public void InjectPanel( [Inject(Id = "Terrain Painting Panel")] CellPaintingPanelBase terrainPaintingPanel ) { PanelToControl = terrainPaintingPanel; }
public void InjectPanel( [Inject(Id = "Vegetation Painting Panel")] CellPaintingPanelBase vegetationPaintingPanel ) { PanelToControl = vegetationPaintingPanel; }
public void InjectPanel( [Inject(Id = "Feature Painting Panel")] CellPaintingPanelBase featurePaintingPanel ) { PanelToControl = featurePaintingPanel; }
public void InjectPanel( [Inject(Id = "Shape Painting Panel")] CellPaintingPanelBase shapePaintingPanel ) { PanelToControl = shapePaintingPanel; }
public void InjectPanel( [Inject(Id = "Encampment Painting Panel")] CellPaintingPanelBase encampmentPaintingPanel ) { PanelToControl = encampmentPaintingPanel; }
public void InjectPanel( [Inject(Id = "Road Painting Panel")] CellPaintingPanelBase roadPaintingPanel ) { PanelToControl = roadPaintingPanel; }