public override void trigger() { if (mUIName == "tower") { ChallengeModule module = ModuleManager.Instance.FindModule <ChallengeModule>(); module.OpenUIByFloor(mParamOne); } { WindowManager.Instance.OpenUI(mUIName); } }
public override void trigger() { if (mUIName == "tower") { ChallengeModule module = ModuleManager.Instance.FindModule <ChallengeModule>(); module.OpenUIByFloor(mParamOne); } { WindowManager.Instance.OpenUI(mUIName); } }