// Use this for initialization
    void Start()
    {
        scoreGUIText.fontSize = AppConstants.GetDefaultFontSize ();
        spawnScript = GameObject.Find("CatSpawner").GetComponent<CatSpawnerScript>();
        bgMusicGameObject = GameObject.Find("Music");

        score = 0;

        if (rainOnStart && !isRaining) {
            StartRaining();
        }
    }
 // Use this for initialization
 void Start()
 {
     Physics2D.IgnoreLayerCollision (14, 14);	// ignore enemy-enemy collision
     spawnerScript = GameObject.Find("CatSpawner").GetComponent<CatSpawnerScript>();
 }