protected override void LoadContent() { font = Content.Load <SpriteFont>("Overlay"); TextHeight = (int)font.MeasureString("0").Y - 5; _1by1 = new Texture2D(GraphicsDevice, 1, 1); _1by1.SetData(new Color[1] { Color.White }); ColourScale = Catmul_Spline.Catmul_Init(graphics, _numColors); GenerateTexture.Initialise(_numColors, fieldN); }