/// <summary> /// Constructs a matrix from the values of the given list. /// The values are copiedd So subsequent changes in <i>values</i> are not reflected in the matrix, and vice-versa. /// /// <summary> /// <param name="values">The values to be filled into the new matrix.</param> /// <returns>a new matrix.</returns> public ObjectMatrix1D Make(Cern.Colt.List.ObjectArrayList values) { int size = values.Count(); ObjectMatrix1D vector = Make(size); for (int i = size; --i >= 0;) { vector[i] = values[i]; } return(vector); }
/// <summary> /// Constructs a list from the given matrix. /// The values are copiedd So subsequent changes in <i>values</i> are not reflected in the list, and vice-versa. /// /// <summary> /// <param name="values">The values to be filled into the new list.</param> /// <returns>a new list.</returns> public Cern.Colt.List.ObjectArrayList ToList(ObjectMatrix1D values) { int size = values.Count(); Cern.Colt.List.ObjectArrayList list = new Cern.Colt.List.ObjectArrayList(size); list.SetSize(size); for (int i = size; --i >= 0;) { list[i] = values[i]; } return(list); }