                }
            }

            string customTitle = beheld.Title;

            if (customTitle != null && (customTitle = customTitle.Trim()).Length > 0)
            {
                title.AppendFormat(" {0}", customTitle);
            }
            else if (showSkillTitle && beheld.Player)
            {
                string skillTitle = GetSkillTitle(beheld);

                if (skillTitle != null)
                {
                    title.Append(", ").Append(skillTitle);
                }
            }

            return(title.ToString());
        }
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();

			switch ( version )
			{
                case 44:
			        {
			            AntiMacroGump = reader.ReadBool();
			            goto case 43;
			        }
                case 43:
                    {
                        ShowTipsOnLogin = reader.ReadBool();
                        goto case 42;
                    }
                case 42:
			        {
			            AllowMulti = reader.ReadBool();
			            goto case 41;
			        }
                case 41:
                    {
                        GameInfoGumpType = (GameInfoGumpType)reader.ReadInt();
                        goto case 40;
                    }
                case 40:
                    {
                        m_EventType = (EventType)reader.ReadByte();
                        m_CurrentEvent = reader.ReadItem() as BaseGame;
                        goto case 39;
                    }
                case 39:
			        {
			            TempCheck = reader.ReadBool();
			            goto case 38;
			        }
                case 38:
                    {
                        m_AutoStabled = reader.ReadStrongMobileList();
                        m_AnkhNextUse = reader.ReadDateTime();
                        m_PeacedUntil = reader.ReadDateTime();
                        goto case 37;
                    }
                case 37:
			        {
			            ShowArriveMsg = reader.ReadBool();
			            goto case 36;
			        }
                case 36:
                    {
                        m_Rating = reader.ReadInt();
                        m_TournamentRating = reader.ReadInt();
                        m_CurrentEvent = null;
                        goto case 35;
                    }
                case 35:
                    {
                        m_Snoopers = reader.ReadStrongMobileList();
                        goto case 34;
                    }
                case 34:
                    m_HasStartingSkillBoost = reader.ReadBool();
                    goto case 33;
                case 33:
			        {
			            m_OriginalHairHue = reader.ReadInt();
			            m_OriginalHairItemID = reader.ReadInt();
			            m_OriginalHue = reader.ReadInt();
			            m_HasCustomRace = reader.ReadBool();
			            goto case 32;
			        }
                case 32:
                    VirtualArmor = reader.ReadInt();
                    goto case 31;
                case 31:
                    m_PlayerGuildGameTime = reader.ReadTimeSpan();
                    goto case 30;
                case 30:
                    m_AlwaysMurderer = reader.ReadBool();
                    goto case 29;
                case 29:
                    m_Imported = reader.ReadBool();
                    goto case 28;
                case 28:
                    /*Item nullItem = reader.ReadItem();
                    goto case 27;*/
                case 27:
                    m_Stoned = reader.ReadBool();
                    goto case 26;
				case 26:
					UseUnicodeSpeech = reader.ReadBool();
					goto case 25;
				case 25:
				{
					int recipeCount = reader.ReadInt();

					if( recipeCount > 0 )
					{
						m_AcquiredRecipes = new Dictionary<int, bool>();

						for( int i = 0; i < recipeCount; i++ )
						{
							int r = reader.ReadInt();
							if( reader.ReadBool() )	//Don't add in recipies which we haven't gotten or have been removed
								m_AcquiredRecipes.Add( r, true );
						}
					}
					goto case 24;
				}
				case 24:
				{
					m_LastHonorLoss = reader.ReadDeltaTime();
					goto case 23;
				}
				case 23:
				{
					m_ChampionTitles = new ChampionTitleInfo( reader );
					goto case 22;
				}
				case 22:
				{
					m_LastValorLoss = reader.ReadDateTime();
					goto case 21;
				}
				case 21:
				{
					m_ToTItemsTurnedIn = reader.ReadEncodedInt();
					m_ToTTotalMonsterFame = reader.ReadInt();
					goto case 20;
				}
				case 20:
				{
					AllianceMessageHue = reader.ReadEncodedInt();
					GuildMessageHue = reader.ReadEncodedInt();

					goto case 19;
				}
				case 19:
				{
					int rank = reader.ReadEncodedInt();
					int maxRank = RankDefinition.Ranks.Length -1;
					if( rank > maxRank )
						rank = maxRank;

					m_GuildRank = RankDefinition.Ranks[rank];
					LastOnline = reader.ReadDateTime();
					goto case 18;
				}
				case 18:
				{
					m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt();

					goto case 17;
				}
				case 17: // changed how DoneQuests is serialized
				case 16:
				{
					m_Quest = QuestSerializer.DeserializeQuest( reader );

					if ( m_Quest != null )
						m_Quest.From = this;

					int count = reader.ReadEncodedInt();

					if ( count > 0 )
					{
						m_DoneQuests = new List<QuestRestartInfo>();

						for ( int i = 0; i < count; ++i )
						{
							Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader );
							DateTime restartTime;

							if ( version < 17 )
								restartTime = DateTime.MaxValue;
							else
								restartTime = reader.ReadDateTime();

							m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) );
						}
					}

					Profession = reader.ReadEncodedInt();
					goto case 15;
				}
				case 15:
				{
					m_LastCompassionLoss = reader.ReadDeltaTime();
					goto case 14;
				}
				case 14:
				{
					m_CompassionGains = reader.ReadEncodedInt();

					if ( m_CompassionGains > 0 )
						m_NextCompassionDay = reader.ReadDeltaTime();

					goto case 13;
				}
				case 13: // just removed m_PayedInsurance list
				case 12:
				{
					m_BOBFilter = new BOBFilter( reader );
					goto case 11;
				}
				case 11:
				{
					if ( version < 13 )
					{
						List<Item> payed = reader.ReadStrongItemList();

						for ( int i = 0; i < payed.Count; ++i )
							payed[i].PayedInsurance = true;
					}

					goto case 10;
				}
				case 10:
				{
					if ( reader.ReadBool() )
					{
						m_HairModID = reader.ReadInt();
						m_HairModHue = reader.ReadInt();
						m_BeardModID = reader.ReadInt();
						m_BeardModHue = reader.ReadInt();
					}

					goto case 9;
				}
				case 9:
				{
					SavagePaintExpiration = reader.ReadTimeSpan();

					if ( SavagePaintExpiration > TimeSpan.Zero )
					{
						BodyMod = ( Female ? 184 : 183 );
						HueMod = 0;
					}

					goto case 8;
				}
				case 8:
				{
					NpcGuild = (NpcGuild)reader.ReadInt();
					NpcGuildJoinTime = reader.ReadDateTime();
					NpcGuildGameTime = reader.ReadTimeSpan();
					goto case 7;
				}
				case 7:
				{
					m_PermaFlags = reader.ReadStrongMobileList();
					goto case 6;
				}
				case 6:
				{
					NextTailorBulkOrder = reader.ReadTimeSpan();
					goto case 5;
				}
				case 5:
				{
					NextSmithBulkOrder = reader.ReadTimeSpan();
					goto case 4;
				}
				case 4:
				{
					m_LastJusticeLoss = reader.ReadDeltaTime();
					m_JusticeProtectors = reader.ReadStrongMobileList();
					goto case 3;
				}
				case 3:
				{
					m_LastSacrificeGain = reader.ReadDeltaTime();
					m_LastSacrificeLoss = reader.ReadDeltaTime();
					m_AvailableResurrects = reader.ReadInt();
					goto case 2;
				}
				case 2:
				{
					m_Flags = (PlayerFlag)reader.ReadInt();
					goto case 1;
				}
				case 1:
				{
					m_LongTermElapse = reader.ReadTimeSpan();
					m_ShortTermElapse = reader.ReadTimeSpan();
					m_GameTime = reader.ReadTimeSpan();
					goto case 0;
				}
				case 0:
				{
                    if (version < 43)
                        ShowTipsOnLogin = true;

                    if (version < 38)
                        m_AutoStabled = new List<Mobile>();
					break;
				}
			}

			// Professions weren't verified on 1.0 RC0
			if ( !CharacterCreation.VerifyProfession( Profession ) )
				Profession = 0;

			if ( m_PermaFlags == null )
				m_PermaFlags = new List<Mobile>();

            if ( m_Snoopers == null)
                m_Snoopers = new List<Mobile>();

			if ( m_JusticeProtectors == null )
				m_JusticeProtectors = new List<Mobile>();

			if ( m_BOBFilter == null )
				m_BOBFilter = new BOBFilter();

			if( m_GuildRank == null )
				m_GuildRank = RankDefinition.Member;	//Default to member if going from older verstion to new version (only time it should be null)

			if( LastOnline == DateTime.MinValue && Account != null )
				LastOnline = ((Account)Account).LastLogin;

			if( m_ChampionTitles == null )
				m_ChampionTitles = new ChampionTitleInfo();

            if (AccessLevel > AccessLevel.Player)
                m_IgnoreMobiles = true;

			List<Mobile> list = Stabled;

			for ( int i = 0; i < list.Count; ++i )
			{
				BaseCreature bc = list[i] as BaseCreature;

				if ( bc != null )
					bc.IsStabled = true;
			}

			CheckAtrophies( this );


			if( Hidden )	//Hiding is the only buff where it has an effect that's serialized.
				AddBuff( new BuffInfo( BuffIcon.HidingAndOrStealth, 1075655 ) );
		}
Exemple #10
0
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();
            int counttype =31;

			switch ( version )
			{
                // Plume addiction
                case 33:
                    {
                        counttype = reader.ReadInt();
                        goto case 32;
                    }
                case 32:
                    {
                        Addiction = new double[Enum.GetValues(typeof(PotionEffect)).Length];
                        for (int i = 0; i < counttype; i++)
                            Addiction[i] = reader.ReadDouble();

                        goto case 31;
                    }
                //Vinds : ajout pour les chevaliers d'artedar
                case 31:
                {
                        m_IsArtedarKnight = reader.ReadBool();
                        goto case 30;
                }

				// Scriptiz : ajout pour l'alignement sur Malas
				case 30:
				{
					m_Alignment = (Alignment)reader.ReadInt();
                    goto case 29;
				}
				// Scriptiz : ajout pour les fées
				case 29:
				{
					m_IsFairy = reader.ReadBool();
					goto case 28;
				}
				case 28:
				{
					m_PeacedUntil = reader.ReadDateTime();

					goto case 27;
				}
				case 27:
				{
					m_AnkhNextUse = reader.ReadDateTime();

					goto case 26;
				}
				case 26:
				{
					m_AutoStabled = reader.ReadStrongMobileList();

					goto case 25;
				}
				case 25:
				{
					int recipeCount = reader.ReadInt();

					if( recipeCount > 0 )
					{
						m_AcquiredRecipes = new Dictionary<int, bool>();

						for( int i = 0; i < recipeCount; i++ )
						{
							int r = reader.ReadInt();
							if( reader.ReadBool() )	//Don't add in recipies which we haven't gotten or have been removed
								m_AcquiredRecipes.Add( r, true );
						}
					}
					goto case 24;
				}
				case 24:
				{
					m_LastHonorLoss = reader.ReadDeltaTime();
					goto case 23;
				}
				case 23:
				{
					m_ChampionTitles = new ChampionTitleInfo( reader );
					goto case 22;
				}
				case 22:
				{
					m_LastValorLoss = reader.ReadDateTime();
					goto case 21;
				}
				case 21:
				{
					m_ToTItemsTurnedIn = reader.ReadEncodedInt();
					m_ToTTotalMonsterFame = reader.ReadInt();
					goto case 20;
				}
				case 20:
				{
					m_AllianceMessageHue = reader.ReadEncodedInt();
					m_GuildMessageHue = reader.ReadEncodedInt();

					goto case 19;
				}
				case 19:
				{
					int rank = reader.ReadEncodedInt();
					int maxRank = Guilds.RankDefinition.Ranks.Length -1;
					if( rank > maxRank )
						rank = maxRank;

					m_GuildRank = Guilds.RankDefinition.Ranks[rank];
					m_LastOnline = reader.ReadDateTime();
					goto case 18;
				}
				case 18:
				{
					m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt();

					goto case 17;
				}
				case 17: // changed how DoneQuests is serialized
				case 16:
				{
					m_Quest = QuestSerializer.DeserializeQuest( reader );

					if ( m_Quest != null )
						m_Quest.From = this;

					int count = reader.ReadEncodedInt();

					if ( count > 0 )
					{
						m_DoneQuests = new List<QuestRestartInfo>();

						for ( int i = 0; i < count; ++i )
						{
							Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader );
							DateTime restartTime;

							if ( version < 17 )
								restartTime = DateTime.MaxValue;
							else
								restartTime = reader.ReadDateTime();

							m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) );
						}
					}

					m_Profession = reader.ReadEncodedInt();
					goto case 15;
				}
				case 15:
				{
					m_LastCompassionLoss = reader.ReadDeltaTime();
					goto case 14;
				}
				case 14:
				{
					m_CompassionGains = reader.ReadEncodedInt();

					if ( m_CompassionGains > 0 )
						m_NextCompassionDay = reader.ReadDeltaTime();

					goto case 13;
				}
				case 13: // just removed m_PayedInsurance list
				case 12:
				{
					m_BOBFilter = new Engines.BulkOrders.BOBFilter( reader );
					goto case 11;
				}
				case 11:
				{
					if ( version < 13 )
					{
						List<Item> payed = reader.ReadStrongItemList();

						for ( int i = 0; i < payed.Count; ++i )
							payed[i].PayedInsurance = true;
					}

					goto case 10;
				}
				case 10:
				{
					if ( reader.ReadBool() )
					{
						m_HairModID = reader.ReadInt();
						m_HairModHue = reader.ReadInt();
						m_BeardModID = reader.ReadInt();
						m_BeardModHue = reader.ReadInt();
					}

					goto case 9;
				}
				case 9:
				{
					SavagePaintExpiration = reader.ReadTimeSpan();

					if ( SavagePaintExpiration > TimeSpan.Zero )
					{
						BodyMod = ( Female ? 184 : 183 );
						HueMod = 0;
					}

					goto case 8;
				}
				case 8:
				{
					m_NpcGuild = (NpcGuild)reader.ReadInt();
					m_NpcGuildJoinTime = reader.ReadDateTime();
					m_NpcGuildGameTime = reader.ReadTimeSpan();
					goto case 7;
				}
				case 7:
				{
					m_PermaFlags = reader.ReadStrongMobileList();
					goto case 6;
				}
				case 6:
				{
					NextTailorBulkOrder = reader.ReadTimeSpan();
					goto case 5;
				}
				case 5:
				{
					NextSmithBulkOrder = reader.ReadTimeSpan();
					goto case 4;
				}
				case 4:
				{
					m_LastJusticeLoss = reader.ReadDeltaTime();
					m_JusticeProtectors = reader.ReadStrongMobileList();
					goto case 3;
				}
				case 3:
				{
					m_LastSacrificeGain = reader.ReadDeltaTime();
					m_LastSacrificeLoss = reader.ReadDeltaTime();
					m_AvailableResurrects = reader.ReadInt();
					goto case 2;
				}
				case 2:
				{
					m_Flags = (PlayerFlag)reader.ReadInt();
					goto case 1;
				}
				case 1:
				{
					m_LongTermElapse = reader.ReadTimeSpan();
					m_ShortTermElapse = reader.ReadTimeSpan();
					m_GameTime = reader.ReadTimeSpan();
					goto case 0;
				}
				case 0:
				{
					if( version < 26 )
						m_AutoStabled = new List<Mobile>();
					break;
				}
			}

			if (m_RecentlyReported == null)
				m_RecentlyReported = new List<Mobile>();

			// Professions weren't verified on 1.0 RC0
			if ( !CharacterCreation.VerifyProfession( m_Profession ) )
				m_Profession = 0;

			if ( m_PermaFlags == null )
				m_PermaFlags = new List<Mobile>();

			if ( m_JusticeProtectors == null )
				m_JusticeProtectors = new List<Mobile>();

			if ( m_BOBFilter == null )
				m_BOBFilter = new Engines.BulkOrders.BOBFilter();

			if( m_GuildRank == null )
				m_GuildRank = Guilds.RankDefinition.Member;	//Default to member if going from older verstion to new version (only time it should be null)

			if( m_LastOnline == DateTime.MinValue && Account != null )
				m_LastOnline = ((Account)Account).LastLogin;

			if( m_ChampionTitles == null )
				m_ChampionTitles = new ChampionTitleInfo();

			if ( AccessLevel > AccessLevel.Player )
				m_IgnoreMobiles = true;

			List<Mobile> list = this.Stabled;

			for ( int i = 0; i < list.Count; ++i )
			{
				BaseCreature bc = list[i] as BaseCreature;

                if (bc != null)
                {
                    bc.IsStabled = true;
                    bc.StabledBy = this;
                }
			}

			CheckAtrophies( this );

			if( Hidden )	//Hiding is the only buff where it has an effect that's serialized.
				AddBuff( new BuffInfo( BuffIcon.HidingAndOrStealth, 1075655 ) );
		}
Exemple #11
0
        public PlayerMobile( Serial s )
            : base(s)
        {
            m_VisList = new List<Mobile>();
            m_AntiMacroTable = new Hashtable();
            InvalidateMyRunUO();

            m_PermaFlags = new List<Mobile>();

            m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            m_GameTime = TimeSpan.Zero;
            m_ShortTermElapse = ShortTermMurderDecay;
            m_LongTermElapse = LongTermMurderDecay;

            m_JusticeProtectors = new List<Mobile>();
            m_GuildRank = Guilds.RankDefinition.Lowest;

            m_ChampionTitles = new ChampionTitleInfo();
        }
        public PlayerMobile()
        {
            m_AllyList = new List<Mobile>();

            m_VisList = new List<Mobile>();
            m_PermaFlags = new List<Mobile>();
            m_AntiMacroTable = new Hashtable();

            m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            m_GameTime = TimeSpan.Zero;
            m_ShortTermElapse = TimeSpan.FromHours( 8.0 );
            m_LongTermElapse = TimeSpan.FromHours( 40.0 );

            m_JusticeProtectors = new List<Mobile>();
            m_GuildRank = Guilds.RankDefinition.Lowest;

            m_ChampionTitles = new ChampionTitleInfo();

            m_CrimesList = new Dictionary<Mobiles.Nation, int>();
            m_CrimesList.Add(Nation.Alyrian, 0);
            m_CrimesList.Add(Nation.Azhuran, 0);
            m_CrimesList.Add(Nation.Khemetar, 0);
            m_CrimesList.Add(Nation.Mhordul, 0);
            m_CrimesList.Add(Nation.Tyrean, 0);
            m_CrimesList.Add(Nation.Vhalurian, 0);
            m_CrimesList.Add(Nation.Imperial, 0);
            m_CrimesList.Add(Nation.Sovereign, 0);
            m_CrimesList.Add(Nation.Society, 0);
            m_CrimesList.Add(Nation.Insularii, 0);

            InvalidateMyRunUO();
        }
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );

            int version = reader.ReadInt();

            switch ( version )
            {
                case 161:
                    this.NumberOfItemsCookedRecently = reader.ReadInt();
                    this.CookingXpLastAwardedOn = reader.ReadDateTime();
                    goto case 160;
                case 160:
                    this.lastSecondWind = reader.ReadDateTime();
                    goto case 159;
                case 159:
                    {
                        this.lastCharge = reader.ReadDateTime();
                        this.chargeCooldown = reader.ReadInt();
                        goto case 158;
                    }
                case 158: SmithTesting = reader.ReadBool(); goto case 157;
                case 157: m_ConsecratedItems = reader.ReadInt(); goto case 156;
                case 156: m_CanBeFaithful = reader.ReadBool();goto case 155;
                case 155: m_HCWound = reader.ReadDateTime(); goto case 154;
                case 154: m_Maimings = reader.ReadInt(); goto case 153;

                case 153:
                {
                        m_CustomAvatarID1 = reader.ReadInt();
                        m_CustomAvatarID2 = reader.ReadInt();
                        m_CustomAvatarID3 = reader.ReadInt();
                        m_IsHardcore = reader.ReadBool(); goto case 152;

                }

                case 152: GroupInfo.Deserialize(reader, Group); goto case 151;
                case 151: m_IsApprentice = reader.ReadBool(); goto case 150;
                case 150: m_AvatarID = reader.ReadInt(); goto case 149;
                case 149:
                case 148:
                case 147:
                case 146:
                case 145:
                case 144:
                {
                    Disguise.Deserialize( reader );
                    MyDisguises.Deserialize( reader );
                    goto case 143;
                }
                case 143: m_GemHarvesting = reader.ReadBool(); goto case 142;
                case 142:
                {
                    m_CanBeThief = reader.ReadBool();
                    m_LastCottonFlaxHarvest = reader.ReadDateTime();
                    goto case 141;
                }
                case 141:
                case 140: m_CraftingSpecialization = reader.ReadString(); goto case 139;
                case 139: m_Forging = reader.ReadBool(); goto case 138;
                case 138: m_ImperialGuard = reader.ReadBool(); goto case 137;
                case 137: m_ExtraCPRewards = reader.ReadInt(); goto case 136;
                case 136: m_EmptyBankBoxOn = reader.ReadDateTime(); goto case 135;
                case 135: m_OldMapChar = reader.ReadBool(); goto case 134;
                case 134:
                {
                    int guilds = reader.ReadInt();

                    for( int i = 0; i < guilds; i++ )
                    {
                        CustomGuildInfo guild = new CustomGuildInfo( reader );

                        if( guild != null && guild.GuildStone != null )
                            CustomGuilds.Add( guild.GuildStone, guild );
                    }

                    goto case 133;
                }
                case 133: m_ChosenDeity = (ChosenDeity)reader.ReadInt(); goto case 132;
                case 132: m_WikiConfig = reader.ReadString(); goto case 131;
                case 131:
                case 130:
                case 129:
                {
                    m_ReforgeLocation = reader.ReadPoint3D();
                    m_ReforgeMap = reader.ReadMap();
                    m_Reforging = reader.ReadBool();
                    m_ReforgesLeft = reader.ReadInt();
                    goto case 128;
                }
                case 128:
                case 127:
                {
                    m_Technique = reader.ReadString();
                    m_TechniqueLevel = reader.ReadInt();
                    m_MediumPieces = reader.ReadInt();
                    m_HeavyPieces = reader.ReadInt();
                    goto case 126;
                }
                case 126: m_VampSight = reader.ReadBool(); goto case 125;
                case 125: m_FreeForRP = reader.ReadBool(); goto case 124;
                case 124: m_VampSafety = reader.ReadBool(); goto case 123;
                case 123:
                {
                    m_LastTimeGhouled = reader.ReadDateTime();
                    m_YearOfDeath = reader.ReadInt();
                    m_MonthOfDeath = reader.ReadInt();
                    m_DayOfDeath = reader.ReadInt();
                    m_IsVampire = reader.ReadBool();
                    m_MaxBPs = reader.ReadInt();
                    m_BPs = reader.ReadInt();
                    m_AutoVampHeal = reader.ReadBool();

                    goto case 122;
                }
                case 122:
                case 121: m_LogMsgs = reader.ReadBool(); goto case 120;
                case 120: m_PureDodge = reader.ReadBool(); goto case 119;
                case 119: m_Tents = reader.ReadStrongItemList(); goto case 118;
                case 118: m_CraftContainer = (Container)reader.ReadItem(); goto case 117;
                case 117:
                case 116: m_SpellBook = (CustomSpellBook)reader.ReadItem(); goto case 115;
                case 115:
                case 114:
                {
                    CustomGuildInfo test = null;

                    if( version < 134 )
                        test = new CustomGuildInfo( reader );

                    goto case 113;
                }
                case 113:
                case 112:
                case 111:
                case 110:
                case 109:
                {
                    m_CurrentCommand = (SongList)reader.ReadInt();
                    goto case 108;
                }
                case 108:
                {
                    m_SpeedHack = reader.ReadBool();
                    goto case 107;
                }
                case 107:
                {
                    m_LogoutTime = reader.ReadDateTime();
                    goto case 106;
                }
                case 106:
                {
                    m_FakeAge = reader.ReadString();
                    m_FakeLooks = reader.ReadString();
                    goto case 105;
                }
                case 105:
                {
                    this.NameMod = reader.ReadString();
                    m_AutoPicking = reader.ReadBool();
                    goto case 104;
                }
                case 104: goto case 103;
                case 103:
                {
                    m_SmoothPicking = reader.ReadBool();
                    goto case 102;
                }
                case 102:
                {
                    m_HasStash = reader.ReadBool();
                    goto case 101;
                }
                case 101:
                {
                    m_FakeHair = reader.ReadInt();
                    m_FakeHairHue = reader.ReadInt();
                    m_FakeFacialHair = reader.ReadInt();
                    m_FakeFacialHairHue = reader.ReadInt();
                    m_FakeHue = reader.ReadInt();
                    m_FakeRPTitle = reader.ReadString();
                    m_FakeTitlePrefix = reader.ReadString();
                    goto case 100;
                }
                case 100: goto case 99;
                case 99: goto case 98;
                case 98: goto case 97;
                case 97: goto case 96;
                case 96:
                {
                    m_FixedRun = reader.ReadBool();
                    goto case 95;
                }
                case 95:
                {
                    m_LightPieces = reader.ReadInt();
                    goto case 94;
                }
                case 94:
                {
                    m_ArmourPieces = reader.ReadInt();
                    goto case 93;
                }
                case 93:
                {
                    m_LightPenalty = reader.ReadInt();
                    m_MediumPenalty = reader.ReadInt();
                    m_HeavyPenalty = reader.ReadInt();
                    goto case 92;
                }
                case 92: goto case 91;
                case 91:
                {
                    m_FixedRage = reader.ReadBool();
                    goto case 90;
                }

                case 90: goto case 89;
                case 89: goto case 88;
                case 88: goto case 87;
                case 87: goto case 86;

                case 86:
                {
                    m_FixedReflexes = reader.ReadBool();
                    goto case 85;
                }
                case 85:
                {
                    m_FixedStyles = reader.ReadBool();
                    goto case 84;
                }
                case 84:
                {
                    m_NextMending = reader.ReadDateTime();
                    goto case 83;
                }
                case 83:
                {
                    m_FixedStatPoints = reader.ReadBool();
                    goto case 82;
                }
                case 82:
                {
                    m_XPFromCrafting = reader.ReadBool();
                    m_XPFromKilling = reader.ReadBool();
                    goto case 81;
                }
                case 81:
                {
                    m_HarvestedCrops = reader.ReadInt();
                    m_NextHarvestAllowed = reader.ReadDateTime();
                    goto case 80;
                }
                case 80:
                {
                    m_Spar = reader.ReadBool();
                    goto case 79;
                }
                case 79:
                {
                    m_HideStatus = reader.ReadBool();
                    goto case 78;
                }
                case 78:
                {
                    m_DayOfBirth = reader.ReadString();
                    m_MonthOfBirth = reader.ReadString();
                    m_YearOfBirth = reader.ReadString();
                    goto case 77;
                }
                case 77:
                {
                    m_AlyrianGuard = reader.ReadBool();
                    m_AzhuranGuard = reader.ReadBool();
                    m_KhemetarGuard = reader.ReadBool();
                    m_MhordulGuard = reader.ReadBool();
                    m_TyreanGuard = reader.ReadBool();
                    m_VhalurianGuard = reader.ReadBool();
                    goto case 76;
                }
                case 76:
                {
                    m_HearAll = reader.ReadInt();
                    goto case 75;
                }
                case 75:
                {
                    m_Friendship = new Friendship( reader );
                    goto case 74;
                }
                case 74:
                {
                    m_CPCapOffset = reader.ReadInt();
                    m_CPSpent = reader.ReadInt();
                    goto case 73;
                }
                case 73:
                {
                    m_Description2 = reader.ReadString();
                    m_Description3 = reader.ReadString();
                    goto case 72;
                }
                case 72:
                {
                    m_NextBirthday = reader.ReadDateTime();
                    m_MaxAge = reader.ReadInt();
                    goto case 71;
                }
                case 71:
                {
                    m_Age = reader.ReadInt();
                    goto case 70;
                }
                case 70:
                {
                    m_LoggedOutPets = reader.ReadStrongMobileList();
                    goto case 69;
                }
                case 69:
                {
                    m_RecreateXP = reader.ReadInt();
                    m_RecreateCP = reader.ReadInt();
                    goto case 68;
                }
                case 68:
                {
                    m_LastOffenseToNature = reader.ReadDateTime();
                    goto case 66;
                }

                case 66:
                {
                    Mobile mob = null;

                    if( version < 92 )
                        mob = reader.ReadMobile();

                    goto case 65;
                }

                case 65:
                {
                    m_LastDonationLife = reader.ReadDateTime();
                    goto case 64;
                }

                case 64:
                {
                    m_Lives = reader.ReadInt();
                    goto case 63;
                }

                case 63:
                {
                    m_AllyList = reader.ReadStrongMobileList();
                    goto case 62;
                }

                case 62:
                {
                    m_Height = reader.ReadInt();
                    m_Weight = reader.ReadInt();
                    goto case 61;
                }

                case 61:
                {
                    m_NextAllowance = reader.ReadDateTime();
                    goto case 60;
                }

                case 60:
                {
                    m_Backgrounds = new Backgrounds( reader );
                    goto case 59;
                }

                case 59:
                {
                    m_Description = reader.ReadString();
                    goto case 58;
                }

                case 58:
                {
                    m_Masterwork = new Masterwork( reader );
                    goto case 57;
                }

                case 57:
                {
                    m_RacialResources = new RacialResources( reader );
                    goto case 56;
                }

                case 56:
                {
                    m_KnownLanguages = new KnownLanguages( reader );
                    goto case 55;
                }

                case 55:
                {
                    m_SpokenLanguage = (KnownLanguage)reader.ReadInt();
                    goto case 54;
                }

                case 54:
                {
                    m_RPTitle = reader.ReadString();
                    m_TitlePrefix = reader.ReadString();
                    goto case 53;
                }

                case 53:
                {
                    m_FocusedShot = reader.ReadInt();
                    m_SwiftShot = reader.ReadInt();
                    goto case 52;
                }

                case 52:
                {
                    m_WeaponSpecialization = reader.ReadString();
                    m_SecondSpecialization = reader.ReadString();
                    goto case 51;
                }

                case 51:
                {
                    m_CombatStyles = new CombatStyles( reader );
                    m_SearingBreath = reader.ReadInt();
                    m_SwipingClaws = reader.ReadInt();
                    m_TempestuousSea = reader.ReadInt();
                    m_SilentHowl = reader.ReadInt();
                    m_ThunderingHooves = reader.ReadInt();
                    m_VenomousWay = reader.ReadInt();
                    goto case 50;
                }

                case 50:
                {
                    m_RageHits = reader.ReadInt();
                    m_RageFeatLevel = reader.ReadInt();
                    goto case 49;
                }

                case 49:
                {
                    int test = reader.ReadInt();
                    goto case 48;
                }

                case 48:
                {
                    m_LastChargeStep = reader.ReadDateTime();
                    goto case 47;
                }

                case 47:
                {
                    m_FormerDirection = (Direction)reader.ReadInt();
                    m_ChargeSteps = reader.ReadInt();
                    goto case 46;
                }

                case 46:
                {
                   m_Trample = reader.ReadBool();
                   goto case 45;
                }

                case 45:
                {
                    m_FlurryOfBlows = reader.ReadInt();
                    goto case 44;
                }

                case 44:
                {
                    m_FocusedAttack = reader.ReadInt();
                    m_FightingStance = (FeatList)reader.ReadInt();
                    goto case 43;
                }

                case 43:
                {
                    m_Intimidated = reader.ReadInt();
                    goto case 42;
                }

                case 42:
                {
                    m_HasHuntingHoundBonus = reader.ReadBool();
                    goto case 41;
                }

                case 41:
                {
                    m_HuntingHound = reader.ReadMobile();
                    m_FreeToUse = reader.ReadBool();
                    goto case 40;
                }

                case 40:
                {
                    m_Informants = new Informants( reader );
                    goto case 39;
                }

                case 39:
                {
                    m_EscortPrisoner = reader.ReadMobile();
                    goto case 38;
                }

                case 38:
                {
                    m_CanBeReplaced = reader.ReadBool();
                    goto case 37;
                }

                case 37:
                {
                    m_BackToBack = reader.ReadBool();
                    goto case 36;
                }

                case 36:
                {
                    m_Crippled = reader.ReadBool();
                    goto case 35;
                }

                case 35:
                {
                    m_CleaveAttack = reader.ReadBool();
                    goto case 34;
                }

                case 34: goto case 33;

                case 33:
                {
                    goto case 32;
                }

                case 32:
                {
                    m_SpecialAttack = (FeatList)reader.ReadInt();
                    m_OffensiveFeat = (FeatList)reader.ReadInt();
                    goto case 31;
                }

                case 31:
                {
                    m_Feats = new Feats( reader );
                    goto case 30;
                }

                case 30:
                {
                    m_Subclass = (Subclass)reader.ReadInt();
                    m_Advanced = (Advanced)reader.ReadInt();
                    goto case 29;
                }
                case 29:
                {
                    m_CanBeMage = reader.ReadBool();
                    goto case 28;
                }

                case 28:
                {
                    m_Level = reader.ReadInt();
                    m_XP = reader.ReadInt();
                    m_NextLevel = reader.ReadInt();
                    m_CP = reader.ReadInt();
                    goto case 27;
                }

                case 27:
                {
                    m_StatPoints = reader.ReadInt();
                    m_SkillPoints = reader.ReadInt();
                    m_FeatSlots = reader.ReadInt();
                    goto case 26;
                }
                case 26:
                {
                    m_Class = (Class)reader.ReadInt();
                    m_Nation = (Nation)reader.ReadInt();
                    goto case 25;
                }
                case 25:
                {
                    int recipeCount = reader.ReadInt();

                    if( recipeCount > 0 )
                    {
                        m_AcquiredRecipes = new Dictionary<int, bool>();

                        for( int i = 0; i < recipeCount; i++ )
                        {
                            int r = reader.ReadInt();
                            if( reader.ReadBool() )	//Don't add in recipies which we haven't gotten or have been removed
                                m_AcquiredRecipes.Add( r, true );
                        }
                    }
                    goto case 24;
                }
                case 24:
                {
                    m_LastHonorLoss = reader.ReadDeltaTime();
                    goto case 23;
                }
                case 23:
                {
                    m_ChampionTitles = new ChampionTitleInfo( reader );
                    goto case 22;
                }
                case 22:
                {
                    m_LastValorLoss = reader.ReadDateTime();
                    goto case 21;
                }
                case 21:
                {
                    m_ToTItemsTurnedIn = reader.ReadEncodedInt();
                    m_ToTTotalMonsterFame = reader.ReadInt();
                    goto case 20;
                }
                case 20:
                {
                    m_AllianceMessageHue = reader.ReadEncodedInt();
                    m_GuildMessageHue = reader.ReadEncodedInt();

                    goto case 19;
                }
                case 19:
                {
                    int rank = reader.ReadEncodedInt();
                    int maxRank = Guilds.RankDefinition.Ranks.Length -1;
                    if( rank > maxRank )
                        rank = maxRank;

                    m_GuildRank = Guilds.RankDefinition.Ranks[rank];
                    m_LastOnline = reader.ReadDateTime();
                    goto case 18;
                }
                case 18:
                {
                    m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt();

                    goto case 17;
                }
                case 17: // changed how DoneQuests is serialized
                case 16:
                {
                    m_Quest = QuestSerializer.DeserializeQuest( reader );

                    if ( m_Quest != null )
                        m_Quest.From = this;

                    int count = reader.ReadEncodedInt();

                    if ( count > 0 )
                    {
                        m_DoneQuests = new List<QuestRestartInfo>();

                        for ( int i = 0; i < count; ++i )
                        {
                            Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader );
                            DateTime restartTime;

                            if ( version < 17 )
                                restartTime = DateTime.MaxValue;
                            else
                                restartTime = reader.ReadDateTime();

                            m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) );
                        }
                    }

                    m_Profession = reader.ReadEncodedInt();
                    goto case 15;
                }
                case 15:
                {
                    m_LastCompassionLoss = reader.ReadDeltaTime();
                    goto case 14;
                }
                case 14:
                {
                    m_CompassionGains = reader.ReadEncodedInt();

                    if ( m_CompassionGains > 0 )
                        m_NextCompassionDay = reader.ReadDeltaTime();

                    goto case 13;
                }
                case 13: // just removed m_PayedInsurance list
                case 12:
                {
                    m_BOBFilter = new Engines.BulkOrders.BOBFilter( reader );
                    goto case 11;
                }
                case 11:
                {
                    if ( version < 13 )
                    {
                        List<Item> payed = reader.ReadStrongItemList();

                        for ( int i = 0; i < payed.Count; ++i )
                            payed[i].PayedInsurance = true;
                    }

                    goto case 10;
                }
                case 10:
                {
                    if ( reader.ReadBool() )
                    {
                        m_HairModID = reader.ReadInt();
                        m_HairModHue = reader.ReadInt();
                        m_BeardModID = reader.ReadInt();
                        m_BeardModHue = reader.ReadInt();

                        // We cannot call SetHairMods( -1, -1 ) here because the items have not yet loaded
                        Timer.DelayCall( TimeSpan.Zero, new TimerCallback( RevertHair ) );
                    }

                    goto case 9;
                }
                case 9:
                {
                    SavagePaintExpiration = reader.ReadTimeSpan();

                    if ( SavagePaintExpiration > TimeSpan.Zero )
                    {
                        BodyMod = ( Female ? 184 : 183 );
                        HueMod = 0;
                    }

                    goto case 8;
                }
                case 8:
                {
                    m_NpcGuild = (NpcGuild)reader.ReadInt();
                    m_NpcGuildJoinTime = reader.ReadDateTime();
                    m_NpcGuildGameTime = reader.ReadTimeSpan();
                    goto case 7;
                }
                case 7:
                {
                    m_PermaFlags = reader.ReadStrongMobileList();
                    goto case 6;
                }
                case 6:
                {
                    NextTailorBulkOrder = reader.ReadTimeSpan();
                    goto case 5;
                }
                case 5:
                {
                    NextSmithBulkOrder = reader.ReadTimeSpan();
                    goto case 4;
                }
                case 4:
                {
                    m_LastJusticeLoss = reader.ReadDeltaTime();
                    m_JusticeProtectors = reader.ReadStrongMobileList();
                    goto case 3;
                }
                case 3:
                {
                    m_LastSacrificeGain = reader.ReadDeltaTime();
                    m_LastSacrificeLoss = reader.ReadDeltaTime();
                    m_AvailableResurrects = reader.ReadInt();
                    goto case 2;
                }
                case 2:
                {
                    m_Flags = (PlayerFlag)reader.ReadInt();
                    goto case 1;
                }
                case 1:
                {
                    m_LongTermElapse = reader.ReadTimeSpan();
                    m_ShortTermElapse = reader.ReadTimeSpan();
                    m_GameTime = reader.ReadTimeSpan();

                    if (version < 147) m_Crimes = reader.ReadInt();
                    //CrimesList
                    if (version < 148)
                    {
                        m_CrimesList = new Dictionary<Mobiles.Nation, int>();
                        m_CrimesList.Add(Nation.Alyrian, 0);
                        m_CrimesList.Add(Nation.Azhuran, 0);
                        m_CrimesList.Add(Nation.Khemetar, 0);
                        m_CrimesList.Add(Nation.Mhordul, 0);
                        m_CrimesList.Add(Nation.Tyrean, 0);
                        m_CrimesList.Add(Nation.Vhalurian, 0);
                        m_CrimesList.Add(Nation.Imperial, 0);
                        m_CrimesList.Add(Nation.Sovereign, 0);
                        m_CrimesList.Add(Nation.Society, 0);

                        int count = reader.ReadInt();
                        for (int i = 0; i < count; i++)
                        {
                            Nation n = (Nation)reader.ReadInt();
                            int c = reader.ReadInt();
                            //m_CrimesList.Add(n, c);
                        }
                    }
                    else
                    {
                        m_CrimesList = new Dictionary<Mobiles.Nation, int>();
                        int count = reader.ReadInt();
                        for (int i = 0; i < count; i++)
                        {
                            Nation n = (Nation)reader.ReadInt();
                            int c = reader.ReadInt();
                            m_CrimesList.Add(n, c);
                        }
                    }

                    m_NextCriminalAct = reader.ReadDateTime();
                    m_CriminalActivity = reader.ReadBool();
                    m_Disguised = reader.ReadBool();
                    m_LastDisguiseTime = reader.ReadDateTime();

                    if (version < 149)
                    {
                        m_LastDeath = DateTime.Now - TimeSpan.FromDays(1);
                    }
                    else
                        m_LastDeath = reader.ReadDateTime();

                    goto case 0;
                }
                case 0:
                {
                    break;
                }
            }

            if (m_AvatarID == 0)
            m_AvatarID = 1076;

            //m_CrimesList.Add(Nation.Insularii, 0);

            if (m_CustomAvatarID1 == 0)
            m_CustomAvatarID1 = 1076;

            if (m_CustomAvatarID2 == 0)
            m_CustomAvatarID2 = 1076;

            if (m_CustomAvatarID3 == 0)
            m_CustomAvatarID3 = 1076;

            // Professions weren't verified on 1.0 RC0
            if ( !CharacterCreation.VerifyProfession( m_Profession ) )
                m_Profession = 0;

            if ( m_PermaFlags == null )
                m_PermaFlags = new List<Mobile>();

            if ( m_JusticeProtectors == null )
                m_JusticeProtectors = new List<Mobile>();

            if ( m_BOBFilter == null )
                m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            if( m_GuildRank == null )
                m_GuildRank = Guilds.RankDefinition.Member;	//Default to member if going from older verstion to new version (only time it should be null)

            if( m_LastOnline == DateTime.MinValue && Account != null )
                m_LastOnline = ((Account)Account).LastLogin;

            if( m_ChampionTitles == null )
                m_ChampionTitles = new ChampionTitleInfo();

            List<Mobile> list = this.Stabled;

            for ( int i = 0; i < list.Count; ++i )
            {
                BaseCreature bc = list[i] as BaseCreature;

                if ( bc != null )
                    bc.IsStabled = true;
            }

            CheckAtrophies( this );

            /*if( Hidden )	//Hiding is the only buff where it has an effect that's serialized.
                AddBuff( new BuffInfo( BuffIcon.HidingAndOrStealth, 1075655 ) );*/

            if( this.Lives >= 0 && !this.Alive && this.Corpse != null )
                this.SendGump( new DeathGump( this, 15, this.Corpse ) );

            if( this.Backpack is ArmourBackpack )
            {
                ArmourBackpack pack = this.Backpack as ArmourBackpack;
                pack.Attributes.NightSight = 0;
            }

            if( version < 135 && AccessLevel < AccessLevel.GameMaster )
                OldMapChar = true;

            if( version < 141 )
            {
                FixSkillCost( FeatInfo.FeatCost.High, FeatInfo.FeatCost.Medium, Feats.GetFeatLevel(FeatList.Magery) );
                FixSkillCost( FeatInfo.FeatCost.High, FeatInfo.FeatCost.Low, Feats.GetFeatLevel(FeatList.Concentration) );
            }

            if( version < 145 )
            {
                m_TitlePrefix = null;
                m_RPTitle = "the Alyrian";

                if( m_Nation == Nation.Alyrian )
                    m_RPTitle = "the Alyrian";
                else if( m_Nation == Nation.Azhuran )
                    m_RPTitle = "the Azhuran";
                else if( m_Nation == Nation.Khemetar )
                    m_RPTitle = "the Khemetar";
                else if( m_Nation == Nation.Mhordul )
                    m_RPTitle = "the Mhordul";
                else if( m_Nation == Nation.Tyrean )
                    m_RPTitle = "the Tyrean";
                else if( m_Nation == Nation.Vhalurian )
                    m_RPTitle = "the Vhalurian";
            }

            m_Intimidated = 0;

            #region Removing Healing and HairStyling as feats and returning to players their CP
            if (Feats.GetFeatLevel(FeatList.Healing) == 3)
            {
                Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 3, true);
            }
            if (Feats.GetFeatLevel(FeatList.Healing) == 2)
            {
                Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 2, true);
            }
            if (Feats.GetFeatLevel(FeatList.Healing) == 1)
            {
                Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 1, true);
            }
            if (Feats.GetFeatLevel(FeatList.HairStyling) == 3)
            {
                Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 3, true);
            }
            if (Feats.GetFeatLevel(FeatList.HairStyling) == 2)
            {
                Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 2, true);
            }
            if (Feats.GetFeatLevel(FeatList.HairStyling) == 1)
            {
                Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 1, true);
            }
            #endregion

            m_Deserialized = true;
        }
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );
            int version = reader.ReadInt();

            switch ( version )
            {
                case 36:
                {
                    m_PeacedUntil = reader.ReadDateTime();

                    goto case 35;
                }
                case 35:
                {
                    m_AnkhNextUse = reader.ReadDateTime();

                    goto case 34;
                }
                case 34:
                {
                    m_AutoStabled = reader.ReadStrongMobileList();

                    m_CustomFlags = (CustomPlayerFlag)reader.ReadEncodedInt();

                    if ( GetCustomFlag( CustomPlayerFlag.VisibilityList ) )
                    {
                        int length = reader.ReadInt();
                        for( int i = 0; i < length; i++ )
                            VisibilityList.Add( reader.ReadMobile() );
                    }

                    if ( GetCustomFlag( CustomPlayerFlag.StaffLevel ) )
                        AccessLevelToggler.m_Mobiles.Add( this, new AccessLevelMod( (AccessLevel)reader.ReadInt() ) );

                    if ( GetCustomFlag( CustomPlayerFlag.StaffRank ) )
                        m_StaffRank = (StaffRank)reader.ReadInt();

                    if ( GetCustomFlag( CustomPlayerFlag.DisplayStaffRank ) )
                        m_StaffTitle = reader.ReadString();

                    goto case 33;
                }
                case 33: // Added by Blady for Sphynx
                {
                    m_FortuneType = reader.ReadEncodedInt();
                    if ( m_FortuneType > 0 )
                    {
                        m_FortunePower = reader.ReadEncodedInt();
                        FortuneExpire = reader.ReadDateTime();
                        if ( FortuneExpire > DateTime.Now )
                        {
                            ApplyFortune( m_FortuneType, m_FortunePower );
                            FortuneGump.Told.Add( this );
                        }
                        else
                            m_FortuneType = m_FortunePower = 0;
                    }

                    goto case 32;
                }
                case 32: //PowerHour added by Blady
                {
                    m_PowerHourStart = reader.ReadDeltaTime();
                    goto case 31;
                }
                //*** Edit by Sunny ***\\
                case 31:
                case 30:
                {
                    m_OSIHouseLoading = reader.ReadBool();
                    goto case 29;
                }
                //*** End edit ***\\

                case 29:
                {
                    int recipeCount = reader.ReadInt();

                    if ( recipeCount > 0 )
                    {
                        m_AcquiredRecipes = new Dictionary<int, bool>();

                        for (int i = 0; i < recipeCount; i++)
                        {
                            int r = reader.ReadInt();
                            if (reader.ReadBool())	//Don't add in recipies which we haven't gotten or have been removed
                                m_AcquiredRecipes.Add(r, true);
                        }
                    }
                    goto case 28;
                }
                case 28:
                {
                    m_LastHonorLoss = reader.ReadDeltaTime();
                    goto case 27;
                }
                case 27:
                {
                    m_ChampionTitles = new ChampionTitleInfo(reader);
                    goto case 26;
                }
                case 26:
                {
                    m_LastValorLoss = reader.ReadDateTime();
                    goto case 25;
                }
                case 25:
                {
                    m_ToTItemsTurnedIn = reader.ReadEncodedInt();
                    m_ToTTotalMonsterFame = reader.ReadInt();
                    goto case 24;
                }
                case 24:
                {
                    m_AllianceMessageHue = reader.ReadEncodedInt();
                    m_GuildMessageHue = reader.ReadEncodedInt();

                    goto case 23;
                }
                case 23:
                {
                    int rank = reader.ReadEncodedInt();
                    int maxRank = Guilds.RankDefinition.Ranks.Length - 1;
                    if (rank > maxRank)
                        rank = maxRank;

                    m_GuildRank = Guilds.RankDefinition.Ranks[rank];
                    m_LastOnline = reader.ReadDateTime();
                    goto case 22;
                }
                case 22:
                {
                    if (version < 31)
                        reader.ReadInt();
                    goto case 21;
                }
                // *** Added for Hunting Contracts ***
                case 21:
                {
                    m_NextHuntContract = reader.ReadDateTime();
                    goto case 20;
                }
                // *** ***
                // *** Added for Honor ***
                case 20:
                {
                    if (version < 29)
                    {
                        double m_HonorGain = reader.ReadDouble();
                        DateTime m_LastHonorLoss = reader.ReadDateTime();
                        DateTime m_LastEmbrace = reader.ReadDateTime();
                    }
                    goto case 19;
                }
                // *** ***
                // *** Added for Valor ***
                case 19:
                {
                    if (version < 29)
                    {
                        double m_ValorGain = reader.ReadDouble();
                        DateTime m_LastValorLoss = reader.ReadDeltaTime();
                    }
                    goto case 18;
                }
                // *** ***
                case 18:
                {
                    m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt();

                    goto case 17;
                }
                case 17: // changed how DoneQuests is serialized
                case 16:
                {
                    m_Quest = QuestSerializer.DeserializeQuest( reader );

                    if ( m_Quest != null )
                        m_Quest.From = this;

                    int count = reader.ReadEncodedInt();

                    if ( count > 0 )
                    {
                        m_DoneQuests = new List<QuestRestartInfo>();

                        for ( int i = 0; i < count; ++i )
                        {
                            Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader );
                            DateTime restartTime;

                            if ( version < 17 )
                                restartTime = DateTime.MaxValue;
                            else
                                restartTime = reader.ReadDateTime();

                            m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) );
                        }
                    }

                    m_Profession = reader.ReadEncodedInt();
                    goto case 15;
                }
                case 15:
                {
                    m_LastCompassionLoss = reader.ReadDeltaTime();
                    goto case 14;
                }
                case 14:
                {
                    m_CompassionGains = reader.ReadEncodedInt();

                    if ( m_CompassionGains > 0 )
                        m_NextCompassionDay = reader.ReadDeltaTime();

                    goto case 13;
                }
                case 13: // just removed m_PaidInsurance list
                case 12:
                {
                    m_BOBFilter = new Engines.BulkOrders.BOBFilter( reader );
                    goto case 11;
                }
                case 11:
                {
                    if ( version < 13 )
                    {
                        List<Item> paid = reader.ReadStrongItemList();

                        for ( int i = 0; i < paid.Count; ++i )
                            paid[i].PaidInsurance = true;
                    }

                    goto case 10;
                }
                case 10:
                {
                    if ( reader.ReadBool() )
                    {
                        m_HairModID = reader.ReadInt();
                        m_HairModHue = reader.ReadInt();
                        m_BeardModID = reader.ReadInt();
                        m_BeardModHue = reader.ReadInt();

                        // We cannot call SetHairMods( -1, -1 ) here because the items have not yet loaded
            //						Timer.DelayCall( TimeSpan.Zero, new TimerCallback( RevertHair ) );
                    }

                    goto case 9;
                }
                case 9:
                {
                    SavagePaintExpiration = reader.ReadTimeSpan();

                    if ( SavagePaintExpiration > TimeSpan.Zero )
                    {
                        BodyMod = ( Female ? 184 : 183 );
                        HueMod = 0;
                    }

                    goto case 8;
                }
                case 8:
                {
                    m_NpcGuild = (NpcGuild)reader.ReadInt();
                    m_NpcGuildJoinTime = reader.ReadDateTime();
                    m_NpcGuildGameTime = reader.ReadTimeSpan();
                    goto case 7;
                }
                case 7:
                {
                    m_PermaFlags = reader.ReadStrongMobileList();
                    goto case 6;
                }
                case 6:
                {
                    NextTailorBulkOrder = reader.ReadTimeSpan();
                    goto case 5;
                }
                case 5:
                {
                    NextSmithBulkOrder = reader.ReadTimeSpan();
                    goto case 4;
                }
                case 4:
                {
                    m_LastJusticeLoss = reader.ReadDeltaTime();
                    m_JusticeProtectors = reader.ReadStrongMobileList();
                    goto case 3;
                }
                case 3:
                {
                    m_LastSacrificeGain = reader.ReadDeltaTime();
                    m_LastSacrificeLoss = reader.ReadDeltaTime();
                    m_AvailableResurrects = reader.ReadInt();
                    goto case 2;
                }
                case 2:
                {
                    m_Flags = (PlayerFlag)reader.ReadInt();
                    goto case 1;
                }
                case 1:
                {
                    m_LongTermElapse = reader.ReadTimeSpan();
                    m_ShortTermElapse = reader.ReadTimeSpan();
                    m_GameTime = reader.ReadTimeSpan();
                    goto case 0;
                }
                case 0:
                {
                    if( version < 34 )
                        m_AutoStabled = new List<Mobile>();
                    break;
                }
            }

            // Professions weren't verified on 1.0 RC0
            if ( !CharacterCreation.VerifyProfession( m_Profession ) )
                m_Profession = 0;

            if ( m_PermaFlags == null )
                m_PermaFlags = new List<Mobile>();

            if ( m_JusticeProtectors == null )
                m_JusticeProtectors = new List<Mobile>();

            if ( m_BOBFilter == null )
                m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            if( m_GuildRank == null )
                m_GuildRank = Guilds.RankDefinition.Member;	//Default to member if going from older verstion to new version (only time it should be null)

            if( m_LastOnline == DateTime.MinValue && Account != null )
                m_LastOnline = ((Account)Account).LastLogin;

            if( m_ChampionTitles == null )
                m_ChampionTitles = new ChampionTitleInfo();
            if ( AccessLevel > AccessLevel.Player )
                m_IgnoreMobiles = true;

            List<Mobile> list = this.Stabled;

            for ( int i = 0; i < list.Count; ++i )
            {
                BaseCreature bc = list[i] as BaseCreature;

                if ( bc != null )
                    bc.IsStabled = true;
            }

            CheckAtrophies( this );

            if( Hidden )	//Hiding is the only buff where it has an effect that's serialized.
                AddBuff( new BuffInfo( BuffIcon.HidingAndOrStealth, 1075655 ) );
        }
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();

            switch (version)
            {
                case 26:
                    {
                        #region GeNova: Mondain's Legacy
                        m_Quests = QuestReader.Quests(reader, this);
                        m_Chains = QuestReader.Chains(reader);

                        m_Collections = new Dictionary<Collection, int>();
                        m_CollectionTitles = new List<object>();

                        for (int i = reader.ReadInt(); i > 0; i--)
                            m_Collections.Add((Collection)reader.ReadInt(), reader.ReadInt());

                        for (int i = reader.ReadInt(); i > 0; i--)
                            m_CollectionTitles.Add(QuestReader.Object(reader));

                        m_SelectedTitle = reader.ReadInt();
                        m_Peaced = reader.ReadDateTime();
                        #endregion

                        goto case 25;
                    }
                case 25:
                    {
                        int recipeCount = reader.ReadInt();

                        if (recipeCount > 0)
                        {
                            m_AcquiredRecipes = new Dictionary<int, bool>();

                            for (int i = 0; i < recipeCount; i++)
                            {
                                int r = reader.ReadInt();
                                if (reader.ReadBool())	//Don't add in recipies which we haven't gotten or have been removed
                                    m_AcquiredRecipes.Add(r, true);
                            }
                        }
                        goto case 24;
                    }
                case 24:
                    {
                        m_LastHonorLoss = reader.ReadDeltaTime();
                        goto case 23;
                    }
                case 23:
                    {
                        m_ChampionTitles = new ChampionTitleInfo(reader);
                        goto case 22;
                    }
                case 22:
                    {
                        m_LastValorLoss = reader.ReadDateTime();
                        goto case 21;
                    }
                case 21:
                    {
                        m_ToTItemsTurnedIn = reader.ReadEncodedInt();
                        m_ToTTotalMonsterFame = reader.ReadInt();
                        goto case 20;
                    }
                case 20:
                    {
                        m_AllianceMessageHue = reader.ReadEncodedInt();
                        m_GuildMessageHue = reader.ReadEncodedInt();

                        goto case 19;
                    }
                case 19:
                    {
                        int rank = reader.ReadEncodedInt();
                        int maxRank = Guilds.RankDefinition.Ranks.Length - 1;
                        if (rank > maxRank)
                            rank = maxRank;

                        m_GuildRank = Guilds.RankDefinition.Ranks[rank];
                        m_LastOnline = reader.ReadDateTime();
                        goto case 18;
                    }
                case 18:
                    {
                        m_SolenFriendship = (SolenFriendship)reader.ReadEncodedInt();

                        goto case 17;
                    }
                case 17: // changed how DoneQuests is serialized
                case 16:
                    {
                        m_Quest = QuestSerializer.DeserializeQuest(reader);

                        if (m_Quest != null)
                            m_Quest.From = this;

                        int count = reader.ReadEncodedInt();

                        if (count > 0)
                        {
                            m_DoneQuests = new List<QuestRestartInfo>();

                            for (int i = 0; i < count; ++i)
                            {
                                Type questType = QuestSerializer.ReadType(QuestSystem.QuestTypes, reader);
                                DateTime restartTime;

                                if (version < 17)
                                    restartTime = DateTime.MaxValue;
                                else
                                    restartTime = reader.ReadDateTime();

                                m_DoneQuests.Add(new QuestRestartInfo(questType, restartTime));
                            }
                        }

                        m_Profession = reader.ReadEncodedInt();
                        goto case 15;
                    }
                case 15:
                    {
                        m_LastCompassionLoss = reader.ReadDeltaTime();
                        goto case 14;
                    }
                case 14:
                    {
                        m_CompassionGains = reader.ReadEncodedInt();

                        if (m_CompassionGains > 0)
                            m_NextCompassionDay = reader.ReadDeltaTime();

                        goto case 13;
                    }
                case 13: // just removed m_PayedInsurance list
                case 12:
                    {
                        m_BOBFilter = new Engines.BulkOrders.BOBFilter(reader);
                        goto case 11;
                    }
                case 11:
                    {
                        if (version < 13)
                        {
                            List<Item> payed = reader.ReadStrongItemList();

                            for (int i = 0; i < payed.Count; ++i)
                                payed[i].PayedInsurance = true;
                        }

                        goto case 10;
                    }
                case 10:
                    {
                        if (reader.ReadBool())
                        {
                            m_HairModID = reader.ReadInt();
                            m_HairModHue = reader.ReadInt();
                            m_BeardModID = reader.ReadInt();
                            m_BeardModHue = reader.ReadInt();

                            // We cannot call SetHairMods( -1, -1 ) here because the items have not yet loaded
                            Timer.DelayCall(TimeSpan.Zero, new TimerCallback(RevertHair));
                        }

                        goto case 9;
                    }
                case 9:
                    {
                        SavagePaintExpiration = reader.ReadTimeSpan();

                        if (SavagePaintExpiration > TimeSpan.Zero)
                        {
                            BodyMod = (Female ? 184 : 183);
                            HueMod = 0;
                        }

                        goto case 8;
                    }
                case 8:
                    {
                        m_NpcGuild = (NpcGuild)reader.ReadInt();
                        m_NpcGuildJoinTime = reader.ReadDateTime();
                        m_NpcGuildGameTime = reader.ReadTimeSpan();
                        goto case 7;
                    }
                case 7:
                    {
                        m_PermaFlags = reader.ReadStrongMobileList();
                        goto case 6;
                    }
                case 6:
                    {
                        NextTailorBulkOrder = reader.ReadTimeSpan();
                        goto case 5;
                    }
                case 5:
                    {
                        NextSmithBulkOrder = reader.ReadTimeSpan();
                        goto case 4;
                    }
                case 4:
                    {
                        m_LastJusticeLoss = reader.ReadDeltaTime();
                        m_JusticeProtectors = reader.ReadStrongMobileList();
                        goto case 3;
                    }
                case 3:
                    {
                        m_LastSacrificeGain = reader.ReadDeltaTime();
                        m_LastSacrificeLoss = reader.ReadDeltaTime();
                        m_AvailableResurrects = reader.ReadInt();
                        goto case 2;
                    }
                case 2:
                    {
                        m_Flags = (PlayerFlag)reader.ReadInt();
                        goto case 1;
                    }
                case 1:
                    {
                        m_LongTermElapse = reader.ReadTimeSpan();
                        m_ShortTermElapse = reader.ReadTimeSpan();
                        m_GameTime = reader.ReadTimeSpan();
                        goto case 0;
                    }
                case 0:
                    {
                        break;
                    }
            }

            #region GeNova: Mondain's Legacy
            if (m_Quests == null)
                m_Quests = new List<BaseQuest>();

            if (m_Chains == null)
                m_Chains = new Dictionary<QuestChain, BaseChain>();

            if (m_DoneQuests == null)
                m_DoneQuests = new List<QuestRestartInfo>();

            if (m_Collections == null)
                m_Collections = new Dictionary<Collection, int>();

            if (m_CollectionTitles == null)
                m_CollectionTitles = new List<object>();
            #endregion

            // Professions weren't verified on 1.0 RC0
            if (!CharacterCreation.VerifyProfession(m_Profession))
                m_Profession = 0;

            if (m_PermaFlags == null)
                m_PermaFlags = new List<Mobile>();

            if (m_JusticeProtectors == null)
                m_JusticeProtectors = new List<Mobile>();

            if (m_BOBFilter == null)
                m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            if (m_GuildRank == null)
                m_GuildRank = Guilds.RankDefinition.Member;	//Default to member if going from older verstion to new version (only time it should be null)

            if (m_LastOnline == DateTime.MinValue && Account != null)
                m_LastOnline = ((Account)Account).LastLogin;

            if (m_ChampionTitles == null)
                m_ChampionTitles = new ChampionTitleInfo();

            List<Mobile> list = this.Stabled;

            for (int i = 0; i < list.Count; ++i)
            {
                BaseCreature bc = list[i] as BaseCreature;

                if (bc != null)
                    bc.IsStabled = true;
            }

            CheckAtrophies(this);


            if (Hidden)	//Hiding is the only buff where it has an effect that's serialized.
                AddBuff(new BuffInfo(BuffIcon.HidingAndOrStealth, 1075655));
        }
Exemple #16
0
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );
            int version = reader.ReadInt();

            switch ( version )
            {
                case 34:
                    {
                        //SYSTEM IMION  Setname
                        //Odczytywanie danych
                        int count = reader.ReadInt();
                        m_SetNames = new Dictionary<int, string>();
                        for (int i = 0; i < count; i++)
                        {
                            int ri = reader.ReadInt();
                            string rs = reader.ReadString();
                            m_SetNames.Add(ri, rs);
                            //Console.WriteLine();
                            //Console.WriteLine("{0}: {1}: {2}", DateTime.Now, ri, rs);
                        }
                        goto case 33;
                        //SYSTEM IMION  <-- KONIEC
                    }
                case 33:
                    {

                        //Timer od oslonki po wskrzeszeniu
                        DateTime ADShield = reader.ReadDateTime();
                        DateTime Shield = ADShield;
                        Shield = Shield.AddMinutes(PlayerMobile.c_ADShield);
                        if (Shield.CompareTo(DateTime.Now) > 0)
                        {
                            TimeSpan Minutes = Shield.Subtract(DateTime.Now);
                            this.m_ADShieldTimer = new ADShieldTimer(this, Minutes.TotalMinutes);
                            this.m_ADShieldTimer.Start();
                            this.m_ADShieldTime = ADShield;
                        }
                        //////////
                        goto case 32;
                    }
                case 32:
                {

                    int huesCount = reader.ReadInt();

                    if( huesCount > 0 )
                    {
                        m_LanguageHues = new Dictionary<int, int>();

                        for( int i = 0; i < huesCount; i++ )
                        {
                            int key = reader.ReadInt();
                            int v = reader.ReadInt();
                                m_LanguageHues.Add( key, v );
                        }
                    }
                    goto case 31;
                }

                case 31:
                    {
                        //SYSTEM IMION
                        //Odczytywanie danych
                        int count = reader.ReadInt();
                        m_KnewNames = new List<int>();
                        for (int i = 0; i < count; i++)
                        {
                            int ri = reader.ReadInt();
                            //string rs = reader.ReadString();
                            this.m_KnewNames.Add(ri);
                            //Console.WriteLine();
                            //Console.WriteLine("{0}: {1}: {2}", DateTime.Now, ri, rs);
                        }
                        goto case 30;
                        //SYSTEM IMION  <-- KONIEC
                    }
                case 30:
                {
                    this.PDcount = reader.ReadInt();
                    goto case 29;
                }
                case 29:
                {
                    //LISTA PD
                    int i = reader.ReadInt();
                    //Console.Write("array size: " + i);
                    for(int n = 0; n < i; n++ ){
                        int Amount = reader.ReadInt();
                        string GM_name = reader.ReadString();
                        string Reason = reader.ReadString();
                        //Console.Write(n + ": Amount -" + Amount + "\n");
                        //Console.Write(n + ":GM_name-" + GM_name + "\n");
                        //Console.Write(n + ": Reason-" + Reason + "\n");
                        this.ListaPD.Add(new Object[3] {Amount, GM_name, Reason} );
                    }
                    ////////////////
                    goto case 28;
                }
                case 28:
                {

                    //Timer od umierania i wskrzeszania
                    DateTime DeathTime = reader.ReadDateTime();
                    DateTime ResTime = DeathTime;
                    ResTime = ResTime.AddMinutes(PlayerMobile.c_DeathTime);
                    if(ResTime.CompareTo(DateTime.Now) > 0){
                        TimeSpan Minutes = ResTime.Subtract(DateTime.Now);
                        this.m_DeathTimer = new DeathTimer(this, Minutes.TotalMinutes);
                        this.m_DeathTimer.Start();
                        this.m_DeathTime = DeathTime;
                    }
                    //////////

                    m_PeacedUntil = reader.ReadDateTime();

                    goto case 27;
                }
                case 27:
                {
                    m_AnkhNextUse = reader.ReadDateTime();

                    goto case 26;
                }
                case 26:
                {
                    m_AutoStabled = reader.ReadStrongMobileList();

                    goto case 25;
                }
                case 25:
                {
                    int recipeCount = reader.ReadInt();

                    if( recipeCount > 0 )
                    {
                        m_AcquiredRecipes = new Dictionary<int, bool>();

                        for( int i = 0; i < recipeCount; i++ )
                        {
                            int r = reader.ReadInt();
                            if( reader.ReadBool() )	//Don't add in recipies which we haven't gotten or have been removed
                                m_AcquiredRecipes.Add( r, true );
                        }
                    }
                    goto case 24;
                }
                case 24:
                {
                    m_LastHonorLoss = reader.ReadDeltaTime();
                    goto case 23;
                }
                case 23:
                {
                    m_ChampionTitles = new ChampionTitleInfo( reader );
                    goto case 22;
                }
                case 22:
                {
                    m_LastValorLoss = reader.ReadDateTime();
                    goto case 21;
                }
                case 21:
                {
                    m_ToTItemsTurnedIn = reader.ReadEncodedInt();
                    m_ToTTotalMonsterFame = reader.ReadInt();
                    goto case 20;
                }
                case 20:
                {
                    m_AllianceMessageHue = reader.ReadEncodedInt();
                    m_GuildMessageHue = reader.ReadEncodedInt();

                    goto case 19;
                }
                case 19:
                {
                    int rank = reader.ReadEncodedInt();
                    int maxRank = Guilds.RankDefinition.Ranks.Length -1;
                    if( rank > maxRank )
                        rank = maxRank;

                    m_GuildRank = Guilds.RankDefinition.Ranks[rank];
                    m_LastOnline = reader.ReadDateTime();
                    goto case 18;
                }
                case 18:
                {
                    m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt();

                    goto case 17;
                }
                case 17: // changed how DoneQuests is serialized
                case 16:
                {
                    m_Quest = QuestSerializer.DeserializeQuest( reader );

                    if ( m_Quest != null )
                        m_Quest.From = this;

                    int count = reader.ReadEncodedInt();

                    if ( count > 0 )
                    {
                        m_DoneQuests = new List<QuestRestartInfo>();

                        for ( int i = 0; i < count; ++i )
                        {
                            Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader );
                            DateTime restartTime;

                            if ( version < 17 )
                                restartTime = DateTime.MaxValue;
                            else
                                restartTime = reader.ReadDateTime();

                            m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) );
                        }
                    }

                    m_Profession = reader.ReadEncodedInt();
                    goto case 15;
                }
                case 15:
                {
                    m_LastCompassionLoss = reader.ReadDeltaTime();
                    goto case 14;
                }
                case 14:
                {
                    m_CompassionGains = reader.ReadEncodedInt();

                    if ( m_CompassionGains > 0 )
                        m_NextCompassionDay = reader.ReadDeltaTime();

                    goto case 13;
                }
                case 13: // just removed m_PayedInsurance list
                case 12:
                {
                    m_BOBFilter = new Engines.BulkOrders.BOBFilter( reader );
                    goto case 11;
                }
                case 11:
                {
                    if ( version < 13 )
                    {
                        List<Item> payed = reader.ReadStrongItemList();

                        for ( int i = 0; i < payed.Count; ++i )
                            payed[i].PayedInsurance = true;
                    }

                    goto case 10;
                }
                case 10:
                {
                    if ( reader.ReadBool() )
                    {
                        m_HairModID = reader.ReadInt();
                        m_HairModHue = reader.ReadInt();
                        m_BeardModID = reader.ReadInt();
                        m_BeardModHue = reader.ReadInt();
                    }

                    goto case 9;
                }
                case 9:
                {
                    SavagePaintExpiration = reader.ReadTimeSpan();

                    if ( SavagePaintExpiration > TimeSpan.Zero )
                    {
                        BodyMod = ( Female ? 184 : 183 );
                        HueMod = 0;
                    }

                    goto case 8;
                }
                case 8:
                {
                    m_NpcGuild = (NpcGuild)reader.ReadInt();
                    m_NpcGuildJoinTime = reader.ReadDateTime();
                    m_NpcGuildGameTime = reader.ReadTimeSpan();
                    goto case 7;
                }
                case 7:
                {
                    m_PermaFlags = reader.ReadStrongMobileList();
                    goto case 6;
                }
                case 6:
                {
                    NextTailorBulkOrder = reader.ReadTimeSpan();
                    goto case 5;
                }
                case 5:
                {
                    NextSmithBulkOrder = reader.ReadTimeSpan();
                    goto case 4;
                }
                case 4:
                {
                    m_LastJusticeLoss = reader.ReadDeltaTime();
                    m_JusticeProtectors = reader.ReadStrongMobileList();
                    goto case 3;
                }
                case 3:
                {
                    m_LastSacrificeGain = reader.ReadDeltaTime();
                    m_LastSacrificeLoss = reader.ReadDeltaTime();
                    m_AvailableResurrects = reader.ReadInt();
                    goto case 2;
                }
                case 2:
                {
                    m_Flags = (PlayerFlag)reader.ReadInt();
                    goto case 1;
                }
                case 1:
                {
                    m_LongTermElapse = reader.ReadTimeSpan();
                    m_ShortTermElapse = reader.ReadTimeSpan();
                    m_GameTime = reader.ReadTimeSpan();
                    goto case 0;
                }
                case 0:
                {
                    if( version < 26 )
                        m_AutoStabled = new List<Mobile>();
                    break;
                }
            }

            if (m_RecentlyReported == null)
                m_RecentlyReported = new List<Mobile>();

            // Professions weren't verified on 1.0 RC0
            if ( !CharacterCreation.VerifyProfession( m_Profession ) )
                m_Profession = 0;

            if ( m_PermaFlags == null )
                m_PermaFlags = new List<Mobile>();

            if ( m_JusticeProtectors == null )
                m_JusticeProtectors = new List<Mobile>();

            if ( m_BOBFilter == null )
                m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            if( m_GuildRank == null )
                m_GuildRank = Guilds.RankDefinition.Member;	//Default to member if going from older verstion to new version (only time it should be null)

            if( m_LastOnline == DateTime.MinValue && Account != null )
                m_LastOnline = ((Account)Account).LastLogin;

            if( m_ChampionTitles == null )
                m_ChampionTitles = new ChampionTitleInfo();

            if ( AccessLevel > AccessLevel.Player )
                m_IgnoreMobiles = true;

            List<Mobile> list = this.Stabled;

            for ( int i = 0; i < list.Count; ++i )
            {
                BaseCreature bc = list[i] as BaseCreature;

                if ( bc != null )
                    bc.IsStabled = true;
            }

            CheckAtrophies( this );

            if( Hidden )	//Hiding is the only buff where it has an effect that's serialized.
                AddBuff( new BuffInfo( BuffIcon.HidingAndOrStealth, 1075655 ) );
        }
            public static void Serialize(GenericWriter writer, ChampionTitleInfo titles)
            {
                writer.WriteEncodedInt((int)0); // version

                writer.WriteEncodedInt(titles.m_Harrower);

                int length = titles.m_Values.Length;
                writer.WriteEncodedInt(length);

                for (int i = 0; i < length; i++)
                {
                    if (titles.m_Values[i] == null)
                        titles.m_Values[i] = new TitleInfo();

                    TitleInfo.Serialize(writer, titles.m_Values[i]);
                }
            }
Exemple #18
0
        public PlayerMobile()
        {
            m_ShowChat = true;
            m_ShowChat = true;

            m_LastCraftPlatinum = DateTime.Now;
            m_LastPvPPlatinum = DateTime.Now;
            m_LastGatherPlatinum = DateTime.Now;

            m_VisList = new List<Mobile>();
            m_PermaFlags = new List<Mobile>();
            m_AntiMacroTable = new Hashtable();

            m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            m_GameTime = TimeSpan.Zero;
            m_MonthlyGameTime = TimeSpan.Zero;
            m_ShortTermElapse = TimeSpan.FromHours( 8.0 );
            m_DeathCountElapse = TimeSpan.FromMinutes( 20.0 );
            m_LongTermElapse = TimeSpan.FromHours( 12.0/*40.0*/ );

            m_JusticeProtectors = new List<Mobile>();
            m_GuildRank = Guilds.RankDefinition.Lowest;

            m_ChampionTitles = new ChampionTitleInfo();

            InvalidateMyRunUO();
        }