Exemple #1
0
        private int ProcessQueue(ref Queue <WaveElement> wave, CellDomain waveDomain)
        {
            int count = 0;
            var tmpQ  = new Queue <WaveElement>();

            while (wave.Count > 0)
            {
                var startElem = wave.Dequeue();
                if ((startElem.HPLeft <= 0) || (Map[startElem.Position.X, startElem.Position.Y].CellState != CellDomain.Free))
                {
                    continue;
                }
                count++;
                Map[startElem.Position.X, startElem.Position.Y].CellState = waveDomain;
                var delta = new int[] { -1, 1 };
                foreach (var tmp in
                         delta
                         .SelectMany(d =>
                                     new Point[] { new Point(startElem.Position.X + d, startElem.Position.Y), new Point(startElem.Position.X, startElem.Position.Y + d) })
                         .Where(x => (InBounds(x) && IsCellAvabForStep(CellDomain.Player, x))))
                {
                    tmpQ.Enqueue(new WaveElement(startElem.HPLeft - 1, tmp));
                }
            }
            wave = tmpQ;
            return(count);
        }
Exemple #2
0
 private bool IsCellAvabForStep(CellDomain dom, Point p)
 {
     if ((Map[p.X, p.Y]).CellState == CellDomain.Free)
     {
         return(true);
     }
     if ((Map[p.X, p.Y]).CellState == dom)
     {
         return(true);
     }
     return(false);
 }
Exemple #3
0
 public Cell(CellDomain dom)
 {
     CellState = dom;
 }