Exemple #1
0
        private void btnOK_Click(object sender, EventArgs e)
        {
            //General
            mChallenge.ID        = txtID.Value;
            mChallenge.Name      = txtName.Text;
            mChallenge.SmallDesc = txtSmallDescription.Text;
            mChallenge.Desc      = txtDescription.Text;

            mChallenge.ReqOrangePegs       = txtOrangePegs.Value;
            mChallenge.ReqScore            = txtScore.Value;
            mChallenge.ReqStyleScore       = txtStyleScore.Value;
            mChallenge.ReqUniqueStyleShots = txtUniqueStyleShots.Value;
            mChallenge.ReqClearLevel       = chkClearLevel.Checked;

            //Character
            mChallenge.Character = (cmbCharacter.SelectedIndex == 0 || cmbCharacter.SelectedIndex == -1 ? null : cmbCharacter.SelectedItem.ToString());
            mChallenge.Balls     = Convert.ToInt32(txtBalls.Text);

            //Levels
            mChallenge.AgainstOpponents = chkAgainstOpponents.Checked;
            mChallenge.Levels.Clear();
            for (int i = 0; i < nudNumLevels.Value; i++)
            {
                Challenge.ChallengeLevel challengeLevel = new Challenge.ChallengeLevel();
                challengeLevel.Level              = ((ComboBox)pnlLevels.Controls["cmbLevel" + i]).Text.ToString();
                challengeLevel.Opponent           = ((ComboBox)pnlLevels.Controls["cmbOpponent" + i]).SelectedItem.ToString();
                challengeLevel.OpponentDifficulty = ((ComboBox)pnlLevels.Controls["cmbOpponentDifficulty" + i]).SelectedIndex;
                mChallenge.Levels.Add(challengeLevel);
            }

            //Powerups
            mChallenge.PowerupGuide          = txtGuide.Value;
            mChallenge.PowerupPyramid        = txtPyramid.Value;
            mChallenge.PowerupFlippers       = txtFlippers.Value;
            mChallenge.PowerupMagicHat       = txtMagicHat.Value;
            mChallenge.PowerupTripleScore    = txtTripleScore.Value;
            mChallenge.PowerupFireball       = txtFireball.Value;
            mChallenge.PowerupZenball        = txtZenBall.Value;
            mChallenge.PowerupChainLightning = txtChainLightning.Value;
            mChallenge.PowerupMultiball      = txtMultiball.Value;
            mChallenge.PowerupSpaceBlast     = txtSpaceBlast.Value;
            mChallenge.PowerupSpookyBall     = txtSpookyBall.Value;
            mChallenge.PowerupFlowerPower    = txtFlowerPower.Value;
            mChallenge.PowerupLuckySpin      = txtLuckySpin.Value;
            mChallenge.PowerupShotExtender   = txtShotExtender.Value;

            //Other
            mChallenge.ScoreReset            = chkScoreReset.Checked;
            mChallenge.NoFreeballs           = chkNoFreeballs.Checked;
            mChallenge.NoGreenPegs           = chkNoGreens.Checked;
            mChallenge.NoForceWin            = chkNoForceWin.Checked;
            mChallenge.FreeballBucketCovered = chkFreeballAlwaysCovered.Checked;
            mChallenge.NoEndOnWin            = chkNoEndOnWin.Checked;

            mChallenge.GravityMod         = Convert.ToSingle(Math.Round(txtGravityMod.Value, 3));
            mChallenge.ProjectileSpeedMod = Convert.ToSingle(Math.Round(txtProjSpeedMod.Value, 3));

            this.DialogResult = DialogResult.OK;
            Close();
        }
Exemple #2
0
        private void SetForm()
        {
            //General
            txtID.Value              = mChallenge.ID;
            txtName.Text             = mChallenge.Name;
            txtSmallDescription.Text = mChallenge.SmallDesc;
            txtDescription.Text      = mChallenge.Desc;

            txtOrangePegs.Value       = mChallenge.ReqOrangePegs;
            txtScore.Value            = mChallenge.ReqScore;
            txtStyleScore.Value       = mChallenge.ReqStyleScore;
            txtUniqueStyleShots.Value = mChallenge.ReqUniqueStyleShots;
            chkClearLevel.Checked     = mChallenge.ReqClearLevel;

            cmbCharacter.Text = mChallenge.Character;
            if (cmbCharacter.SelectedIndex == -1)
            {
                cmbCharacter.SelectedIndex = 0;
            }
            txtBalls.Value = mChallenge.Balls;

            //Levels
            chkAgainstOpponents.Checked = mChallenge.AgainstOpponents;
            nudNumLevels.Value          = mChallenge.Levels.Count;
            for (int i = 0; i < mChallenge.Levels.Count; i++)
            {
                ComboBox levelTextbox              = (ComboBox)pnlLevels.Controls["cmbLevel" + i];
                ComboBox opponentTextbox           = (ComboBox)pnlLevels.Controls["cmbOpponent" + i];
                ComboBox opponentDifficultyTextbox = (ComboBox)pnlLevels.Controls["cmbOpponentDifficulty" + i];

                Challenge.ChallengeLevel challengeLevel = mChallenge.Levels[i];
                levelTextbox.Text    = challengeLevel.Level;
                opponentTextbox.Text = (challengeLevel.Opponent == null ? "Rand" : challengeLevel.Opponent);
                opponentDifficultyTextbox.SelectedIndex = challengeLevel.OpponentDifficulty;
            }

            //Powerups
            txtGuide.Value          = mChallenge.PowerupGuide;
            txtPyramid.Value        = mChallenge.PowerupPyramid;
            txtFlippers.Value       = mChallenge.PowerupFlippers;
            txtMagicHat.Value       = mChallenge.PowerupMagicHat;
            txtTripleScore.Value    = mChallenge.PowerupTripleScore;
            txtFireball.Value       = mChallenge.PowerupFireball;
            txtZenBall.Value        = mChallenge.PowerupZenball;
            txtChainLightning.Value = mChallenge.PowerupChainLightning;
            txtMultiball.Value      = mChallenge.PowerupMultiball;
            txtSpaceBlast.Value     = mChallenge.PowerupSpaceBlast;
            txtSpookyBall.Value     = mChallenge.PowerupSpookyBall;
            txtFlowerPower.Value    = mChallenge.PowerupFlowerPower;
            txtLuckySpin.Value      = mChallenge.PowerupLuckySpin;
            txtShotExtender.Value   = mChallenge.PowerupShotExtender;

            //Other
            chkScoreReset.Checked            = mChallenge.ScoreReset;
            chkNoFreeballs.Checked           = mChallenge.NoFreeballs;
            chkNoGreens.Checked              = mChallenge.NoGreenPegs;
            chkNoForceWin.Checked            = mChallenge.NoForceWin;
            chkFreeballAlwaysCovered.Checked = mChallenge.FreeballBucketCovered;
            chkNoEndOnWin.Checked            = mChallenge.NoEndOnWin;

            txtGravityMod.Value   = Math.Round(Convert.ToDouble(mChallenge.GravityMod), 3);
            txtProjSpeedMod.Value = Math.Round(Convert.ToDouble(mChallenge.ProjectileSpeedMod), 3);
        }