/// <summary> /// Computes the isovist at the specified depth of view. /// </summary> /// <param name="depth">The depth of view.</param> /// <param name="typeOfBarrier">The type of barrier.</param> /// <param name="cellularFloor">The cellularFloor.</param> /// <param name="Tolerance">The tolerance.</param> public void Compute(double depth, BarrierType typeOfBarrier, CellularFloor cellularFloor, double Tolerance = OSMDocument.AbsoluteTolerance) { var isovist = CellularIsovistCalculator.GetIsovist(this.VantageCell + new UV(cellularFloor.CellSize / 2, cellularFloor.CellSize / 2), depth, typeOfBarrier, cellularFloor, Tolerance); this.VisibleCells = isovist.VisibleCells; }
private void drawInRevit() { this._host.Hide(); UV p = this._host.OSM_to_BIM.PickPoint("Pick a vantage point to draw cellular Isovist"); Cell cell = this._host.cellularFloor.FindCell(p); if (cell == null) { MessageBox.Show("Pick a point on the walkable field and try again!\n"); return; } switch (this._host.IsovistBarrierType) { case BarrierType.Visual: if (cell.VisualOverlapState != OverlapState.Outside) { MessageBox.Show("Pick a point outside visual barriers.\nTry again!"); this._host.ShowDialog(); return; } break; case BarrierType.Physical: if (cell.PhysicalOverlapState != OverlapState.Outside) { MessageBox.Show("Pick a point outside physical barriers.\nTry again!"); this._host.ShowDialog(); return; } break; case BarrierType.Field: if (cell.FieldOverlapState != OverlapState.Inside) { MessageBox.Show("Pick a point inside the walkable field.\nTry again!"); this._host.ShowDialog(); return; } break; case BarrierType.BarrierBuffer: if (cell.BarrierBufferOverlapState != OverlapState.Outside) { MessageBox.Show("Pick a point outside barrier buffers.\nTry again!"); this._host.ShowDialog(); return; } break; default: break; } Isovist isovist = null; var timer = new System.Diagnostics.Stopwatch(); try { timer.Start(); isovist = CellularIsovistCalculator.GetIsovist(p, this._host.IsovistDepth, this._host.IsovistBarrierType, this._host.cellularFloor); timer.Stop(); this._host.IsovistInformation = new IsovistInformation(IsovistInformation.IsovistType.Cellular, timer.Elapsed.TotalMilliseconds, isovist.GetArea(this._host.cellularFloor.CellSize), double.NaN); } catch (Exception error0) { this._host.IsovistInformation = null; MessageBox.Show(error0.Report()); } timer = null; if (isovist != null) { try { var boundaries = isovist.GetBoundary(this._host.cellularFloor); double elevation = this._host.BIM_To_OSM.PlanElevation; foreach (var item in boundaries) { this._host.OSM_to_BIM.VisualizePolygon(item.BoundaryPoints, elevation); } } catch (Exception error1) { MessageBox.Show(error1.Report()); } } this._host.ShowDialog(); }
private void getCellularIsovist_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { var point = this._host.InverseRenderTransform.Transform(Mouse.GetPosition(this._host.FloorScene)); UV p = new UV(point.X, point.Y); Cell cell = this._host.cellularFloor.FindCell(p); if (cell == null) { MessageBox.Show("Pick a point on the walkable field and try again!\n"); return; } switch (this._host.IsovistBarrierType) { case BarrierType.Visual: if (cell.VisualOverlapState != OverlapState.Outside) { MessageBox.Show("Pick a point outside visual barriers.\nTry again!"); return; } break; case BarrierType.Physical: if (cell.PhysicalOverlapState != OverlapState.Outside) { MessageBox.Show("Pick a point outside physical barriers.\nTry again!"); return; } break; case BarrierType.Field: if (cell.FieldOverlapState != OverlapState.Inside) { MessageBox.Show("Pick a point inside the walkable field.\nTry again!"); return; } break; case BarrierType.BarrierBuffer: if (cell.BarrierBufferOverlapState != OverlapState.Outside) { MessageBox.Show("Pick a point outside barrier buffers.\nTry again!"); return; } break; default: break; } var timer = new System.Diagnostics.Stopwatch(); try { timer.Start(); Isovist isovist = CellularIsovistCalculator.GetIsovist(p, this._host.IsovistDepth, this._host.IsovistBarrierType, this._host.cellularFloor); //Isovist isovist = CellularIsovistCalculator.GetIsovist(p,this._host.isoDepth, BarrierType.BarrierBuffer, this._host.cellularFloor); timer.Stop(); this._host.IsovistInformation = new IsovistInformation(IsovistInformation.IsovistType.Cellular, timer.Elapsed.TotalMilliseconds, isovist.GetArea(this._host.cellularFloor.CellSize), double.NaN); this.draw(isovist); } catch (Exception error1) { this._host.IsovistInformation = null; MessageBox.Show(error1.Report()); } timer = null; }
private void endBtn_Click(object sender, RoutedEventArgs e) { this._host.CommandReset.Click -= endBtn_Click; this._host.Menues.IsEnabled = true; this._host.UIMessage.Visibility = Visibility.Hidden; //this.JGraphMode = false; this._host.Cursor = Cursors.Arrow; this._host.FloorScene.MouseLeftButtonDown -= FloorScene_MouseLeftButtonDown; try { #region Create Graph HashSet <UV> pnts = new HashSet <UV>(); TriangleNet.Behavior behavior = new Behavior(); TriangleNet.Mesh t_mesh = new TriangleNet.Mesh(); TriangleNet.Geometry.InputGeometry geom = new TriangleNet.Geometry.InputGeometry(); foreach (Node node in JGNodes) { TriangleNet.Data.Vertex vertex = new TriangleNet.Data.Vertex(node.Coordinates.U, node.Coordinates.V, 0); geom.AddPoint(vertex); pnts.Add(node.Coordinates); } t_mesh.Triangulate(geom); var graph = new JGGraph(pnts); foreach (var item in t_mesh.Triangles) { UV a = null; var vrtx = t_mesh.GetVertex(item.P0); if (vrtx != null) { a = new UV(vrtx.X, vrtx.Y); } UV b = null; vrtx = t_mesh.GetVertex(item.P1); if (vrtx != null) { b = new UV(vrtx.X, vrtx.Y); } UV c = null; vrtx = t_mesh.GetVertex(item.P2); if (vrtx != null) { c = new UV(vrtx.X, vrtx.Y); } if (a != null && b != null) { graph.AddConnection(a, b); } if (a != null && c != null) { graph.AddConnection(a, c); } if (c != null && b != null) { graph.AddConnection(c, b); } } #endregion #region Remove Edges with isovists at the ends that do not overlap this.edges = graph.ToEdges(); Dictionary <int, Isovist> IsovistGuid = new Dictionary <int, Isovist>(); foreach (JGVertex item in graph.Vertices) { double x = double.NegativeInfinity; foreach (JGVertex vertex in item.Connections) { var y = item.Point.DistanceTo(vertex.Point); if (y > x) { x = y; } } var isovist = CellularIsovistCalculator.GetIsovist(item.Point, x, BarrierType.Visual, this._host.cellularFloor); IsovistGuid.Add(item.Point.GetHashCode(), isovist); } HashSet <JGEdge> visibleVertexes = new HashSet <JGEdge>(); foreach (JGEdge item in this.edges) { Isovist v1 = null; IsovistGuid.TryGetValue(item.P1.GetHashCode(), out v1); Isovist v2 = null; IsovistGuid.TryGetValue(item.P2.GetHashCode(), out v2); if (v1 != null && v2 != null) { if (v2.VisibleCells.Overlaps(v1.VisibleCells)) { visibleVertexes.Add(item); } } } #endregion #region setting the edges JGEdge.LineToEdgeGuide.Clear(); foreach (JGEdge edge in this.edges) { edge.Clear(); } this.edges = visibleVertexes.ToList <JGEdge>(); foreach (JGEdge item in this.edges) { item.Draw(); } #endregion //cleaning up the used data t_mesh = null; graph = null; geom.Clear(); geom = null; visibleVertexes = null; IsovistGuid = null; //enabling edit mode this.EditGraph.IsEnabled = true; this.DrawJG.IsEnabled = true; this.Hide_show_Menu.IsEnabled = true; this.CreateCovexGraph.Header = "Reset Convex Graph"; } catch (Exception error) { MessageBox.Show(error.Report()); } }