private static void CharacterEntriesRequest(Packet inPacket) { byte worldID = inPacket.ReadByte(); int accountID = inPacket.ReadInt(); WvsCenter.Worlds[worldID].RandomChannel.Send(CenterClientsPackets.CharacterEntriesRequest(accountID)); }
private static void CharacterNameCheckResponse(Packet inPacket) { string name = inPacket.ReadString(); bool unusable = inPacket.ReadBool(); WvsCenter.Login.Send(CenterClientsPackets.CharacterNameCheckResponse(name, unusable)); }
private static void CharacterCreationResponse(Packet inPacket) { int accountID = inPacket.ReadInt(); byte[] characterData = inPacket.ReadBytes(inPacket.Remaining); WvsCenter.Login.Send(CenterClientsPackets.CharacterCreationResponse(accountID, characterData)); }
private static void CharacterCreationRequest(Packet inPacket) { byte worldID = inPacket.ReadByte(); int accountID = inPacket.ReadInt(); byte[] characterData = inPacket.ReadBytes(inPacket.Remaining); WvsCenter.Worlds[worldID].RandomChannel.Send(CenterClientsPackets.CharacterCreationRequest(accountID, characterData)); }
private static void CharacterEntiresResponse(Packet inPacket) { int accountID = inPacket.ReadInt(); List <byte[]> entires = new List <byte[]>(); while (inPacket.Remaining > 0) { entires.Add(inPacket.ReadBytes(inPacket.ReadByte())); } WvsCenter.Login.Send(CenterClientsPackets.CharacterEntriesResponse(accountID, entires)); }
private static void CharacterNameCheckRequest(Packet inPacket) { string name = inPacket.ReadString(); WvsCenter.Worlds[0][0].Send(CenterClientsPackets.CharacterNameCheckRequest(name)); }
private void UpdateChannelPopulation(Packet inPacket) { int population = inPacket.ReadInt(); WvsCenter.Login.Send(CenterClientsPackets.UpdateChannelPopulation(this, population)); }