private void OnMouseDown() { Debug.Log("click"); ChampionBox champRef = champBoxRef.GetComponent <ChampionBox>(); champBoxRef.GetComponent <ChampionBox>().more = false; StartCoroutine(champRef.DisplayChampions1(0f)); Instantiate(menuButton); Instantiate(moreButton); SpriteRenderer[] sprites = GetComponentsInChildren <SpriteRenderer>(); for (int i = 0; i < sprites.Length; i++) { sprites[i].enabled = false; } Destroy(gameObject, 0.1f); }
private void OnMouseDown() { if (!championBox.GetComponent <ChampionBox>().more) { championBox.GetComponent <ChampionBox>().more = true; } else { championBox.GetComponent <ChampionBox>().more = false; } GameObject[] boxToDest = GameObject.FindGameObjectsWithTag("Box"); foreach (GameObject box in boxToDest) { Destroy(box); } ChampionBox champRef = championBox.GetComponent <ChampionBox>(); StartCoroutine(champRef.DisplayChampions1(0f)); }