public override void InitChildren() { PreviousHook = new ChainHook() .SetNode(this) .SetDirection(Direction.In) .SetProgram(ParentProgram) as ChainHook; PreviousHook.Init(); AddHooks(PreviousHook); }
public override void InitChildren() { NextHook = new ChainHook() .SetNode(this) .SetDirection(Direction.Out) .SetProgram(ParentProgram) as ChainHook; NextHook.Init(); AddHooks(NextHook); OutputHooks.InitAll(); }